RimWorld
Revia Race
Hiển thị 71-80 trong 114 mục
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Cập nhật: 31 Thg10, 2020 @ 6:04pm

[Auto-generated text]: Update on 11/1/2020 9:04:18 AM.

Cập nhật: 31 Thg10, 2020 @ 5:51pm

Revia now track the number of sacrifices they've done. Can mix and match sacrifice types to achieve the next Soul Reap tier.

Cập nhật: 30 Thg10, 2020 @ 6:27pm

Added settings for sacrifice cost.
Tweaked soul reap to reduce lower-tier damage reduction, and to give pawns with higher tiers of soul reap a value offset (makes more dangerous raids if you have high-tier Revia)

Cập nhật: 23 Thg10, 2020 @ 6:10am

-Hair color generation is now randomised.
-Marauders' Skullshatterers and Templars' High Templars now always spawn with 20 melee, 20 shooting, Tough, and 9 tails. This reflects their high status in the warlike Revian society.

Cập nhật: 20 Thg10, 2020 @ 5:24pm

[Auto-generated text]: Update on 10/21/2020 8:24:08 AM.

Cập nhật: 1 Thg09, 2020 @ 9:04pm

[Auto-generated text]: Update on 9/2/2020 12:04:13 PM.

Cập nhật: 29 Thg08, 2020 @ 6:07pm

Added defs for revia slave and wanderers. This should fix the cases where pawns with Revia backstories are spawned, but default to using humans.

Cập nhật: 22 Thg08, 2020 @ 1:54am

Added patch check for whether a user has Royalty DLC or not before applying the patch.

Cập nhật: 21 Thg08, 2020 @ 5:31pm

Empire is no longer permanently hostile to Revia colony.

Cập nhật: 16 Thg08, 2020 @ 1:03am

Updated name generation.