Sid Meier's Civilization VI

Sid Meier's Civilization VI

226 ratings
Movable Cities
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
374.016 KB
Mar 22, 2023 @ 8:31pm
Apr 2, 2023 @ 11:17am
3 Change Notes ( view )

Subscribe to download
Movable Cities

In 1 collection by Maple_Leaves 枫叶
Maple_leaves' Mods
46 items
Description
A mod that allows players to move their cities.

Please give me a thumb if you find this mod interesting!



Description: 
  • Human players can move cities to adjacent tiles after completing a certain project.
  • Cities can only be moved to adjacent tiles (that units can pass, can settle and with no other civ's units on), which are indicated in green when the button is selected.
  • You can't move a city if: This city is your original capital; This city is your current capital and your original capital no longer belongs to you; The city is the original capital of a defeated civilization.
  • The new city copies the population, name, and religion, as well as tiles, districts, buildings, and improvements within 3 tiles. If districts and buildings are 4 tiles away, the new city can complete the districts and buildings instantly when you rebuild them. But the wonders will not be preserved.
  • Special buildings and districts such as aqueducts and water mills are also retained if the conditions do not meet after the move.
  • The new city can complete the wonders (that used to be in the city before the move) instantly when rebuilding (if you subscribe to Movable Cities: Wonders Reserved  )!


Please tell me if you come into any bug with this mod!



German language:
German translations for various Civilization VI mods 
Thanks to junky and H.Humpel!

Special thanks:
Hemmelfort, Konomi, bottlep, Alexandre Torres, C1sen, Lawrence Shark, Flactine, nea baraja, pen

Recent Updates:
1.The new city can complete the wonders (that used to be in the city before the move) instantly when rebuilding (if you subscribe to Movable Cities: Wonders Reserved  )!
2.Fix some bugs in tile yields.
3.Now compatible with CME!

Note:
not compatible with CQUI

Looking forward to your advice!
68 Comments
lgawg Sep 17, 2024 @ 6:57am 
可以祠堂刷建造者
硬件软化大师 Aug 23, 2024 @ 9:03pm 
有移动城市的选项,下方显示没有属性(红字),然后城市项目里面也没有移动城市的项目选项。目前装了和而不同还有上4环MOD
Maple_Leaves 枫叶  [author] Jul 31, 2024 @ 10:40pm 
消失,不能再建
@Elysia
Elysia Jul 31, 2024 @ 9:06pm 
如果没有订阅保留奇观,那移动建有奇观的城市,奇观是会直接消失吗,如果消失还能再建吗?
Phantom Guard Jul 15, 2024 @ 12:57pm 
thanks for the info was setting a roleplay game about arknights wanted to make sure i could get this to work before wasting my time
Maple_Leaves 枫叶  [author] Jul 15, 2024 @ 4:09am 
not a coding restriction, but it affects the domination victory.
@Phantom Guard
Phantom Guard Jul 13, 2024 @ 12:55pm 
there a way to get this to work with captitals as well or is it a coding restristion
Maple_Leaves 枫叶  [author] Jul 3, 2024 @ 10:30pm 
only human players can move
@matveybondarets
maqivivi Jul 3, 2024 @ 9:07am 
Can AI move cities or is it available only for player?
Maple_Leaves 枫叶  [author] Jul 2, 2024 @ 7:43am 
yes, same issue
@Kotori