Sid Meier's Civilization VI

Sid Meier's Civilization VI

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[LAI][包含汉化]新单位/新区域/市中心扩展/可捕获奴隶/新政体和科技市政树/新资源
   
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Description
基本上完全汉化
包括新单位/新区域/市中心扩展/可捕获奴隶/新政体和科技市政树/新资源
Items (105)
CIVILIZATION VI: CITY LIGHTS
Created by Albro
https://steamuserimages-a.akamaihd.net/ugc/1735549744826304217/F4FF0697CF3F7A8E6300AD37CCF2BC3BDC284FB7/ NEW JAN 16 2022 BALANCE PATCH FOR CITY LIGHTS! New update is now available for City Lights, Click Here for details on the changes: Click Here to join t...
More Maritime: Seaside Sectors
Created by Albro
More Maritime: Seaside Sectors This mod aims to expand the infrastructure available for your coastal cities by introducing 2 new Districts and 5 new Buildings! https://i.imgur.com/T4aRB2c.png For a full design breakdown of the effects in this mod, see the ...
Mod CN Translation/Embellishment Plus
Created by Clear8Sky
This Mod can translate other mods' text into Simplified Chinese....
Diversity City Center Buildings
Created by D
Add 7 more city center buildings in early age, all of them are of 65 cost. Nilometer: +2 Science. Extra +1 Science if the city center is on the flood plains. Triumphal Arch: +2 Culture. Extra +1 Culture if the city has World Wonders. Official Run Handcraft...
Mods Title Localization
Created by D
This mod provides way to localize mod titles based on Enhanced Mod Manager. You can have unified style for mods in the same category (e.g. World Wonders). Currently it has 300+ Mod titles localized in Chinese. Other languages and other mods are welcome. Be...
Enhanced Mod Manager
Created by FinalFreak16
Enhanced Mod Manager This mod overhauls the mod manager screen primarily by splitting the single default mod list into two. Now mods are displayed either on the left (disabled) or right (enabled) making it easy to see which mods are active. It also include...
Yet (not) Another Maps Pack
Created by Gedemon
WARNING: MAP SIZES > ENORMOUS = LATE GAME CRASHES WITH GS PATCH Since the Gathering Storm patch, the game doesn't work with map sizes larger than "Enormous". You will get random crashes and crashes on water level change in late game on Giant & Ludicrous si...
City Sprawl Graphics
Created by Hiraeth
Big thank you to JNR for fixing the mod so it actually works on the workshop. Messes around with CityGenerators.artdef to make (more) buildings appear on the outskirts of districts. ATTENTION - BUILDINGS ONLY APPEAR ON OUTSKIRTS OF DISTRICTS PLACED ADJACEN...
District Expansion: Aqueduct
Created by JNR
New buildings for the Aqueduct, which is renamed to "Cistern" (The Roman Bath is now named "Aqueduct" instead). Adds a total of 3 new buildings as well as the Sewer, which is reworked, stretching over 2 tiers. The new bonuses provide each city with a multi...
District Expansion: Campus
Created by JNR
New science-focused building choices for Campus. Adds a total of 5 new buildings and reworks the existing Campus buildings as well, now stretching over 4 (!) tiers instead of 3. The new bonuses provide each city with a multitude of ways to earn Science. So...
District Expansion: Commerce
Created by JNR
New commerce-focused building choices for Commercial Hub, Harbor, and Aerodrome, many of them with new 3D models and icons! Adds a total of 12 new buildings and reworks the existing buildings in these districts. The new bonuses provide each city with a mul...
District Expansion: Entertainment
Created by JNR
It's here, the final Urban Complexity district expansion! It has been an honor doing this series to such great reception and I am grateful for all the support and encouragement I have received from both players and modders alike. Enjoy playing with the ful...
District Expansion: Industry
Created by JNR
New production-focused building choices for the Industrial Zone. Adds a total of 4 new buildings and reworks the existing buildings as well, now stretching over 4 (!) tiers instead of 3. Further 6 buildings in a new tier are added with the Corporations mod...
District Expansion: Military
Created by JNR
New military-focused building choices for Encampment, Harbor, and Aerodrome. Adds a total of 5 new buildings and reworks the existing buildings in the Encampment and Aerodrome as well as the military-related bonuses of the Shipyard and Seaport. The new bon...
District Expansion: Spirituality
Created by JNR
New faith-focused building choices for the Holy Site. Adds a total of 4 new buildings and reworks the existing buildings as well, now stretching over 4 (!) tiers instead of 3. The new bonuses provide each city with a multitude of ways to earn Faith. Create...
District Expansion: Suburbs
Created by JNR
New specialist-focused building choices for the Neighborhood. Three slots with two choices each, buildable in any order. Boost all specialists in the city and give bonuses per Neighborhood. Did I say "final district expansion" before? Well, oops. I hope yo...
District Expansion: Theater
Created by JNR
New culture-focused building choices for the Theater Square, which is renamed to "Civic Square". Adds a total of 6 new buildings and reworks the existing buildings as well, now stretching over 4 (!) tiers instead of 3, not counting Museums which are now se...
District Expansion: Worship
Created by JNR
This mod adds 9 new Worship beliefs / buildings with unique 3D art and overhauls the gameplay bonuses of existing Worship buildings. The new buildings are designed to provide options for religions and cults not yet represented by Worship buildings. Each Wo...
Enlightenment Governments (Project 6T)
Created by JNR
Adds a new set of governments between medieval and modern tiers and makes older governments more viable to keep by changing Wildcard slot progression. While the new governments from JFD's Rule with Faith do the job fine, many people have reported issues si...
Grand Eras (Project 6T Core)
Created by JNR
The modding scene for Civ VI is very modular, with many buildings, wonders, units, etc. being released here and there in bits. Now it is time for: The Thing That Ties Them Together! I present: Project 6T - starting with my 60th mod "Grand Eras". This is th...
Monochrome Era Background Art (Project 6T)
Created by JNR
Adds a unique background image to every era in the tech and civics tree, giving them more flavor than the minimalist and rather lifeless line drawings of city centers. Additionally, each era now has different images in the tech and civics tree, respectivel...
Unit Expansion: Aircraft (Project 6T)
Created by JNR
Adds 2 new air units to the Fighter and Bomber promotion classes, giving each class an additional stealth aircraft upgrade close to the Future era. The main purpose of the Unit Expansion series is to act as sort of a light version of Warfare Expanded for P...
Unit Expansion: Artillery (Project 6T)
Created by JNR
Adds 2 new artillery units to the Siege promotion class, giving it almost the same density of units as the Melee class. The main purpose of the Unit Expansion series is to act as sort of a light version of Warfare Expanded for Project 6T, with a much lower...
Unit Expansion: Cavalry (Project 6T)
Created by JNR
Adds 6 new cavalry units to the Light Cavalry and Heavy Cavalry promotion classes, giving each class the same density of units as the Melee class. The main purpose of the Unit Expansion series is to act as sort of a light version of Warfare Expanded for Pr...
Unit Expansion: Infantry (Project 6T)
Created by JNR
Adds 7 new infantry units to the Melee, Anti-Cavalry, and Ranged promotion classes, giving each class the same density of units as the Melee class. The main purpose of the Unit Expansion series is to act as sort of a light version of Warfare Expanded for P...
Unit Expansion: Naval (Project 6T)
Created by JNR
Adds 6 new naval units to the Naval Melee, Ranged, and Raider promotion classes, giving each class almost the same density of units as the land Melee class. The main purpose of the Unit Expansion series is to act as sort of a light version of Warfare Expan...
CIVILIZATION VI: CITY LIGHTS - Chinese Translation
Created by Phantagonist
Provides Chinese translation to CIVILIZATION VI: CITY LIGHTS mod by Albro. Traditional Chinese and Simplified Chinese translation updated to the 5th Update. Base mod can be downloaded from: https://steamcommunity.com/sharedfiles/filedetails/?id=2190389813...
More Maritime: Seaside Sectors Chinese Translation
Created by Phantagonist
Provides Chinese translation to More Maritime: Seaside Sectors mod by Albro. Base mod can be downloaded from: https://steamcommunity.com/sharedfiles/filedetails/?id=2601169154...
Phantagonist's Slavery and Emancipation
Created by Phantagonist
Inspired by Leugi's Slavery mod (Civ V) and Ketamine Enthusiast's Slavery mod (Civ VI), this mod adds Slavery and Emancipation to the game, utilizing game concepts of Rise and Fall and Gathering Storm. Slavery This mod adds the Slave unit into game. Each S...
Project 6T Translation and Civilopedia
Created by Phantagonist
UPDATE: Translation of JNR unit expansion completed. Provides Chinese and Japanese translations to Grand Eras (Project 6T Core) and Enlightenment Governments (Project 6T) by JNR. Includes self-written Civilopedia articles in English, Chinese and Japanese, ...
Mod 涓枃缈昏瘧
Created by 铃仙铃仙铃
2019.2.15鍜曞挄鍜? 缈昏瘧搴旇鍏煎椋庝簯锛屼絾鏄闃呯殑mod鎸備簡寰堝鈥︹€︿竴浜涘吋瀹归棶棰樿绛塵od浣滆€呮洿鏂颁簡 ====================================================================== 2019.1.18鏇存柊 JFD's England:Churchill JFD's France:De Gaulle JFD's Germany:Hitler JFD's Italy:Mussolini 鏈€杩戞湁鐐瑰繖娌℃...
Sailor Cat's Watchtower Improvement
Created by Sailor Cat
Introducing the watchtower improvement, which can be built by recon units, such as the scout, to help your civilization better explore and monitor. Occupying units have +2 Sight and can see through woods and jungles. +1 Sight for units occupying adjacent E...
SpatialX Space Race
Created by SpatialX
TLDR : Adds multiple projects to spice up a bit the science victory. I thought the Space Race in Civilization 6 was a bit restrictive. You never really need more than one Spaceport to acomplish the science victory in opposition of Civilization 5 where the ...
Optimized World
Created by Syphilis
https://i.imgur.com/p7Fv1Z6.gif This map is still in BETA (128 x 80) I have released this map early for public testing, the map is designed as an alternative to the other world maps out there. The aims for this map are to; A world map where land mass is la...
Sukritact's Fuji
Created by sukritact
https://i.imgur.com/1UAbU2D.png https://i.imgur.com/O6OjSgj.png An active volcano, Mount Fuji is the highest mountain in Japan. Standing some 12,000 feet high and often wreathed in clouds, its famous snow-capped silhouette can be seen from Tokyo. The state...
Sukritact's Grand Canyon
Created by sukritact
https://i.imgur.com/1UAbU2D.png https://i.imgur.com/rq5cDO1.png The Grand Canyon is among the earth’s greatest on-going geological spectacles. Its vastness is stunning, and the evidence it reveals about the earth’s history is invaluable. Its geologic recor...
Sukritact's Great Blue Hole
Created by sukritact
https://i.imgur.com/1UAbU2D.png https://i.imgur.com/PzLX8Tl.png About 100 km (62 miles) off the coast of Belize lies the Lighthouse Reef, a small atoll glowing in vibrant hues of turquoise, teal, peacock blue, and aquamarine. Within this small sea of light...
Sukritact's Ngorongoro Crater
Created by sukritact
https://i.imgur.com/1UAbU2D.png https://i.imgur.com/Aa4s5tL.png The stunning landscape of Ngorongoro Crater—the largest unbroken volcanic caldera in the world—combined with its spectacular concentration of wildlife is one of the greatest natural wonders of...
Sukritact's Oceans
Created by sukritact
https://i.imgur.com/1UAbU2D.png May not be compatible with Yet Not Another Map Pack. Your mileage will vary. https://i.imgur.com/Nlx9yDp.png Oceans is a brand new Game Mode that will breathe new life into the world's coasts, with new resources, new feature...
Sukritact's Resources
Created by sukritact
https://i.imgur.com/1UAbU2D.png Adds a number of extra resources to the game. This mod currently adds: Pasture: Cheese (Luxury), +1 Food, +1 Culture. Camels (Bonus), +1 Gold, +1 Production Quarry: Obsidian (Luxury), +1 Science. Mine: Gold (Luxury), +2 Gold...
Sukritact's Tonlé Sap
Created by sukritact
https://i.imgur.com/1UAbU2D.png http://i.imgur.com/2XTKDjm.png Tonlé Sap, commonly translated to “Great Lake”, refers to a seasonally inundated freshwater lake, the Tonlé Sap Lake and an attached river, the 120 km long Tonlé Sap River, that connects the la...
No Embarked Flying Units
Created by AOM
Helicopters, drones, and balloons no longer turn into a boat when over water. Instead, they retain the appearance they have when flying over land. This mod makes no other changes to units that can fly. This mod requires the Gathering Storm expansion pack....
Prismatic - Color and Jersey Overhaul
Created by SeelingCat
Prismatic adds 51 new colors and many new jerseys to the game, cutting down on the amount of times secondary jerseys will show up in game and ensuring that all leaders will get a color scheme even when playing with the maximum amount. Documentation of the ...
Soviet Union: Joseph Stalin
Created by JFD
SOVIET UNION (JOSEPH STALIN) Trait: Ten Victories Yields from pillaging districts are doubled and all land combat units recover 50 Hit Points upon capturing a city. Gains the T-34 unique unit when they research the Combustion technology. Unit: T-34 Soviet ...
Soviet Union: Vladimir Lenin
Created by JFD
SOVIET UNION (VLADIMIR LENIN) Trait: Proletariat Revolution +1 Great Engineer and Great Scientist Point per active Cultural, Economic, and Research Alliance (doubled at Level 3). +25% Alliance Points generation after researching the Class Struggle Civic. A...
Soviet Union
Created by JFD
SOVIET UNION Trait: Communist Nationalism Buildings in their Campus and Industrial Zone districts yield Culture and Tourism equal to half their intrinsic yield outputs (round down). Build these Districts 33% faster. District: Naukograd A standalone distric...
Denser Vegetation (for Civ V Skin)
Created by JNR
Do you love the lush forests added by the "Civ V Environment Skin" mod but have trouble identifying which terrain is uner all those trees? This mod adds several vegetation zones so that each terrain has its own look of forest. From dry forests in plains hi...
Denser Vegetation (Standalone)
Created by JNR
Welcome to the Jungle! No more social distancing for trees. Turn your forests into actual forests with dense growth. Also gives forests unique looks based on terrain so you can still identify what's underneath based on the type of forest you see. The chang...
Wetlands
Created by JNR
Wetlands are among the world's most productive ecosystems. Throughout history, many people have relied on them to provide for their needs - food, construction material, and fuel. In Civilization VI, however, they are barely represented, and only with very ...
[汉化补丁] Sukritact’s Monument Valley-纪念碑谷-中文简体汉化
Created by Hitchen
纪念碑谷-简体汉化补丁 This is a simplified Chinese translate of Sukritact’s Monument Valley(Tsé Bii’ Ndzisgaii) 需要订阅原作者mod Sukritact’s Monument Valley(Tsé Bii’ Ndzisgaii) -------------------------------------------------------------------------------------- 占3个单元格无法...
Unique Improvement: Castrum (Rome)
Created by JNR
Adds unique graphics and bonusesfor the Roman Fort, which has been renamed to "Castrum". The graphics include a version with wooden palisades and tents for the classical era and a stone version for the medieval era and beyond. Further, some decorative elem...
Tower Bridge (World Wonder)
Created by Deliverator23
Community Wonders presents... Tower Bridge. Tower Bridge is a combined bascule and suspension bridge in London, built between 1886 and 1894. The bridge crosses the River Thames close to the Tower of London and has become an iconic symbol of London. Because...
Terra Mirabilis
Created by chimp
Deliverator and ChimpanG present TERRA MIRABILIS A mod that reworks Natural Wonders in Civilization VI, and adds 20 new ones that include some old fan-favourites. NEW NATURAL WONDERS - Barringer Crater - Cerro de Potosi - Grand Mesa - Mt. Kailash - Krakato...
Sukritact’s Monument Valley (Tsé Bii’ Ndzisgaii)
Created by sukritact
https://i.imgur.com/1UAbU2D.png https://i.imgur.com/82rXMYB.png Arguably one of the most photographed places on Earth, Monument Valley known is the quintessential picture of the American West. The valley is host to towering sandstone rock formations that h...
Severe Weather: Climate Disasters Tweaked
Created by JNR
Tweaks the damage and yield patterns for climate related disasters and makes them more unique. Hurricanes now focus their damage even more on coastal land and are devastating for ships. Tornados damage buildings heavily. Dust storms are bad for civilian an...
Sappers (Project 6T)
Created by JNR
Military Engineers provide the bonuses of Battering Rams and Siege Towers once Siege Tactics are researched. Siege Towers now upgrade to Military Engineers but only after Siege Tactics is unlocked. Ever since Battering Rams upgrade to Siege Towers and Sieg...
Select Natural Wonders++
Created by sukritact
https://i.imgur.com/1UAbU2D.png Please do not integrate/borrow the code from this mod without prior permission. The new Natural Wonder Picker is pretty cool. If the Fountain of Youth or Paititi happen to break immersion, you can disable them from your game...
Renewable Energy Complexity
Created by JNR
Renewable Energy Complexity makes everything about renewable energy in the late eras more engaging and rewarding. Receive more green electricity with smart placement of improvements and transfer that green electricity to other cities (or even other civiliz...
Port Lime - Bridge Districts
Created by Captain Lime
Here's a mod that adds Bridge districts to the game. They work exactly like the Golden Gate Bridge does, except without all the wonder crap. Have fun! Many thanks to Sukritact for helping immensely with the code and the model (read: held my hand through th...
Prettier Lakes
Created by p0kiehl
Prettier Lakes Prettier Lakes enhances the flat, boring water texture of Lakes, Oases, and a few Natural Wonders to be prettier! What's Changed? The following water textures are updated: Lakes Oases Dead Sea Lake Retba Crater Lake Lake Victoria (Terra Mira...
p0kiehl's Better Pantheons
Created by p0kiehl
This mod buffs all of the pantheons in the game (except Earth Goddess) to make for more exciting game play choices. These buffs have been designed with the goal of having the AI make better pantheon choices, as described by Infixo in the Real Balanced Pant...
Movable Cities
Created by Maple_Leaves 枫叶
A mod that allows players to move their cities. Please give me a thumb if you find this mod interesting! Description:  Human players can move cities to adjacent tiles after completing a certain project. Cities can only be moved to adjacent tiles (that unit...
Necropolis: Unique District for Egypt
Created by p0kiehl
This mod adds the Necropolis, a unique district for Egypt that replaces the Holy Site. For balancing purposes, the Sphinx is removed. It also adds 3 buildings for this district: the Obelisk, the Royal Tomb, and the Mortuary Temple. Necropolis Replaces the ...
Magnum Opus - Great Person Adjustments
Created by SeelingCat
Magnum Opus reorganizes the Great People in the game to be more correct in their particular eras. For example, Van Gogh is no longer an Atomic Era Great Artist, but an Industrial Era one. Magnum Opus also adds over 50 new Great People to help fill in the b...
Loyal Capitals
Created by totalslacker
Loyalty in the capital never changes. Affects all players. Activate in a new game with the advanced setup menu option (Disabled by default) Requires Rise and Fall or Gathering Storm...
Leugi's Garden District
Created by Leugi
Adds a new district: The Garden an alternative Appeal-based district to the Preserve to Gathering Storm. Recommended to play alongside my Preserve rework. Concept On the Preserve Rework I refocused the Preserve as a hybrid of Faith and Science, with a touc...
Latin American Resources
Created by Leugi
Adds six new resources representative of Latin America: Potatoes, Capybaras, Coca, Llamas, Quinoa and Yerba Mate. https://i.imgur.com/PUbKg6u.png Farm Potatoes (Bonus): +1 Food Quinoa (Luxury): +1 Culture, +1 Food Camp Capybaras (Luxury): +2 Food Plantatio...
Larger Mushroom Clouds
Created by Scapeh
3x Larger Nuclear Animations 2x Larger Thermonuclear Animations For those who feel the standard Nuclear attack animations just aren't quite big enough. This mod does not edit any stats, the damage & costs etc are exactly the same as standard....
Epithet - Dynamic Leader Titles
Created by SeelingCat
Alexander the Great, Ivan the Terrible, Suleiman the Magnificent, Bloody Mary, and Aethelred the Unready: all figures from history whose names are inextricably linked to an Epithet, a word that sums up - at least to some - these leaders' lives and accompli...
Eps的战争借口微调
Created by 逸風
“EpsTweak for Casus Belli”的汉化模组。不兼容原模组。 原模组链接:https://steamcommunity.com/sharedfiles/filedetails/?id=2576549920 非商业用途,如有侵权,请告知我,我会删除。...
EpsTweak for Civic Units
Created by Eps
EpsTweak is a series of small mods that tweak the balance of Civ 6. Rather than put all of them into one hefty package, I've split them into small fragments to allow you to make your own custom rulesets. I remember all the way back when Civ 6 was announced...
Flood Barriers Cost Scaling Adjustment
Created by JNR
Changes the cost of Flood Barriers so that they no longer scale with the number of tiles threatened by flooding. The cost still scales with the sea level itself. This mod is intended to be used alongside mods which raise the number of floodable tiles which...
EpsTweak for Support Units
Created by Eps
EpsTweak is a series of small mods that tweak the balance of Civ 6. Rather than put all of them into one hefty package, I've split them into small fragments to allow you to make your own custom rulesets. The Support Unit mechanic of the base game feels lac...
Enhanced Civil Infrastructure
Created by DahakaMVl
Improves several Civil Infrastructure gameplay elements incl. Roads, Canals, Mountain Tunnels, Military Engineers (and Bridges if installed). Since it changes parts of "Port Lime - Bridge District", that mod is highly recommended, however it is not require...
Enhanced Civil Infrastructure - Only 1 Panama Canal
Created by DahakaMVl
Disables the ability to build the Panama Canal multiple times. This is an add-on for the mod Enhanced Civil Infrastructure. That mod is therefore required. Notes Usage of the Bridge Icon by Lime in the mod thumbnail was approved. If you want to support me ...
Desert Woods and Marshes
Created by Sailor Cat
Description With this mod, the Woods and Marsh features will spawn on desert tiles. . |\ | \ | \ | \ | \ | \ | \ | \ ____O | \ .' ./ | _.,-~"\ .',/~' <-~" _.,-~" ~ | ^"~-,._.,-~"^"~-,._\ /,._.,-~"^"~-,._.,-~"^"~-,._ ~"^"~-,._.,-~"^"~-,._.,-~"^"~-,._.,-~"^"...
Deforestation: More Gradual and Severe
Created by JNR
Adds more stages of deforestation in order to represent the current level of deforestation better as well as making the effects of the most dramatic deforestation more severe. Higher rewards for re-foresting, higher punishments for massive deforestation. P...
Decommission Power Plants
Created by JNR
Power Plants running on Coal, Oil, or Uranium can be decommissioned at any time after unlocking the Environmentalim civic. The project cost has been significantly reduced. Rebalanced the role of decommissioning in the Climate Accords. The project no longer...
Close Panels
Created by FK1024
Adds the following functionality to the game: close city panel by clicking on the map close city panel by pressing Esc close unit panel by pressing Esc close panels above the minimap by pressing Esc ...
Climate Balance - Complete Pack
Created by JNR
Climate Balance is an overhaul mod which tweaks various aspects of the climate system introduced with the Gathering Storm expansion. Climate change is no longer something that happens quickly and goes by without notable damages. Instead, it will take more ...
Clean Nuclear Power
Created by JNR
Reduces the CO2 emissions of Nuclear Power Plants and uranium-powered units significantly (by a factor of 4). One unit of uranium now produces only 25% as much CO2 as before: 12g / kWh. As Firaxis used numbers as reported by the IPCC in 2014 (median values...
CIVITAS City-States Expanded
Created by thecrazyscotsman
City-States Expanded adds 4 new city-state types and over 40 new city-states. Updates and balance changes to existing city-states are also included. Incompatible with Better City-States UI. OVERVIEW New City-State Types: Agricultural, Consular, Entertainme...
Carcinogen的模组汉化补丁
Created by Carcinogen
个人自用为主,随缘更新。 目前收录的模组: Leugi's Garden District——基于魅力的新区域:花园 Necropolis——为埃及添加了圣地UD和特色建筑...
3x Slower Global Warming
Created by JNR
Slows down global warming by requiring more CO2 to be emitted for each degree temperature rise. 200% more CO2 required with this mod (one third of the original speed). This mod is a standalone component of the "Climate Balance" mod collection and requires ...
Carbon Recapture Unlocked by Tech
Created by JNR
Moves Carbon Recapture to the tech tree and rebalances it. By default, it now provides only 60% of the reduction and no Favor. Unlocking the "Global Warming Mitigation" civic (its original prerequisite) upgrades it to provide the remaining 40% of CO2 reduc...
2x Slower Global Warming
Created by JNR
Slows down global warming by requiring more CO2 to be emitted for each degree temperature rise. 100% more CO2 required with this mod (half speed). This mod is a standalone component of the "Climate Balance" mod collection and requires Gathering Storm (link...
1.5x Slower Global Warming
Created by JNR
Slows down global warming by requiring more CO2 to be emitted for each degree temperature rise. 50% more CO2 required with this mod. This mod is a standalone component of the "Climate Balance" mod collection and requires Gathering Storm (link to collection...
政策卡——革命导师
Created by Ophidy
添加了一张由阶级斗争市政解锁的政策卡:革命导师 军事政策卡: 拥有至少3项升级的总督就职后将为城市提供15%的信仰值,25%的科技值以及40%的生产力...
亚托莉主界面背景(音乐版)(ATRI main interface background(Music version))
Created by UFO300
If this mod is enabled, the main menu will be replaced with artoli dynamic wallpaper, and the music also needs to restart the game to hear. After the music is played, it will stop for more than a minute before it can be played from the beginning. It may co...
【Immigration】Move your population
Created by WindFly
This mod adds a series of unique units and policy, which provide the ability for player to move their population from one city to another. What this Mod adds: Immigration - 1 pop: Ancient unit at the start. Increases city's Population by 1 when used. Reduc...
England: Winston Churchill
Created by JFD
ENGLAND (WINSTON CHURCHILL) Trait: Finest Hour +25% Production towards Air and Naval Units, and these Units fight at full strength even when damaged. This bonus is doubled during an active War. Gains the Spitfire unique unit when they research the Radio te...
France: Charles de Gaulle
Created by JFD
FRANCE (CHARLES DE GAULLE) Trait: Free France Earns Great General Points when defeating an enemy unit within their own territory and Great Generals have +2 Movement. Gain the Char B1 unique unit when they research the Combustion technology. Unit: Char B1 F...
Italy
Created by JFD
ITALY Trait: Centers of Renaissance Districts produce additional Great People Points for being placed adjacent to another District. Building: Duomo Italian unique building that provides bonus Faith equal to the adjacency Culture bonus of its district. It h...
Italy: Benito Mussolini
Created by JFD
ITALY Trait: Nothing Against the State Build Encampments in half the time and cities with an Encampment district can build one more district than the Population limit would normally allow. Gain the Carabinier unique unit when they research the Replaceable ...
Italy: Margherita
Created by JFD
ITALY (MARGHERITA) Trait: Il Regio Escursione Begins with +1 Great Prophet point per turn. All Religious Units have an additional charge and are unaffected by Zone of Control. Agenda: Circle of the Queen A district unique to the Papal States for Faith. Rep...
America: Franklin D. Roosevelt (Alt Art)
Created by DPurdy
THIS IS FOR PEOPLE WHO LIKE CIV 6 ART STYLE!!! AMERICA: FRANKLIN D. ROOSEVELT Requires: RISE AND FALL Trait: The New Deal +50% Production and Gold when in a Golden Age or Heroic Age. +100% Production in all cities for the next 15 turns after being declared...
Saph's Maps: Fresh Water Navigable Rivers
Created by Skylar Saphyr
Navigable rivers now provide fresh water! https://i.imgur.com/BtUomJA.gif https://i.imgur.com/qfRRUyR.pnghttps://i.imgur.com/P6Z8IaG.png Do you like Civ and maps? Join the Saph's Maps Discord! Please give this mod a Like if you like it! Your support is a s...
Japan: Hideki Tojo
Created by DPurdy
JAPAN: HIDEKI TOJO Requires: RISE AND FALL Trait: Razor's Edge Has access to a unique Governor, Hirohito, the Emperor. Gains the Zero and Yamato unique units. +2 Movement for all units for the next 10 turns after declaring a Surprise War. +50% Production t...
斯泰尔的快乐种地
Created by TMP
前言 如果你是看见封面图吸引而来,那就太棒了! 苦一苦刁民,文明就会更加强大! 2023.11.17更新 矿山现在能建在泛滥平原上,需要工程 种植园现在也能建在泛滥平原上 介绍 1.本mod添加了一些原版没有的功能,例如农田能建在沙漠和雪地等,种植园可以建在绿洲上。 2.本mod添加了一些原版改良设施没有的相邻加成,例如海洋家园能够+1生产力来自相邻的渔场(渔场改良来自总督梁的右一线能力)等。 3.本mod修改了一些改良设施产出,以及解锁产出所需要的科技,例如农田+1生产力来自工业化等。 4.本mod让工业...
Annex City-State
Created by Ophidy
Annex City-State Notice No multiplayer testing has been conducted and there is a high probability of incompatibility Support Multiplayer Incompatible with City-States Expanded yet, will be supplemented in the future Now compatible with CSE Cursory User Int...
Unit Countering No Cross Era
Created by Dazz Aephiex
It's anti-physical that pikemen can also gain +10 CS against tanks. This is not a big deal in vanilla, because the latest anti-cavalry unit before AT Crew has a difference of 30 raw CS with Tank. But there might be a mod that makes Anti-Cavalry units hit h...
Environment Skin: Sid Meier's Civilization V
Created by GrrrArrrg
This example mod changes the visuals of the game to better match the colors and tones of it's predecessor, Civ V. Changes include multiple terrain texture modifications with more Civ V like details, a color key that puts the buildings and units into a more...
Loyalty Disabled
Created by totalslacker
City loyalty does not change. All cities owned by major players (Human and AI) are permanently loyal, using the same effect as building the Statue of Liberty nearby. Does not affect city-states. This mod probably doesn't work for saved games started withou...
Real Rivers for Random Maps
Created by Maple_Leaves 枫叶
A map generation mod. Several new map types are available, in which there are 1-tile-wide rivers, which are called Great Rivers. Other maps do not generate such rivers. Also adds a new game mode, introducing new districts, buildings, units, and improvement...