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OK. Assuming device health is set on mission load then I'd set-up a test save right before leaving the Avenger and then use the binary search method. Helped me work out what was causing the Hunter (and only the Hunter) not to spawn, weirdly that was Nice Mission Debriefing. And that was fixed.
Binary search is talked about here: https://old.reddit.com/r/xcom2mods/wiki/mod_troubleshooting
You're not launching with the -regenerateinis argument are you?
Re-read the Description and follow the problem solving link
That was one of the few things that bugged me in WotC:
"protect the device" only to have a Sectopod and Gatekeeper spawn right beside it to pummel it from the start of the mission.