xxadonisxx
Manila, Manila, Philippines
:LaptopGrey: MY PC GAMING SPECS :successchip:

:pcbs_cpu: :orwell_check: PROCESSOR: AMD AM5 Ryzen 7 7800X3D 4.2-5GHZ 8 core 16 threads :steamthumbsup:
:pcbs_gpu: :orwell_check: GPU: Sapphire NITRO+ RX 7900 XTX Gaming OC Vapor-X 24GB :steamthumbsup:
:pcbs_motherboard: :orwell_check: MOTHERBOARD: AM5 MSI MAG X670E Tomahawk WiFi 4*DDR5 ATX :steamthumbsup:
:pcbs_ram: :orwell_check: RAM: Gskill Trident Z5 32GB 16GBx2 DDR5 6400 :steamthumbsup:
:pcbs: :orwell_check: CPU COOLER: NZXT Kraken Elite 360 RGB Black 360mm (TOP MOUNTED) :steamthumbsup:
:pcbs_hdd: :orwell_check: SSD 1: m.2 Crucial T700 Gen5 1 TB NVME PCIE 5.0 :steamthumbsup:
:pcbs_hdd: :orwell_check: SSD 2: m.2 Samsung 990 Pro 1 TB NVME PCIE 4.0 :steamthumbsup:
:pcbs_hdd: :orwell_check: SSD 3: m.2 Samsung 980 Pro 1 TB NVME PCIE 4.0 :steamthumbsup:
:pcbs_hdd: :orwell_check: SSD 4: m.2 Kingston NV2 1TB NVME PCIE 4.0:steamthumbsup:
:pcbs_hdd: :orwell_check: HDD 1: Internal Seagate Barracuda 3TB ST2000DM006 (SATA 6 Gb/s) :steamthumbsup:
:pcbs_hdd: :orwell_check: HDD 2: Internal Seagate Barracuda 3TB ST2000DM008 (SATA 6 Gb/s) :steamthumbsup:
:pcbs_hdd: :orwell_check: HDD 3: Internal Seagate Barracuda 2TB ST2000DM008 (SATA 6 Gb/s) :steamthumbsup:
:pcbs_hdd: :orwell_check: HDD 4: Internal Seagate Barracuda 2TB ST2000DM008 (SATA 6 Gb/s) :steamthumbsup:
:pcbs_hdd: :orwell_check: HDD 5: External Seagate Expansion Desktop Drive 10 TB :steamthumbsup:
:pcbs_psu: :orwell_check: PSU: Seasonic Prime PX-1300 Platinum 1300W (Modular) ATX 3.0 compatible :steamthumbsup:
:pcbs_case: :orwell_check: CASING: Phanteks Enthoo Pro II Tempered Glass RGB Full Tower :steamthumbsup:
:pcbs: :orwell_check: CASE FANS: Scythe Kaze Flex 1800RPM 140mm Fan x 1, Tecware Omni P12 ARGB 1800RPM x 6 :steamthumbsup:
:trafficlights: :orwell_check: CASE LIGHTING: CableMod WideBeam Magnetic LED Strips :steamthumbsup:
:lp2monitor: :orwell_check: MONITOR: LG 34UM69G-B 34" Ultrawide IPS Gaming Monitor with Freesync :steamthumbsup:
:8080: :orwell_check: KEYBOARD: Corsair K95 PLatinum :steamthumbsup:
:mouseX: :orwell_check: MOUSE: Logitech G502 Lightspeed :steamthumbsup:
:mouseX: :orwell_check: MOUSE PAD: Logitech G Powerplay Mouse Pad :steamthumbsup:
:HangingController: :orwell_check: WIRELESS CONTROLLERS: Xbox One & PS Dualshock 5 Wireless Controllers :steamthumbsup:
:speaker: :orwell_check: SPEAKERS: JBL SB200 soundbar :steamthumbsup:
:B2Diploma: :orwell_check: OS: Windows 11 Professional :steamthumbsup:

:LaptopGrey: MY PC GAMING SPECS :successchip:

:pcbs_cpu: :orwell_check: PROCESSOR: AMD AM5 Ryzen 7 7800X3D 4.2-5GHZ 8 core 16 threads :steamthumbsup:
:pcbs_gpu: :orwell_check: GPU: Sapphire NITRO+ RX 7900 XTX Gaming OC Vapor-X 24GB :steamthumbsup:
:pcbs_motherboard: :orwell_check: MOTHERBOARD: AM5 MSI MAG X670E Tomahawk WiFi 4*DDR5 ATX :steamthumbsup:
:pcbs_ram: :orwell_check: RAM: Gskill Trident Z5 32GB 16GBx2 DDR5 6400 :steamthumbsup:
:pcbs: :orwell_check: CPU COOLER: NZXT Kraken Elite 360 RGB Black 360mm (TOP MOUNTED) :steamthumbsup:
:pcbs_hdd: :orwell_check: SSD 1: m.2 Crucial T700 Gen5 1 TB NVME PCIE 5.0 :steamthumbsup:
:pcbs_hdd: :orwell_check: SSD 2: m.2 Samsung 990 Pro 1 TB NVME PCIE 4.0 :steamthumbsup:
:pcbs_hdd: :orwell_check: SSD 3: m.2 Samsung 980 Pro 1 TB NVME PCIE 4.0 :steamthumbsup:
:pcbs_hdd: :orwell_check: SSD 4: m.2 Kingston NV2 1TB NVME PCIE 4.0:steamthumbsup:
:pcbs_hdd: :orwell_check: HDD 1: Internal Seagate Barracuda 3TB ST2000DM006 (SATA 6 Gb/s) :steamthumbsup:
:pcbs_hdd: :orwell_check: HDD 2: Internal Seagate Barracuda 3TB ST2000DM008 (SATA 6 Gb/s) :steamthumbsup:
:pcbs_hdd: :orwell_check: HDD 3: Internal Seagate Barracuda 2TB ST2000DM008 (SATA 6 Gb/s) :steamthumbsup:
:pcbs_hdd: :orwell_check: HDD 4: Internal Seagate Barracuda 2TB ST2000DM008 (SATA 6 Gb/s) :steamthumbsup:
:pcbs_hdd: :orwell_check: HDD 5: External Seagate Expansion Desktop Drive 10 TB :steamthumbsup:
:pcbs_psu: :orwell_check: PSU: Seasonic Prime PX-1300 Platinum 1300W (Modular) ATX 3.0 compatible :steamthumbsup:
:pcbs_case: :orwell_check: CASING: Phanteks Enthoo Pro II Tempered Glass RGB Full Tower :steamthumbsup:
:pcbs: :orwell_check: CASE FANS: Scythe Kaze Flex 1800RPM 140mm Fan x 1, Tecware Omni P12 ARGB 1800RPM x 6 :steamthumbsup:
:trafficlights: :orwell_check: CASE LIGHTING: CableMod WideBeam Magnetic LED Strips :steamthumbsup:
:lp2monitor: :orwell_check: MONITOR: LG 34UM69G-B 34" Ultrawide IPS Gaming Monitor with Freesync :steamthumbsup:
:8080: :orwell_check: KEYBOARD: Corsair K95 PLatinum :steamthumbsup:
:mouseX: :orwell_check: MOUSE: Logitech G502 Lightspeed :steamthumbsup:
:mouseX: :orwell_check: MOUSE PAD: Logitech G Powerplay Mouse Pad :steamthumbsup:
:HangingController: :orwell_check: WIRELESS CONTROLLERS: Xbox One & PS Dualshock 5 Wireless Controllers :steamthumbsup:
:speaker: :orwell_check: SPEAKERS: JBL SB200 soundbar :steamthumbsup:
:B2Diploma: :orwell_check: OS: Windows 11 Professional :steamthumbsup:

Currently In-Game
Cult Nation
RULES AND FAQ's IN ADDING ME AS A STEAM FRIEND
RULES:
1. I do not accept those with VAC bans
2. Steam level should be at least 11
3. No trolling on my profile wall and activity posts
4. No asking for trades, you can request but if I do not respond then don't push it.
5. No invites to groups, you can send an invite but if I do not respond then don't push it.
6. Do not ask me to like your content, if I really like it then i would upvote it
7. No begging for steam points and awards
8. No begging for games as gifts
9. No asking about my personal life (age, job, source of income, etc.)
10. For game developers who would want me to play and review their games just give me a steam key and i will give my honest review about it.
11. Whenever i am reaching 2000 friends which is the maximum on steam, i unfriend those who are offline for more than 10 days to give way for new requesters, if ever you got unfriended you can always add me back
12. I would appreciate it if you would like and upvote my screenshots, game reviews, and activity posts

FAQ:
1. Why do you have so many games?
Ans: I buy games on steam store literally everyday mostly prioritizing on games which adds up to my profile game count which also has a deep discount and many game developers gift me and give me steam keys to their games for my personal review and evaluation :kingthumbsup::spidermanpeter:
2. Why do you have so many gaming hours and game reviews?
Ans: Play nonstop 24/7 :kingthumbsup::spidermanpeter:
3. How long have you been on steam and how much is your steam library worth?
Ans: You can look it up on steamdb: https://steamdb.info/calculator/76561198367471798/ and on steamladder: https://steamladder.com/profile/76561198367471798/ :kingthumbsup::spidermanpeter:
4. Do you have a youtube channel or discord?
Ans: None, I only focus my uploads on steam :kingthumbsup::spidermanpeter:
5. What is your favorite game?
Ans: Overwatch :kingthumbsup::spidermanpeter:
6. Can you gift me a free game?
Ans: NO! go find yourself a job and stop slacking off! FREELOADER! :cupdown::spidermanpeter:
MY PC BUILD KICKING ALL CURRENT AAA GAMES' ASS
:LaptopGrey: MY PC GAMING SPECS :successchip:

:pcbs_cpu: :orwell_check: PROCESSOR: AMD AM5 Ryzen 7 7800X3D 4.2-5GHZ 8 core 16 threads :steamthumbsup:
:pcbs_gpu: :orwell_check: GPU: Sapphire NITRO+ RX 7900 XTX Gaming OC Vapor-X 24GB :steamthumbsup:
:pcbs_motherboard: :orwell_check: MOTHERBOARD: AM5 MSI MAG X670E Tomahawk WiFi 4*DDR5 ATX :steamthumbsup:
:pcbs_ram: :orwell_check: RAM: Gskill Trident Z5 32GB 16GBx2 DDR5 6400 :steamthumbsup:
:pcbs: :orwell_check: CPU COOLER: NZXT Kraken Elite 360 RGB Black 360mm (TOP MOUNTED) :steamthumbsup:
:pcbs_hdd: :orwell_check: SSD 1: m.2 Crucial T700 Gen5 1 TB NVME PCIE 5.0 :steamthumbsup:
:pcbs_hdd: :orwell_check: SSD 2: m.2 Samsung 990 Pro 1 TB NVME PCIE 4.0 :steamthumbsup:
:pcbs_hdd: :orwell_check: SSD 3: m.2 Samsung 980 Pro 1 TB NVME PCIE 4.0 :steamthumbsup:
:pcbs_hdd: :orwell_check: SSD 4: m.2 Kingston NV2 1TB NVME PCIE 4.0:steamthumbsup:
:pcbs_hdd: :orwell_check: HDD 1: Internal Seagate Barracuda 3TB ST2000DM006 (SATA 6 Gb/s) :steamthumbsup:
:pcbs_hdd: :orwell_check: HDD 2: Internal Seagate Barracuda 3TB ST2000DM008 (SATA 6 Gb/s) :steamthumbsup:
:pcbs_hdd: :orwell_check: HDD 3: Internal Seagate Barracuda 2TB ST2000DM008 (SATA 6 Gb/s) :steamthumbsup:
:pcbs_hdd: :orwell_check: HDD 4: Internal Seagate Barracuda 2TB ST2000DM008 (SATA 6 Gb/s) :steamthumbsup:
:pcbs_hdd: :orwell_check: HDD 5: External Seagate Expansion Desktop Drive 10 TB :steamthumbsup:
:pcbs_psu: :orwell_check: PSU: Seasonic Prime PX-1300 Platinum 1300W (Modular) ATX 3.0 compatible :steamthumbsup:
:pcbs_case: :orwell_check: CASING: Phanteks Enthoo Pro II Tempered Glass RGB Full Tower :steamthumbsup:
:pcbs: :orwell_check: CASE FANS: Scythe Kaze Flex 1800RPM 140mm Fan x 1, Tecware Omni P12 ARGB 1800RPM x 6 :steamthumbsup:
:trafficlights: :orwell_check: CASE LIGHTING: CableMod WideBeam Magnetic LED Strips :steamthumbsup:
:lp2monitor: :orwell_check: MONITOR: LG 34UM69G-B 34" Ultrawide IPS Gaming Monitor with Freesync :steamthumbsup:
:8080: :orwell_check: KEYBOARD: Corsair K95 PLatinum :steamthumbsup:
:mouseX: :orwell_check: MOUSE: Logitech G502 Lightspeed :steamthumbsup:
:mouseX: :orwell_check: MOUSE PAD: Logitech G Powerplay Mouse Pad :steamthumbsup:
:HangingController: :orwell_check: WIRELESS CONTROLLERS: Xbox One & PS Dualshock 5 Wireless Controllers :steamthumbsup:
:speaker: :orwell_check: SPEAKERS: JBL SB200 soundbar :steamthumbsup:
:B2Diploma: :orwell_check: OS: Windows 11 Professional :steamthumbsup:

Featured Artwork Showcase
Awards Showcase
7 1
Favorite Game
601
Hours played
34
Achievements
Favorite Game
Favorite Game
9,576
Hours played
164
Achievements
Review Showcase
601 Hours played
Crimson Desert, developed and published by Pearl Abyss, is an ambitious open-world action-adventure that aims to deliver a cinematic, system-heavy experience set within a vast and often chaotic fantasy world. Taking place on the continent of Pywel, the game follows Kliff, a mercenary leader caught in the middle of political conflict, personal loss, and supernatural forces. From the very beginning, it presents itself as a large-scale production, blending narrative-driven storytelling with sandbox-style freedom, and it is clear that the developers are striving to create something expansive rather than tightly focused.

The world itself is one of the game’s most impressive aspects. Pywel feels dense and alive, filled with varied environments, dynamic encounters, and a wide range of activities that extend far beyond the main storyline. Exploration is consistently rewarding, with unexpected events, hidden locations, and side content that often rival the main narrative in terms of engagement. There is a strong sense of unpredictability in how the world unfolds, encouraging players to wander and experiment rather than simply follow objectives. However, this abundance of content can also feel overwhelming, as the game does not always provide clear direction on how its many systems and activities connect.

Combat plays a central role in shaping the experience, offering a system that is both visually striking and mechanically involved. Battles combine weighty melee attacks with a variety of abilities, grappling mechanics, and environmental interactions, creating encounters that feel chaotic yet controlled when mastered. There is a noticeable emphasis on player expression, allowing for different approaches to combat depending on timing, positioning, and skill usage. At its best, the system delivers satisfying and dynamic encounters that reinforce the game’s sense of scale and intensity. At the same time, the complexity of the controls can be a barrier, particularly in the early stages, and occasional inconsistencies in responsiveness can disrupt the flow of combat.

Progression is layered through multiple systems, including skill development, equipment upgrades, and resource management. These elements provide a steady sense of growth, but they also contribute to a feeling of excess. The interface can be cluttered, and the game does not always do enough to guide players through its mechanics, leading to moments of confusion or friction. Over time, players may become more comfortable navigating these systems, but the initial learning curve can be steep, especially for those unfamiliar with similarly complex designs.

The narrative attempts to balance personal storytelling with broader political and supernatural themes, but it struggles to maintain consistent momentum. While the premise is compelling and the world-building is rich, character development often feels uneven, and the pacing can fluctuate between engaging and disjointed. Some story moments carry emotional weight, but they are not always supported by the surrounding structure, which can make the overall narrative feel less cohesive than intended. In contrast, many of the game’s emergent moments—those that arise from exploration and player choice—tend to leave a stronger impression than the scripted story itself.

Visually, Crimson Desert is striking, with detailed environments, dynamic lighting, and large-scale set pieces that contribute to a cinematic presentation. The world feels expansive and varied, and the attention to environmental detail helps reinforce the sense of immersion. These strengths are somewhat offset by technical inconsistencies, including performance issues and occasional glitches, which can interrupt the experience. While not constant, these problems highlight the challenges of maintaining stability in such a complex and ambitious game.

One of the more distinctive aspects of the game is how its design reflects the developer’s background in online multiplayer experiences. Even as a single-player title, it incorporates layered systems and progression structures that feel reminiscent of MMO design. This adds depth but also introduces a level of complexity that may not always align with the pacing of a narrative-driven experience. The result is a game that can feel both rich and unwieldy, depending on how well the player adapts to its systems.

Ultimately, Crimson Desert is a game defined by its ambition. It offers a vast and visually impressive world, a combat system with moments of genuine excitement, and a wealth of content that encourages exploration and experimentation. At the same time, its lack of cohesion, steep learning curve, and uneven execution prevent it from fully realizing its potential. It is a game that can deliver memorable experiences, but one that requires patience and a willingness to navigate its complexities.

Definitely my Game Of The Year!

Rating: 10/10
Review Showcase
208 Hours played
FromSoftware’s Dark Souls III is less a game and more a gauntlet—a bleak, punishing, and strangely beautiful pilgrimage through ash and anguish. Released in 2016, the final chapter in the Souls trilogy feels like a greatest hits album of everything the series has done best, wrapped in haunting gothic architecture and steeped in the melancholy of a world on the verge of final collapse.

The gameplay is refined to a surgical edge. Combat is fast, fluid, and brutally fair. Every swing, parry, and dodge has weight and consequence. This is a game that demands your full attention; button mashing is suicide. Yet, once its rhythm clicks, battles become balletic—deadly dances with enemies that punish overconfidence but reward patience and precision.

Level design, always a hallmark of the series, is exceptional here. Lothric Castle, the Road of Sacrifices, and Irithyll of the Boreal Valley are just a few of the unforgettable locations—each interconnected, meticulously detailed, and dripping with lore. Secrets hide around every corner, and exploration feels rewarding, if always treacherous.

Boss fights are both a highlight and a trial by fire. From the towering abyssal beast Pontiff Sulyvahn to the poetic final confrontation with the Soul of Cinder, Dark Souls III delivers spectacle without losing its soul. These aren’t just enemies—they're stories in motion, often silent, but rich with implications for players willing to dig.

The narrative, as ever, is obtuse—told through item descriptions, cryptic dialogue, and environmental clues. It's not spoon-fed, but pieced together like a shattered stained glass window. It’s deeply rewarding for those who engage with it, especially fans familiar with the broader Souls mythos. As a finale, it carries a quiet sadness, a sense of inevitability and reflection, that hits hard by the end.

If there’s a critique to be made, it’s that Dark Souls III sometimes feels like it’s playing it a bit safe. Some bosses echo past glories, and veteran players might find fewer surprises. But what it does, it does with such grim majesty and polish that it's hard to fault it for consolidating rather than revolutionizing.

Dark Souls III is not just a game—it’s a trial, a sermon, a farewell. It's about perseverance, discovery, and the strange satisfaction of being broken and reforged in fire. A fitting and poignant end to one of gaming's most influential sagas.

Score: 9/10
Review Showcase
9,576 Hours played
When Overwatch 2 launched, it had big shoes to fill — not just as a sequel, but as the next chapter in a game that redefined the hero shooter genre. And while it hasn’t been without growing pains, I’m happy to say that Overwatch 2 delivers a faster, more exciting version of the original formula that still captures what made it so special.

The shift to 5v5 is easily the best change Blizzard could’ve made. Matches feel more dynamic and strategic, with every player’s role having more impact. The new pace encourages aggressive play and rewards good positioning and timing, especially for tanks and support players who now have more agency.

Hero reworks like Orisa and Bastion have breathed new life into old favorites, and new heroes like Sojourn, Kiriko, and Ramattra are genuinely fun to learn and master. The combat is as smooth and satisfying as ever — few games nail the "feel" of their gameplay quite like Overwatch 2 does.

Blizzard's move to a seasonal model means there’s always something new around the corner — maps, heroes, balance changes, and events. While the battle pass structure was controversial at first, it’s grown into a fairly generous system, especially with added challenges and in-game earnable currency for cosmetics.

Compared to the original game’s long content droughts, Overwatch 2 feels more alive and responsive to its player base. It’s clear the developers are listening and iterating, which gives me confidence in its long-term health.

Graphically, the game has seen a solid upgrade — it’s cleaner, more vibrant, and still runs great on a wide range of systems. The sound design remains top-tier, from the satisfying ping of a headshot to the voice lines that give each hero so much personality. The polish here is undeniable, and that Blizzard charm is still very much intact.

With its free-to-play model, Overwatch 2 is more accessible than ever. It’s easy to hop in, play a few rounds with friends, and experience those unforgettable team fights that can swing in a second. Whether you’re here for casual fun or competitive climbing, there’s a space for you.

Toxicity is still present (as it is in many online games), but the updated reporting tools, endorsement system, and matchmaking improvements have helped smooth the edges.

Overwatch 2 isn’t just a sequel — it’s a revitalization. It may not have reinvented the wheel, but it tuned the engine, polished the chassis, and hit the gas. If you’re looking for a shooter that blends teamplay, personality, and polish, Overwatch 2 is absolutely worth your time.

A thrilling refresh of a beloved classic. Faster, tighter, and more alive than ever.

Rating: 10/10
Items Up For Trade
42,211
Items Owned
452
Trades Made
89,001
Market Transactions
Items Up For Trade
42,211
Items Owned
452
Trades Made
89,001
Market Transactions
Items Up For Trade
42,211
Items Owned
452
Trades Made
89,001
Market Transactions
Favorite Group
🧑‍🤝‍🧑 𝟏𝟎𝟎𝟎 𝐒𝐭𝐞𝐚𝐦 𝐠𝐚𝐦𝐞𝐬 𝐨𝐫 𝐦𝐨𝐫𝐞 𝐧𝐞𝐞𝐝𝐞𝐝 𝐭𝐨 𝐞𝐧𝐭𝐞𝐫 🧑‍🤝‍🧑
2,267
Members
219
In-Game
880
Online
51
In Chat
Favorite Group
Steam Ladder - Public Group
The Steam Profile Leaderboards
26,592
Members
734
In-Game
5,097
Online
541
In Chat
Favorite Group
FILIPINO - Public Group
Join our FILIPINO GROUP...
17,108
Members
307
In-Game
2,130
Online
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In Chat
Screenshot Showcase
Resident Evil Requiem
16 6 1
Screenshot Showcase
Crimson Desert
4 1
Screenshot Showcase
Video Showcase
file 23 08 26 23 03 00
1
Video Showcase
file 23 08 26 22 56 56
14 8 1
Video Showcase
Iron Man
17 11 1
Featured Artwork Showcase
My Gaming PC 12/2023
118 76 6
Featured Artwork Showcase
My gaming handhelds
45 16 3
Artwork Showcase
My Battle.net / Blizzard Account
13 3
Artwork Showcase
My Nintendo Account
13 3
Artwork Showcase
My steamladder game library value estimate and most game ranking
30 15
Workshop Showcase
我和鱼鱼送给大家的礼物 微博鱼鱼我们走: https://weibo.com/p/1005052200452917 我的B站: https://space.bilibili.com/59514408 转载须注明出处及原画信息,勿做商用 大家好,我是大污师,首先感谢大家这几年的支持和厚爱,我有些话想说一下,也许你们注意到了,近些日子我的壁纸产量放缓了,我的收入并不高,还在使用五年前的电脑进行创作。 制作壁纸几乎占据了我所有的业余时间,有时还需要熬夜,最近我的第二个宝宝降生了,我不知道还能在这里坚持多久。有条件想支
63,651 ratings
Created by - 大污师!
Workshop Showcase
作者:しっぺい次郎 不想推荐音乐了。。。下张在说
340 ratings
Created by - JPL
Workshop Showcase
A slow moving 12 hour, loop of a Lo-fi City Scape scene.
943 ratings
Created by - VISUALDON
Favorite Guide
Created by - DEIVIDH
2,848 ratings
Steam provides badges for the number of games you have in your account. The more games, the higher the level of the insignia and consequently the greater will be the XP of the insignia. This Guide came to show these gaming collectors' badges.
Favorite Guide
Created by - noclip
This guide is worth adding if you want to send beautiful pictures made up of symbols to your friends and your team m8 :) If it is not difficult for you, please reward this harmless guide of mine, or put a like. I will be very pleased, and it will be useful
Favorite Guide
Created by - Keldy21
417 ratings
A list of all games where purchasing it will give you a free copy for your friends, or games that has the option to buy multi-packs
Salien Stats
Level Reached
1
Bosses Fought
0

Experience Earned
0
+ REP
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:Enshadowed::s6mortar::Enshadowed::s6mortar::s6mortar::blueballsmile::blueballsmile::blueballsmile::blueballsmile::eldust::eldust::eldust::eldust::eldust::eldust::eldust::eldust::eldust::eldust::blueballsmile:
Recent Activity
12 hrs on record
Currently In-Game
12 hrs on record
last played on Apr 25
12 hrs on record
last played on Apr 25
HolyPenguin 1 hour ago 
i found bro on some random game that was like one dollar and was like "no way this guy actually owns 30k games and has 15k reviews" and the profile spoke for itself bruh
yunhag1 4 hours ago 
$
mscriss 5 hours ago 
one of a kind :regenbuff:
xxadonisxx 8 hours ago 
I am so happy that plenty of disgruntled, insecure and jealous trolls are wasting their time to criticize my excellent profile. It just so happens that once they leave a bad remark, they are automatically blocked and banned from my social circle so boo hoo cry fools because you cannot reply back to my sarcastic message to you idiots. While me, I am basking on my great gaming achievements, long gaming hours and tremendous steam AAA game count. I truly am the one and only GAMES MASTER, no one else comes close to what I have achieved on steam. Meanwhile to my fans, admirers and supporters, thank you for your continuous patronage and I will still strive hard to bring better reviews and screenshots of great games in the coming future :kingthumbsup::spidermanpeter:
Napas 9 hours ago 
+rep bro:hffighter: