DayZ
zSpawnSelection
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Mis à jour le : 28 mai 2020 à 23h34

Fixing possible freezes.

Mis à jour le : 27 mai 2020 à 22h00

Possibly a fix for players with cursor freezes and player movement on load in with the menu. (Let me know if you are still having issues; I haven't been able to replicate it on my test server; so I may have it wrong.)
Fix for players who died while they had the menu open. (Let me know if you are still having issues)

Mis à jour le : 10 mai 2020 à 6h57

Tweaks to focus of menu.
Menu should open up faster. (Hopefully viable on high traffic servers)

Mis à jour le : 2 mai 2020 à 6h34

Just testing something with steam.

Mis à jour le : 29 mars 2020 à 1h33

Stopping players from hitting the Execute button before the spawn point is fully loaded.

Mis à jour le : 25 mars 2020 à 18h13

Added Spawn radius options in SpawnLocations.txt
Workaround for spawning at Vector Zero
Updated UI for Spawn Selection
Updated SafePositions for spawning; loop amounts and collision tests.
Private variables update to decrease corruption.

Mis à jour le : 19 mars 2020 à 8h22

Updated collision boxes for spawning to lower the chance of spawning in rocks.

Mis à jour le : 18 mars 2020 à 10h21

Changed conflicting functions with Toxic Zones.

Mis à jour le : 17 mars 2020 à 10h15

Added Bodycheck settings if you died close to a spawn and Init.c fixes I overlooked.

Mis à jour le : 9 mars 2020 à 14h30