边缘世界 RimWorld

边缘世界 RimWorld

Revia Race
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更新于:2020 年 10 月 31 日 下午 6:04

[Auto-generated text]: Update on 11/1/2020 9:04:18 AM.

更新于:2020 年 10 月 31 日 下午 5:51

Revia now track the number of sacrifices they've done. Can mix and match sacrifice types to achieve the next Soul Reap tier.

更新于:2020 年 10 月 30 日 下午 6:27

Added settings for sacrifice cost.
Tweaked soul reap to reduce lower-tier damage reduction, and to give pawns with higher tiers of soul reap a value offset (makes more dangerous raids if you have high-tier Revia)

更新于:2020 年 10 月 23 日 上午 6:10

-Hair color generation is now randomised.
-Marauders' Skullshatterers and Templars' High Templars now always spawn with 20 melee, 20 shooting, Tough, and 9 tails. This reflects their high status in the warlike Revian society.

更新于:2020 年 10 月 20 日 下午 5:24

[Auto-generated text]: Update on 10/21/2020 8:24:08 AM.

更新于:2020 年 9 月 1 日 下午 9:04

[Auto-generated text]: Update on 9/2/2020 12:04:13 PM.

更新于:2020 年 8 月 29 日 下午 6:07

Added defs for revia slave and wanderers. This should fix the cases where pawns with Revia backstories are spawned, but default to using humans.

更新于:2020 年 8 月 22 日 上午 1:54

Added patch check for whether a user has Royalty DLC or not before applying the patch.

更新于:2020 年 8 月 21 日 下午 5:31

Empire is no longer permanently hostile to Revia colony.

更新于:2020 年 8 月 16 日 上午 1:03

Updated name generation.