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Items (76)
[Deprecated] AWC Squadsight Fix
Created by Aries_tae
You Should Use Core Collection Meta Mod Instead Description Allows Sharpshooter to use Hail of Bullets, Rapid Fire, Chain Shot and Rupture at Squadsight range. Hail of Bullets and Rupture now cost 2 action points when use by Sharpshooter. Allows Guardian t...
Accurate Rookies
Created by The Iron Rose
A simple mod that improves the aim of new recruits by 10....
Additional Dark Events
Created by RealityMachina
Latest UpdateAvenger Watch no longer spawns UFOs that will always intercept the Avenger, just ones that have a chance of doing so. Also fixed UFOs spawning from actions not meant to trigger it, like detecting missions in LW2. NOTE: Requires a new game for ...
Additional Dark Events: More Casual Edition
Created by RealityMachina
UPDATE (13/03/2017): Fixed Avenger Watch not working as intended NOTE: Requires a new game to take effect. Adds the same kind of dark events as Additional Tactical Dark Events, except toned down a bit in difficulty as I realized maaaaybe not everybody want...
Additional Icons
Created by GrimyBunyip
Introduces 5 new icons: Loot Indicator - Marks an enemy with loot Damage Icon - Shows the non-crit damage range on the unit's primary weapon Aim Icon - Shows the current aim stat of the unit Mobility Icon - Shows the current mobility stat of the unit Healt...
Additional Mission Types
Created by RealityMachina
This mod adds in additional mission types to spice up your campaigns, ranging from Guerilla Ops to Retaliations. LATEST UPDATE: Added two new mission types. You can grab Mod Config Menu here: http://steamcommunity.com/sharedfiles/filedetails/?id=667104300 ...
Additional Mission Types: LW2 Edition
Created by RealityMachina
Latest Update Changed mission schedules of Neutralize Advent Project VIP so it doesn't have 30+ enemies at maximum infilitration. Description NOTE: If you're having further issues with difficulty due to mods and what not, how the mod sets up the mission ty...
Advanced Modular Weapons
Created by S.Flo
Ever wondered why you could miss out on a weapon upgrade slot depending on your regional bonuses? Well wonder no longer! Advanced Modular Weapons adds a new project to the Proving Grounds that unlocks an additional upgrade slot for all of your soldier's pr...
After Action - Days Wounded
Created by MachDelta
A very (very very) simple mod which enables the Days Wounded display on the After Action screen, so you don't have to immediately head to the armory after each mission to see how long your casualties will be out of action for. I'm honestly not sure why thi...
All Soldiers Gain XP - WotC
Created by BlueRaja
Have you ever lost one of your super-star soldiers, and had to restart because the rest of your barracks was filled with Rookies? Well no longer! This mod gives soldiers in the barracks a small amount of XP after each mission. UPDATED TO SUPPORT WAR OF THE...
Ammo Pocket Fix
Created by -bg-
*** THERE'S A VANILLA BUG CAUSING AMMO TO GO MISSING IF YOU PLACE THEM IN AMMO POCKET BUT REMOVE FROM UTILITY SLOT, TO FIX USE TONS OF UTILITY ITEMS (or don't remove ammo from utility slot if you saw them duplicate) Since June 30th patch, you can now enabl...
Avatar Project
Created by Alafian
The Avatar project is now sorted by difficulty, instead of just doubling everything for the number of points needed until completing of the Avatar project. Vanilla: 12 at every difficult With activ Mod: Easy: 24 Normal: 20 Classic: 16 Impossible: 12 Versio...
Avenger Events: LW2 Pack
Created by RealityMachina
Latest Update Missions spawned through events with the LW2 Pack installed should now have mission rewards for doing them, when applicable. An addition to Avenger Events meant to be used in conjunction with Long War 2. (Basically just subscribe to the two m...
Beatdown Skill
Created by Fwounder
Show those aliens a proper welcome with the butt of your gun. ***(hopefully) Final Update*** Should no longer be usable if you are binded by a viper or carrying a body. Added the option to allow it to be used on robotic enemies or allies. Now available to ...
Blackmarket Usage
Created by 🥓dave
This mod is working fine in WotC! Displays possible usage of items on the blackmarket sell screen. No more wondering whether you still need Advent Trooper Corpses. Data is gathered dynamically, so modded items, costs etc should show up as well. This is com...
Buildable Hunter Weapons
Created by RealityMachina
Latest Update Fixed bug where conventional weapons would require multiples of a tech researched to appear in engineering. Modifies the items and adds in research projects to enable duplication of the hunter weapons. Very useful if you happened to install a...
Commander's Choice [WOTC & Vanilla]
Created by sq_paradox
This mod is compatible with both Vanilla XCOM 2 and War of the Chosen. The mod may be marked as incompatible with War of the Chosen. This can be ignored. The mod is classified as a vanilla xcom mod to maintain cross-compatibility. Commander's Choice Comman...
Configurable Protect Device
Created by -bg-
Changes Protect the device objective HP so it scales to a more reasonable HP. Early game 32 HP, Mid game 48 HP, Late game 72 HP. Configurable in INI SteamApps\workshop\content\268500\634951246\Config\XComProtectDevice.ini Also changes alien relay HP to 6, ...
Cost Based Ability Colors
Created by infectedm
WOTC port by shiremct: https://steamcommunity.com/sharedfiles/filedetails/?id=1289686596 If you sometimes simply forget to use single-AP abilities like aid protocol, quickdraw or reload before shooting, this mod is for you. It changes the default ability i...
Enhanced AOE Preview
Created by Harwin
Shows actual damage preview on targets as if you were using a single target ability. For AOE that does no damage (flashbang grenade, for instance), the health bars will still be brightly lit on targets within the AOE, so it is easy to tell whom you will hi...
Extra Weapon Upgrade Slots
Created by UMeffert
This mod will modify all default weapons to have three upgrade slots and exposes the weapon upgrade variable in 'XComMod_WeaponSlots.ini' for easy customisation. The WotC version can be found here: http://steamcommunity.com/sharedfiles/filedetails/?id=1126...
Far Cry 3: Blood Dragon Soundtrack
Created by ∑3245
Jam out to this synthwave soundtrack from Far Cry 3: Blood Dragon! If you install Mod Config Menu, you can allow this soundtrack to play alongside others. If you found a bug in this mod, then report it in the Bug Reporting Thread. Don't report in the comme...
Flawless
Created by krj12 (Ken)
WOTC Version can be found at: http://steamcommunity.com/sharedfiles/filedetails/?id=1127174933 Currently, if you complete a mission with no fatalities and no damage received, you receive a Flawless rating ( i.e., a pat on the back for a job well done). Thi...
Free Reload
Created by tjnome
Description: Free Reload focus on giving the user information clean and simple indicator if the soldiers have a free reload and how many free reloads. PATREON: If you would like to support me in doing this as a part time job. Please pledge to my Patreon. Y...
Fucking New Guy
Created by GrimyBunyip
Description F.N.G. is a new GTS Perk This unlock, when purchased, improves training at your GTS. You can now rank your soldiers directly to corporal rank or higher. These GTS Perk are meant to be a safety net for campaigns where your squad gets wiped. As a...
Full Character Customization From Start
Created by Dukhat
Howdy great peeps, This mod unlocks full character customization at all ranks. So in short, no longer do you need to level up your characters to a certain rank in order to fully customize them (such as their attitudes, several hairstyles, armor patterns & ...
Gotcha (Flank Preview Evolved)
Created by MachDelta
Gotcha expands on XCOM 2's Line Of Sight indicator, adding the ability to anticipate if a move will flank an enemy, if they are visible through squadsight, and when mission objectives will be in view to either hack or shoot at. Latest Update New Feature: U...
Grenade Throwing Tweaks
Created by -bg-
Removes tile snapping and adds suppression grenade range reduction. This is an extended version of the mod 'Non-tile-snapping grenades', you need to disable that mod to enable this mod. Removes tile snapping for grenades, recommended mod to be enabled alon...
Grimy's Loot Mod: Long War 2 OPEN BETA
Created by whitespacekilla
See discussion on installation for instructions. Things that have been changed/fixed from the original to work with Long War 2: Lockboxes produce loot of appropriate tech level Pistols work Have added sawed off shotguns and combat knives to the possible lo...
Hack Plus
Created by codem01
Gain 5 or 3 hacking skill points after each successful hack depending on difficulty of hack attempted or 1 point for failed hack. All point gain is configable using ini. Rewards can be randomized using ini setting. I also left debug settings in the ini whi...
Hide Squad Select Health Bars
Created by robojumper
Because who needs 'em when you have ShowMeTheSkills. Also, you see that your Spark is damaged since he fumes. By default, hurt units will still be shown. Remove this by setting SteamApps/workshop/content/268500/718281467/Config/XComHSSHB.ini: bShowHurt=fal...
In Game Clock
Created by MachDelta
An in game clock that shows the current time. Because nothing's scarier than two sectopods, than realizing it's 3am! UPDATE: I threw out almost all of my old code and rebuilt from the ground up. Hopefully this means that it's no longer causing any screen f...
Instant Avenger Menus
Created by Ketchi
Makes all transitions in the Avenger instant + other time savers. Creates a much smoother experience, particularly on lower framerates. Changes: All transitions between rooms on the Avengers are now instant Hologlobe dissolve animation has been removed Dra...
LW2 Tactical Suppressors
Created by Musashi
THIS MOD IS DEPRECATED AND HAS NO ACTIVE SUPPORT OR UPDATES. USE ON YOUR OWN RISK! Adds silent kill mechanics to LW2 suppressor attachments This mod extends the LW2 suppressor weapon attachements to allow staying concealed with a successful killshot. It do...
Long War 2
Created by Pavonis Interactive
Long War 2 By Pavonis Interactive (formerly Long War Studios) Web site, forums and mailing List: http://www.pavonisinteractive.com Discord: https://discordapp.com/invite/XBVqMZU Twitter: https://twitter.com/terra_invicta Long War 2 is a significant overhau...
Long War Alien Pack
Created by Pavonis Interactive
By Pavonis Interactive http://www.pavonisinteractive.com This mod adds a series of new enemies to XCOM 2. It is an update to the Muton Centurion pack and replaces it entirely. It includes: * Muton Centurion, a Muton leader with the ability to inspire its a...
Long War MECs
Created by Spart117MC
Big thanks to the Pavonis Interactive team for their work on Long War 2. This mod is based almost entirely on their texture work, go and give them a thumbs up. So Pavonis did an amazing amount of work for Long War 2. Among the things they did were a number...
Make Neutralize All Enemies Objective Optional
Created by HazyAssaulter
This mod changes Guerrilla Ops and Retaliation missions by making the Neutralize All Enemies Objective Optional. This permits you to evacuate after completing your primary objective in Guerrilla Ops or after saving 6 civilians in Retaliation without failin...
Metal Over Flesh: Upgradeable SPARKs
Created by RealityMachina
Adds in Proving Ground projects that upgrade your SPARKs, to help them keep them up with all the various mod-added enemies you've probably installed. (Or maybe you just like the idea of SPARKs having a Close Combat Specialist equivalent). Also adds a utili...
Mission Time Remaining
Created by -bg-
WOTC Version: http://steamcommunity.com/sharedfiles/filedetails/?id=1125973633 Adds mission remaining times on the sites list at the bottom of the geoscape. Also displays scan time remaining in hours below a certain threshold. (Default is 48 hours, configu...
[WotC] Mod Config Menu
Created by guby
This mod (MCM) is a shared settings menu. Some mods require this mod in order for you to use the in-game configuration menus. For full details on using this mod, troubleshooting, or even building your own mods to use this menu, visit: https://github.com/an...
Legacy Mod Everything Reloaded
Created by Musashi
THIS MOD IS DEPRECATED AND HAS NO ACTIVE SUPPORT OR UPDATES. USE ON YOUR OWN RISK! This is a new version of Mod Everything. ATTENTION, ITS A COMMON MISCONCEPTION THAT THIS MOD ADDS ATTACHEMENT SLOTS. THIS MOD DOES NOT ADD ANY SLOT. IT JUST TWEAKS THE UI TH...
Mod Options Menu
Created by Divine Lucubration
A simple API designed to provide a unified, in-game options menu framework for mod developers. This release is intended for demonstration purposes and to garner feedback from mod authors. The mod currently doesn't provide anything new for players. If you'r...
Moddable DLC Weapons
Created by RealityMachina
A Note: How LW2 handles .ini modifications is weird and not even messing around with load order will work. You may need to alter LW2's XComLW_Overhaul.ini in order to add mod slots to weapons. NOTE: This mod does not strictly require both DLCs - it will wo...
More Squad Size Upgrades - WotC
Created by BlueRaja
Adds two new upgrades, 'Squad Size III' and 'Squad Size IV', allowing you to bring up to 8 soldiers per fight when fully upgraded. UPDATED TO SUPPORT WAR OF THE CHOSEN! For a version that doesn't require War of the Chosen, see here Now supports Robojumper'...
Music Modding System
Created by robojumper
A Framework mod to allow other music packs to change the music Features Startup music HQ Music Geoscape Music / Doom Timer Geoscape Music Squad Loadout Music, also depending on mission Dropship Travel Cue That 20 seconds sound that plays when your squad le...
New Target Icons
Created by robojumper
Adds more targeting icons to the game. Should work with vanilla, A Better Advent (2), LW Alien Pack, Long War 2, and a few other mods. Overrides: None. Also probably compatible with everything. Thanks to Wolf for designing the icons. I just brought them in...
No Drop-down Lists
Created by LeaderEnemyBoss
Not compatible with WotC For a version compatible with WotC/LWotC click here! Replaces drop-down lists in the GTS, AWC and Psilab with proper soldier lists. Note: The displayed Soldier stats are a feature of LW2 and require a seperate mod (like toolbox) wh...
No Rank Up Throttling
Created by robojumper
Removes the limit that prevents soldiers from ranking up multiple times after a single mission, even though they earned enough Kills / XP. Overrides: None Can safely be enabled and disabled in running campaigns. You will still only get one rank up message ...
Perfect Information
Created by tjnome
Description: Displays Hit/Crit/Dodge % for XCOM and Aliens (Configurable) and much more. Works like Long War's Second Wave Option. Updates and changes: Changelog available at: http://steamcommunity.com/sharedfiles/filedetails/changelog/625737801 Localizati...
Potentials
Created by RealityMachina
Adds some Valkyria Chronicles to XCOM by giving soldiers Potentials as they rank up. They may learn to be effective alien killers, they may turn into major cowards who want to go home the second they see someone bleed. And sometimes they may just turn tsun...
Quick soldier info
Created by -bg-
WOTC Version: http://steamcommunity.com/sharedfiles/filedetails/?id=1125117314 Adds icons on the top right for each unit you controlled, these icons will show names, HP (+armor), status effects and action points left on each soldier. # Configs location is ...
Quiet Bradford
Created by tracktwo
*** WotC note *** This is the only one of my mods that I am likely not going to be updating for WotC if it is indeed broken by the expansion. I won't be able to confirm for sure until after it releases, but I have heard that the Bradford notifications will...
Rookie training times removed
Created by Ash
This mod edits the XcomGameData.ini to remove the rookie training times in the Guerilla Tactics School. This is useful for players who have created custom characters with specific classes in mind and can't get the character pool ini edits to work as they a...
[WotC+Classic] Safer Hacking
Created by Anisotropic
Tired of spending a precious turn just to give a Sectopod better aim? Is getting a few turns of disorient not really worth the prospect of permanently buffing all the enemies on the map? This mod reduces the penalties for failing hack attempts. For lamppos...
Shadow Chamber Kill Counter
Created by btysgtmajor
Tired of trying to keep track of how many aliens you've killed when the Shadow Chamber told you there were 15 at the start of the mission? Of course you are! This mod tracks those aliens you've killed or mind controlled/hacked so long as they count against...
Show Enemies on Mission Planning
Created by Quvano
------------------- IMPORTANT: If you have the WotC DLC, use sebkulu's version of the mod: http://steamcommunity.com/sharedfiles/filedetails/?id=1183583781 ------------------- This mod shows the enemy types and quantity that have been detected by the Shado...
Show Health Values
Created by -bg-
WOTC Version: http://steamcommunity.com/sharedfiles/filedetails/?id=1123174832 Shows the value of HP next to the cover icon, no more counting sectopod's HP. You may customize the mod by changing XComTacticalHP.ini, the configuration options should explain ...
Show Infiltration percentage in Squad Select
Created by -bg-
Calculates the max percentage of infiltration and estimated alien activity so you don't have to. Boost percentage will change depending on difficulty. NOTE: Expected activity is deduced from a fixed formula and due to RNG or advent strength changes it may ...
ShowMeThePersonel
Created by ²²²
Adds an new panel when you hover on a soldier in the Armory, allowing you to see Stats, Perks and XP. -------------------------------------------------------------------------- -- LATEST UPDATE : 12/03/16 ---------------------------------------------------...
Squad Cohesion
Created by RealityMachina
This mod puts a dash of Fire Emblem into your XCOM, leveraging a "squadmate score" system left in by Firaxis to give small buffs for squads that trust in each other. LATEST UPDATE Allowed Squads button to be manually enabled in LW2 (in XComSquadCohesion.in...
Starting Staff - WotC + Vanilla
Created by BlueRaja
Start the game with 1 Scientist and 1 Engineer Works with both the base game and War of the Chosen (the launcher will show a warning icon, it can be ignored) Download Mod Config Menu to adjust the number of starting scientists/engineers. ------------------...
Stop Wasting My Time - WotC
Created by BlueRaja
Speeds up the game by removing pointless pauses and other time-wasters. All changes are purely cosmetic. UPDATED TO SUPPORT WAR OF THE CHOSEN! For a version that doesn't require War of the Chosen, see here Combat changes: Removed 1-2 second pause after: Sh...
Suit Upgrading
Created by Janah
Have too many old Spider Suits laying around ? Annoyed that you can't find any Elerium Cores to build the next tier ? Well now you can turn the old junk into new fancy stuff! Allows upgrading of Spider Suits to Wraith Suits and Exo Suits to WAR Suits, savi...
SuppressionPlus
Created by -bg-
WOTC Version: http://steamcommunity.com/sharedfiles/filedetails/?id=1691513368 Changes suppression so it behaves like Long War b15f, where suppression reaction fire does not suffer standard overwatch penalty. This mainly makes suppression reaction fire ign...
Sword Rebalance
Created by Why Contain It?
Increases the accuracy, crit chance and damage scaling of all vanilla swords. Damage now raises by two points per tier, instead of one, keeping it inline with the increases to other weapons. Accuracy is sufficiently buffed to pretty much always hit. Crit c...
TONS of Utility Items
Created by -bg-
WOTC Version: http://steamcommunity.com/sharedfiles/filedetails/?id=1271711184 Allows you to configure number of extra utility items for soldiers through ini, adjustable by items equipped or abilities learned. This mod also allows multiple heavy weapons. C...
TimerTweaks
Created by Shaska
A War of the Chosen compatible version of the mod can be found here: http://steamcommunity.com/sharedfiles/filedetails/?id=1125479503 Increases the turn limit by 4 for most non-story missions and 2 for UFO missions. This should be enough to allow for a wid...
True Concealment for LW2
Created by robojumper
Tactical Mission Timers won't go down while squad concealed. You can configure what missions this affects, by default affects all missions where you could use the officer perk "Intervention". Go to SteamApps/workshop/content/268500/847481752/Config/XComGam...
True retroactive AWC
Created by -bg-
Here's how AWC work, when you recruit a new soldier with AWC already built, the game rolls a hidden ability with a specific rank requirements for that soldier; or when you built AWC, it rolls for all your existing soldiers (As of May 12 patch, all existing...
Upcoming events in hours
Created by -bg-
Shows upcoming events in hours instead of days below a certain threshold. (Default is 48 hours, configurable in XComEventHours.ini) Since the game has a lot of internal functions to convert day/time format, this mod supports all languages without the need ...
Wound Recalibration
Created by MachDelta
Summary: This small mod adjusts INI values which determine how soldiers' wound times are calculated, with the intent of making recovery durations more closely related to how severely wounded a soldier was. This means that a soldier who was heavilly wounded...
LW2: ShowMeTheSkills Revived
Created by LeaderEnemyBoss
!!! For Long War 2 Only !!! Displays Abilities, Stats and Weapon Upgrades of a Unit in the premission squadselect screen. ShowMeTheSkills is back. Since the original mod and its updated version seem to be abandoned, i took it upon myself to revive this bel...
LW2: View Infiltrating Squad
Created by LeaderEnemyBoss
!!! For Long War 2 Only !!! This small UI Mod alters the functionality of the "View Squad" button in LW2's Mission Infiltration Screen. Instead of bringing you to the squad management screen, it now opens a soldier list, that only contains the soldiers tha...
Medical Supplies x2
Created by C. Justice
This simple mod will change both medi and nano kits to provide 2 uses (charges) instead of one, similar to how Long War did it on EW....
Avenger Events
Created by RealityMachina
Latest Update Fixed erroneous localization in The Refinery event. Patreon - really like my mods that much? Feel free to contribute here: https://www.patreon.com/RealityMachina Ever want the quinessential Paradox event of Comet Sighted in your XCOM game? Av...