DayZ
zSpawnSelection
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更新: 2020年5月28日 @ 23時34分

Fixing possible freezes.

更新: 2020年5月27日 @ 22時00分

Possibly a fix for players with cursor freezes and player movement on load in with the menu. (Let me know if you are still having issues; I haven't been able to replicate it on my test server; so I may have it wrong.)
Fix for players who died while they had the menu open. (Let me know if you are still having issues)

更新: 2020年5月10日 @ 6時57分

Tweaks to focus of menu.
Menu should open up faster. (Hopefully viable on high traffic servers)

更新: 2020年5月2日 @ 6時34分

Just testing something with steam.

更新: 2020年3月29日 @ 1時33分

Stopping players from hitting the Execute button before the spawn point is fully loaded.

更新: 2020年3月25日 @ 18時13分

Added Spawn radius options in SpawnLocations.txt
Workaround for spawning at Vector Zero
Updated UI for Spawn Selection
Updated SafePositions for spawning; loop amounts and collision tests.
Private variables update to decrease corruption.

更新: 2020年3月19日 @ 8時22分

Updated collision boxes for spawning to lower the chance of spawning in rocks.

更新: 2020年3月18日 @ 10時21分

Changed conflicting functions with Toxic Zones.

更新: 2020年3月17日 @ 10時15分

Added Bodycheck settings if you died close to a spawn and Init.c fixes I overlooked.

更新: 2020年3月9日 @ 14時30分