STEAM GROUP
ZNoD Gaming™ ZNoD
STEAM GROUP
ZNoD Gaming™ ZNoD
0
IN-GAME
5
ONLINE
Founded
April 1, 2016
Language
English
Location
Australia 
ABOUT ZNoD Gaming™

Good company, good game!

ZNoD standing for “Zombie Ninjas of Doom” is a casual/non-competitive clan and gaming community for mature age gamers, aged 25 and older.

While providing the more time restricted gamer a chance to be a part of a clan without having the commitments of a competitive one, ZNoD Gaming’s primary objective is to supply a gaming orientated social community with a fun, friendly and sporting atmosphere, where members can chat about games, organize gaming sessions, share content with each other and much more!

The clan was founded by Ray (Razor) in 2002 and was originally called “RPM” (Rounds Per Minute) which was solely for computer gaming. But as console gaming became more popular and clans began to increase greatly in numbers, a more original clan name was decided on (thanks to Aaron) and thus became “ZNoD” a clan and gaming community for all platforms.

Official Website[znodgaming.com]
Facebook Group[www.facebook.com]
YouTube Channel
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RECENT ANNOUNCEMENTS
The Outlast Trials is Now Available!
  • Stun enemies
  • Blind them
  • See through walls
  • Heal yourself and people around you.
Murkoff will ask you to perform disturbing tasks in each trials or mk-challenges. Only after completing those, will you be allowed to exit the Trials or the MK-Challenges.

CHARACTER CUSTOMIZATION
Customize and create your own trial patient.
Your cell is your home while you complete the therapy, you can decorate it however you wish.
Choose your tools, upgrades, and perks to fit your playstyle.
Meet the Denizens of Murkoff’s Sinyala Facility in The Outlast Trials. Each one of them will try and help you get through the Trials in one piece! Think you’ll make it?

INVESTIGATE
You’ve been abducted by the Murkoff Corporation to undergo unethical experiments that will modify your psyche and behavior throughout the Trials.
Collect documents and items that will help prove Murkoff’s malpractice against its patients.
The Process:
Break the Self: Murkoff aims to break down the test subject’s fundamental beliefs. Aspects of self-identity are systematically attacked. Like boot camp or indoctrination, the goal is to force a person to purge themselves of anything held sacred or taboo, the things that limit their behavior. The constant assault on identity, guilt and self-betrayal eventually leads to them breaking down.
Build the Self: It’s a bad cop, good cop principle. The rejection of the old ideology leaves a vacuum into which the new ideology can be introduced. As the antithesis of the old ideology, it forms a perfect attraction point as the person flees the old in search of a contrasting replacement. This progress is accelerated as the new ideology is portrayed as harmonious and ideally suited to the person's needs. Collegiality and calm replaces pain and punishment. Just at the point when the person is fearing annihilation of the self, they are offered a small kindness, a brief respite from the assault on their identity.
Salvation: Faced with the stark contrast of the pain of the past with the rosy glow of the future that the new ideology presents, the person sheds any the final allegiance to the old ideology, confessing any remaining deep secrets, and takes on the full mantle of the new ideology. This often feels, and has been described by many, as a form of rebirth. It may be accompanied by rites of passage as the person is accepted and cemented into the new order. The rituals will typically include strong statements made by the person about accepting the new ideology fully and completely, swearing allegiance to its leaders. Saluting flags, kissing other artefacts and other symbolic acts, all solemnly performed, all anchor them firmly in the new ground.

https://store.steampowered.com/app/1304930/The_Outlast_Trials/

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ZNoD Gaming™ reviews
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