DayZ
zSpawnSelection
Näytetään 11–20 / 26
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Päivitys: 28.5.2020 klo 23.34

Fixing possible freezes.

Päivitys: 27.5.2020 klo 22.00

Possibly a fix for players with cursor freezes and player movement on load in with the menu. (Let me know if you are still having issues; I haven't been able to replicate it on my test server; so I may have it wrong.)
Fix for players who died while they had the menu open. (Let me know if you are still having issues)

Päivitys: 10.5.2020 klo 6.57

Tweaks to focus of menu.
Menu should open up faster. (Hopefully viable on high traffic servers)

Päivitys: 2.5.2020 klo 6.34

Just testing something with steam.

Päivitys: 29.3.2020 klo 1.33

Stopping players from hitting the Execute button before the spawn point is fully loaded.

Päivitys: 25.3.2020 klo 18.13

Added Spawn radius options in SpawnLocations.txt
Workaround for spawning at Vector Zero
Updated UI for Spawn Selection
Updated SafePositions for spawning; loop amounts and collision tests.
Private variables update to decrease corruption.

Päivitys: 19.3.2020 klo 8.22

Updated collision boxes for spawning to lower the chance of spawning in rocks.

Päivitys: 18.3.2020 klo 10.21

Changed conflicting functions with Toxic Zones.

Päivitys: 17.3.2020 klo 10.15

Added Bodycheck settings if you died close to a spawn and Init.c fixes I overlooked.

Päivitys: 9.3.2020 klo 14.30