DayZ
zSpawnSelection
11–20/26 bejegyzés mutatása
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Frissítés: 2020. máj. 28. @ 23:34

Fixing possible freezes.

Frissítés: 2020. máj. 27. @ 22:00

Possibly a fix for players with cursor freezes and player movement on load in with the menu. (Let me know if you are still having issues; I haven't been able to replicate it on my test server; so I may have it wrong.)
Fix for players who died while they had the menu open. (Let me know if you are still having issues)

Frissítés: 2020. máj. 10. @ 6:57

Tweaks to focus of menu.
Menu should open up faster. (Hopefully viable on high traffic servers)

Frissítés: 2020. máj. 2. @ 6:34

Just testing something with steam.

Frissítés: 2020. márc. 29. @ 1:33

Stopping players from hitting the Execute button before the spawn point is fully loaded.

Frissítés: 2020. márc. 25. @ 18:13

Added Spawn radius options in SpawnLocations.txt
Workaround for spawning at Vector Zero
Updated UI for Spawn Selection
Updated SafePositions for spawning; loop amounts and collision tests.
Private variables update to decrease corruption.

Frissítés: 2020. márc. 19. @ 8:22

Updated collision boxes for spawning to lower the chance of spawning in rocks.

Frissítés: 2020. márc. 18. @ 10:21

Changed conflicting functions with Toxic Zones.

Frissítés: 2020. márc. 17. @ 10:15

Added Bodycheck settings if you died close to a spawn and Init.c fixes I overlooked.

Frissítés: 2020. márc. 9. @ 14:30