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1) You can carry your wounded/killed soldier but you cannot carry dead alien body needed for research, and basically research is stuck for very long time.
2) Supply defense mission is won, you have time to retrieve your supplies from burning trucks but you cannot retrieve enemy bodies.
I know this would brake the game economy but now it breaks game immersion.
3) Sectoid from unactivated pod can zombify dead advent soldiers. Is should a) not be able to zombify if its pod is not activated, or b) if it sees dead soldier his pod should activate too.
You must have read the old comments. Such a pain to get people to do that; bravo. The whole point of this MOD is to make it harder, thus you have the infiltration mechanic. I abandoned playing this MOD because of how buggy it is though. I've since moved onto LWOTC. Another reason to move on is that this MOD's author will never update it.
All that being said, if you don't like infiltrating, there's Covert Ops (I think it's called) for War of the Chosen instead of LWOTC.
Lastly, 60% infiltration...get the lube ready.
XCOM2 + DLC takes up 75gb on my SSD... it's pretty reasonable for a mod of this size to be a measly 2 gigs.