DayZ
zSpawnSelection
Показване на 11 — 20 от 26 постъпления
< 1  2  3 >
Обновление: 28 май 2020 в 23:34

Fixing possible freezes.

Обновление: 27 май 2020 в 22:00

Possibly a fix for players with cursor freezes and player movement on load in with the menu. (Let me know if you are still having issues; I haven't been able to replicate it on my test server; so I may have it wrong.)
Fix for players who died while they had the menu open. (Let me know if you are still having issues)

Обновление: 10 май 2020 в 6:57

Tweaks to focus of menu.
Menu should open up faster. (Hopefully viable on high traffic servers)

Обновление: 2 май 2020 в 6:34

Just testing something with steam.

Обновление: 29 март 2020 в 1:33

Stopping players from hitting the Execute button before the spawn point is fully loaded.

Обновление: 25 март 2020 в 18:13

Added Spawn radius options in SpawnLocations.txt
Workaround for spawning at Vector Zero
Updated UI for Spawn Selection
Updated SafePositions for spawning; loop amounts and collision tests.
Private variables update to decrease corruption.

Обновление: 19 март 2020 в 8:22

Updated collision boxes for spawning to lower the chance of spawning in rocks.

Обновление: 18 март 2020 в 10:21

Changed conflicting functions with Toxic Zones.

Обновление: 17 март 2020 в 10:15

Added Bodycheck settings if you died close to a spawn and Init.c fixes I overlooked.

Обновление: 9 март 2020 в 14:30