DayZ
zSpawnSelection
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Aggiornamento: 28 mag 2020, 23:34

Fixing possible freezes.

Aggiornamento: 27 mag 2020, 22:00

Possibly a fix for players with cursor freezes and player movement on load in with the menu. (Let me know if you are still having issues; I haven't been able to replicate it on my test server; so I may have it wrong.)
Fix for players who died while they had the menu open. (Let me know if you are still having issues)

Aggiornamento: 10 mag 2020, 6:57

Tweaks to focus of menu.
Menu should open up faster. (Hopefully viable on high traffic servers)

Aggiornamento: 2 mag 2020, 6:34

Just testing something with steam.

Aggiornamento: 29 mar 2020, 1:33

Stopping players from hitting the Execute button before the spawn point is fully loaded.

Aggiornamento: 25 mar 2020, 18:13

Added Spawn radius options in SpawnLocations.txt
Workaround for spawning at Vector Zero
Updated UI for Spawn Selection
Updated SafePositions for spawning; loop amounts and collision tests.
Private variables update to decrease corruption.

Aggiornamento: 19 mar 2020, 8:22

Updated collision boxes for spawning to lower the chance of spawning in rocks.

Aggiornamento: 18 mar 2020, 10:21

Changed conflicting functions with Toxic Zones.

Aggiornamento: 17 mar 2020, 10:15

Added Bodycheck settings if you died close to a spawn and Init.c fixes I overlooked.

Aggiornamento: 9 mar 2020, 14:30