RimWorld

RimWorld

Revia Race
Viser 71-80 af 114 forekomster
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Opdatering: 31. okt. 2020 kl. 18:04

[Auto-generated text]: Update on 11/1/2020 9:04:18 AM.

Opdatering: 31. okt. 2020 kl. 17:51

Revia now track the number of sacrifices they've done. Can mix and match sacrifice types to achieve the next Soul Reap tier.

Opdatering: 30. okt. 2020 kl. 18:27

Added settings for sacrifice cost.
Tweaked soul reap to reduce lower-tier damage reduction, and to give pawns with higher tiers of soul reap a value offset (makes more dangerous raids if you have high-tier Revia)

Opdatering: 23. okt. 2020 kl. 6:10

-Hair color generation is now randomised.
-Marauders' Skullshatterers and Templars' High Templars now always spawn with 20 melee, 20 shooting, Tough, and 9 tails. This reflects their high status in the warlike Revian society.

Opdatering: 20. okt. 2020 kl. 17:24

[Auto-generated text]: Update on 10/21/2020 8:24:08 AM.

Opdatering: 1. sep. 2020 kl. 21:04

[Auto-generated text]: Update on 9/2/2020 12:04:13 PM.

Opdatering: 29. aug. 2020 kl. 18:07

Added defs for revia slave and wanderers. This should fix the cases where pawns with Revia backstories are spawned, but default to using humans.

Opdatering: 22. aug. 2020 kl. 1:54

Added patch check for whether a user has Royalty DLC or not before applying the patch.

Opdatering: 21. aug. 2020 kl. 17:31

Empire is no longer permanently hostile to Revia colony.

Opdatering: 16. aug. 2020 kl. 1:03

Updated name generation.