DayZ
zSpawnSelection
Zobrazeno 11–20 z 26 položek
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Aktualizace: 28. kvě. 2020 v 23.34

Fixing possible freezes.

Aktualizace: 27. kvě. 2020 v 22.00

Possibly a fix for players with cursor freezes and player movement on load in with the menu. (Let me know if you are still having issues; I haven't been able to replicate it on my test server; so I may have it wrong.)
Fix for players who died while they had the menu open. (Let me know if you are still having issues)

Aktualizace: 10. kvě. 2020 v 6.57

Tweaks to focus of menu.
Menu should open up faster. (Hopefully viable on high traffic servers)

Aktualizace: 2. kvě. 2020 v 6.34

Just testing something with steam.

Aktualizace: 29. bře. 2020 v 1.33

Stopping players from hitting the Execute button before the spawn point is fully loaded.

Aktualizace: 25. bře. 2020 v 18.13

Added Spawn radius options in SpawnLocations.txt
Workaround for spawning at Vector Zero
Updated UI for Spawn Selection
Updated SafePositions for spawning; loop amounts and collision tests.
Private variables update to decrease corruption.

Aktualizace: 19. bře. 2020 v 8.22

Updated collision boxes for spawning to lower the chance of spawning in rocks.

Aktualizace: 18. bře. 2020 v 10.21

Changed conflicting functions with Toxic Zones.

Aktualizace: 17. bře. 2020 v 10.15

Added Bodycheck settings if you died close to a spawn and Init.c fixes I overlooked.

Aktualizace: 9. bře. 2020 v 14.30