Stellaris

Stellaris

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Inhalte (68)
!!!Universal Resource Patch [2.4+]
Erstellt von Narvindar
Updated for 3.*.* Patch to display the added strategic resources from different mods. For Stellaris +2.4.* Thanks to the new launcher the order in which mods are loaded is changed, if you have trouble getting the mod to work try moving it to the bottom, di...
!!District Overhaul
Erstellt von RevansSchatten
District Overhaul 2 has just released, make sure to download it here Have you ever thought that nearly every planet is the same (except some special ones), well this mod will change your gameplay of Stellaris forever. Why should you be able to farm on a de...
!! Planet View 2 [7D|45B|10C] for 2.4+ (OUTDATED!)
Erstellt von Thauma'
FOR 2.3 GO TO HERE !!!!!THIS MOD, MUCH LIKE OTHER MODS THAT ADD MORE BUILDING SLOTS, IS NOT COMPATIBLE WITH EXISTING SAVEFILES, AND MUCH LIKE ANY OTHER MODS THAT MODIFY THE COMMON FOLDER, IS NOT COMPATIBLE WITH IRONMAN!!!!! In case you do want to use this ...
(DEAD MOD, DO NOT USE) !Gigastructures - Real Space Patch
Erstellt von Elowiny
NO LONGER NEEDED IF YOU ONLY USE BASIC REAL SPACE This mod is a compatibility patch between Real Space and my Gigastructural Engineering & More mod. While the two mods run fine together, the Gigastructure models look very ugly with Real Space's system scal...
!Jump Gates RS Compatibility Patch
Erstellt von Chubby
This patch adds compatibility to use the Jump Gates mod together with the Real Space mod. The patch doesn't add content on it's own, it just makes Jump Gates and Real Space play nice. It's meant for v2.5.* A version for v2.3 can be found here: https://stea...
!!Universal Modifier Patch (3.12.*)
Erstellt von jasonpepe
Fix the modifier issue after the 2.2.6 update. With the release of 2.2.6, once again, Paradox fools buried countless of mods and modders into the abyss. This fix mod brings the missing modifiers that existed in 2.2.0 to 2.2.5 back to life. (via overweight ...
[Mod Merged!]Complex Colossus
Erstellt von Complex
https://i.imgur.com/iUJfKDD.png https://i.imgur.com/tUsp6jp.png Hive Colossus Weapon - A colossus weapon designed for hive with: --custom events --custom vfx --custom mechanics Colossus Mechanics The colosssus will fire a beam of heat with enzymes and bact...
A Deadly Tempest
Erstellt von Spartan878
This mod is outdated, it is now a legacy version of A Deadly Tempest for 2.5.1. This version will not be updated or supplemented. New version for 2.6 and above (updates to date regular) A Deadly Tempest 2.6 Features A Deadlier Tempest: The Gray Tempest has...
Admiral Level Skills
Erstellt von jasonpepe
ALS makes your 6-6-6-6 Admiral dream come true! For Stellaris version 3.11+ --- https://i.imgur.com/gCvW7CF.png http://i.imgur.com/8XuxjJs.png https://i.imgur.com/4Z8X68t.png --- As you may know in 3.10, admirals are now part of the commander group. That l...
Aesthetic Borders
Erstellt von Ajey
THE SUCCESSOR MOD TO Aesthetic Cinematic Graphics has been RELEASED LINK: AESTHETIC CINEMATIC GAMEPLAY Aesthetic Borders is included in ACG => if you use ACG then you do not need to use this mod Compatible with 3.1.* Save game compatible Ironman compatible...
Ancient Dreadnought and Improved Titan 3.12
Erstellt von Prolbo
Yep, its another mod adding ability to research and build The Ancient Dreadnought. What this mod about?It adds ability to reasearch (one way or another), improve and build Ancient Dreadnought. Also little section extention for Titan, minor vanilla turet & ...
At War: Defense Platform Longevity
Erstellt von The Dadinator
Ambit has taken over this mod and can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2501114149 His full collection of At War mods is here: https://steamcommunity.com/workshop/filedetails/?id=2506923529 Do you wish your defense platf...
At War: Starbase Improvements
Erstellt von The Dadinator
Ambit has taken over this mod and can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2506910851 His full collection of At War mods is here: https://steamcommunity.com/workshop/filedetails/?id=2506923529 Do your bastion citadels feel ...
Auto Auto-Explore
Erstellt von folk
Auto-auto-explore gives all empires the "Automated Exploration Protocols" tech at game start I thought it was sooo silly that I had to wait until late game just to essentially offload and ignore one of the most monotonous aspects of Stellaris gameplay, so ...
Build Multiple Megastrcutures at once
Erstellt von Flemmi
With this Mod you can build as many Megastructures as you want, limited only by the resources you have. Any empire that has the materials to build two Dyson-Spheres at once should also have the needed manpower. Now you can build with no restrictions.* *See...
Citadel Defense Grid System
Erstellt von Red-Eyed_Gelynome
For Stellaris 3.6.* This is a personal mod that I have been using since 2.1.* I decided to upload it so that everyone like me can focus on fully fortifying the borders and allowing me to turtle play my RP game. -New 3d Model made within 15mins on Maya 2018...
Dynamic Galaxy - Anomalies Respawner & New Anomalies
Erstellt von DrBLOOD95
Anomalies are one of the most interesting feature in Stellaris but even with the help of the Distant Star DLC they will quickly be erased and vanished as you progress in the midgame. You will almost never find anomalies when traveling in other empire borde...
Empyreal Cities
Erstellt von Auren Dawnstar
By request, a standalone of the city styles from my Empyreal Ascension mod. Variants styled for normal empires, hive empires and machine empires....
Exigency 3.3*
Erstellt von Edcrab
26/03/22: Fixed a rare edict-related crash bug: it only affected people using both Exigency and Overpowered Civics but should hopefully be solved now. Reworked Planetary Senate (see image) As before, if you have a descriptor error check the "spare" version...
Expanded Stellaris Traditions
Erstellt von Private Feelings
Currently non-maintained, see link for alternative version/h1] I currently do not have the time to maintain this mod as thoroughly as I would like. An update may happen in the future, but in the meantime consider this alternative version of it being mainta...
Extended Vanilla Palette / Colors
Erstellt von Gabriel
Compatibility Addons Dark UI Fix UI Overhaul Dynamic Fix This mod builds on top of the existing color palette. • This should be forward and backward compatible with any version of the game. • Multiplayer*, Ironman, and preexisting save-file compatible. • I...
Extra Ship Components 3.0 [Actual]
Erstellt von NHunter
Extra Ship Components 3.0 Other mod versions: - Stellaris 1.9: Extra Ship Components 1.9. - Stellaris 2.2: Extra Ship Components 2.0. - Stellaris 2.3: Extra Ship Components 3.0 - . - Stellaris 2.4-2.6: Extra Ship Components 3.0 . - Stellaris 2.7-2.8: Extra...
Extra Ship Components 3.0 - Overwrites [Actual]
Erstellt von NHunter
This version is for current Stellaris version Stellaris 2.3.3 version is here. Stellaris 2.4-2.6 version is here. Stellaris 2.7-2.8 version is here. This mod is an optional addon to Extra Ship Components 3.0 that merges together vanilla and ESC tech trees ...
Flags in the void
Erstellt von Condutiarii
Compatibility version 3.10.4 (Pyxis) A collection of backgrounds to design the flags of your empires. Compatibility : Multiplayer - Ironman. - 130 background for flags. - Compatibility with any mods and your previous savegames. - Usable by AI players. Comp...
Galactic Market Foundation Tweak
Erstellt von nighthawk
Are you tired of small empires establishing the galactic market within their borders? - Then this is for you! Empires with higher trade income are now even more likely to host the galactic market! As of Federations, the base game included a small deliberat...
[OBSOLETE] Gateway Icons - Construction Notification [3.4]
Erstellt von Toaster
OBSOLETE However, I have a related mod out: Automate Infrastructure - Gateways & Hyper Relays: Adds the option to build one-step gateways, or upgrade Hyper Relays to add a gateway (and keep the relay!) ------------------------- Version 3.2.* Keep losing yo...
Gigastructural Engineering & More (3.11)
Erstellt von Elowiny
https://i.imgur.com/nx8tZI4.png Do you like megastructures? I sure do! This mod aims to expand on the concept of megastructures by adding more megastructures you can build, with a wide range of effects, and sizes ranging from large space stations to system...
Governor Level Extended
Erstellt von jasonpepe
GLE let every governor owns visions! For Stellaris version 3.11+ ------ https://i.imgur.com/gCvW7CF.png https://i.imgur.com/ZMDpC5R.png https://i.imgur.com/4Z8X68t.png ------ This mod is rather small compared to my other mods (RLS, ALS, SLE), as the govern...
HMM British Namelist (NSC Compatible)
Erstellt von Azrael
No matter if you wanna write alternate history, where the British Empire never collapsed or where it will rise after Brexit, for you Britophilics, here is my namelist mod, His/Her Majesty's Most British Namelist, this time NSC compatible from start. Howeve...
Immortal Trait (Balanced)
Erstellt von hoodaticus
This mod adds an Immortal trait to character creation for biological characters and gene modding. It costs 5 points. It includes a custom ankh icon and localization in German, Brazillian Portuguese, French, and English. It took me all afternoon since I had...
Jump Gates
Erstellt von Jack Li
Replace System Arrows on the map with Jump Gates Windup still exist, no effect on game play. Intended to make the fact that you must move to ftl points to leave a system slightly more reasonable. --This MOD was discontinued. For 3.0+ version compatability,...
Master Computer Authority
Erstellt von Violent Beetle
"If God did not exist, it would be necessary to invent him." This mod adds new authority - for a society that is ruled by a sentient supercomputer. It's called "Master Computer", duh. Only materialists can choose this authority. Societies ruled by Master C...
Arcologies
Erstellt von Saxon
https://i.imgur.com/gvoTFYV.png https://i.imgur.com/3wsFrbs.png https://i.imgur.com/aXoWV0x.png Inspired by the concept art used in the thumbnail this mod adds various arcologies to the game. Even though only one arcology building can be constructed per pl...
MEM Real Space Planetary Shields
Erstellt von Emperor Neil
Compatibility Patch - Real Space/More Events Mod Planetary Shields Real Space System Scale version: https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=1890983593 More Events Mod: http://steamcommunity.com/sharedfiles/filedetails/?id=727000451...
More Events Mod
Erstellt von Malthus
COMPATIBLE with Stellaris 3.12.* Are you looking for more action and interesting events to show up while you are doing your day to day enslaving and conquering business? If, like us, you find the mid to late game a little lacking of interesting diversion, ...
My Precursor
Erstellt von starchitec
Never Lose a Precursor System to that Annoying Neighbor Again Tired of doing decades worth of xeno-archaeology to find that fabled First League homeworld, only to find its location and have it wind up locked behind some jerk xenophobe empire with closed bo...
No Megastructure Limits
Erstellt von Nuke1st
Removes limits for amount of megastructures that can be built at once by an empire. Removes the limit for each type of megastructure an empire may have at once for Dyson spheres, matter decompressors, art installations, science nexuses, interstellar assemb...
PJs :: Common
Erstellt von PrinceJonn
Common files that my other mods need....
DEPRECATED Increased Maximum Traits
Erstellt von PrinceJonn
Moved code into HERE...
PJs :: Relic Wars
Erstellt von PrinceJonn
You can now start wars over EVERY single relic that exists in the game right now. When an enemy (or you) has a relic, you will get the CB on that enemy, which enables the War Goal for that relic. When the Relic has been taken, you should get the relic into...
PJs :: Stargate Immersion
Erstellt von PrinceJonn
With this mod you will gain access to a decades long story line that will eventually give you access to the famous Stargate. It will begin with a mysterious circle... Hints: Wormhole and Living Metal technologies have become extra interesting. This mod wil...
Planetary Purge
Erstellt von Slade
Updated for version 2.7.* With this mod you are able to purge all pops on a planet. Purging all pops on a planet doesn't matter what species rights are set. The mod adds 2 new planetary decisions: - Launch planetary extermination purge - Launch planetary d...
Psionic Hive Minds
Erstellt von Klarac
IMPORTANT: This mod is no longer being supported. If you are a modder and would like to update it, you have my full permission to do so. YOU WILL HAVE TO START A NEW SAVE AFTER SUBSCRIBING FOR THIS MOD TO WORK AS INTENDED! Have you ever wanted to play as d...
Random Species Names
Erstellt von Ermedo
There aren't a lot of species names in Stellaris, and once you've played a few games you begin to notice the same ones appearing again and again. The solution? Random generation! This mod adds 10,000 randomly generated species names (including their planet...
Real Space 3.9
Erstellt von Annatar
Real Space v 3.9.4 This version is compatible with patch 3.12.4 Andromeda. https://imgur.com/ZEBNNJB.png https://imgur.com/K3aIvKq.png https://imgur.com/dwMExTS.png https://i.imgur.com/EjzuguR.png This mod does not fundamentally change the game mechanics, ...
Ruler Level System - Classic
Erstellt von jasonpepe
This is the classic version of RLS and will not continue to update. Will stay at 3.0 version. If you are looking for the rework version of RLS, click Here. ------ Compatibility Standalone, no vanilla files are edited. namespace = play_as_ruler global_flag ...
Scientist Level Extension
Erstellt von jasonpepe
SLE makes your scientist folks to the next level! For Stellaris version 3.11+ --- https://i.imgur.com/gCvW7CF.png https://i.imgur.com/sn08cR4.png https://i.imgur.com/4Z8X68t.png --- Compatibility Standalone, no vanilla files altered. namespace = sls global...
Ship Designer Buzzing Sound Fix
Erstellt von Orrie
Compatible with everything. https://i.imgur.com/txc9Oaf.png Fixed in 3.5 What? Do you have that annoying background noise every time when you enter the Ship Designer, which apparently have been present as far back as when Utopia was released? Look no furth...
Star Wars Ambience Music [2.8.0]
Erstellt von Eximus
2.8 Butler 5/13/2020 - 2 new tracks from Clone Wars season 7 has been added -Victory and Death -Burying the Dead 2/15/2020 - 3 new tracks have been added Across The Stars Binary Sunset Order 66 A redux of an old music Star Wars music mod, that I have reupl...
Star Wars Empire at War: Alliance Advisor
Erstellt von Robotic Rampage
Adds the Rebel Alliance's advisor from Star Wars Empire at War. Pretty much uses almost the exact same lines as the Imperial advisor, so many of the lines are a bit hit-or-miss, but they serve their purpose. Galactic Empire Advisor: https://steamcommunity....
Star Wars Empire at War: Imperial Advisor
Erstellt von Robotic Rampage
Adds the Empire's announcer from Star Wars: Empire at War as an advisor. All the lines were hit or miss. As Empire at War is first and foremost a military RTS, some of the diplomatic lines had to be a bit improvised. Rebel Alliance Advisor: https://steamco...
Stellaris: Into the Whoniverse
Erstellt von That Guy Called Curly
Two species portraits for the Daleks and Cybermen, from the British Sci-Fi TV series: "Doctor Who", made from a number of combined assets and pieces in order to replicate them in a similar art style to the one used in Stellaris. And a very special thanks t...
Storypack: The Nyblax and the Collector
Erstellt von Complex
https://i.imgur.com/tUsp6jp.png Storypack! Digsites! Relics! Midgame Crisis - 2 New Midgame Crisis: The and - Lots of custom new events - 6 New original digsites - 7 New relics - Custom initializing empire to interact with - Unique mechanics for relics - V...
The Pirate Republic
Erstellt von lpslucasps
For Stellaris 2.4.1 This mod adds some flavor to pirates. It's easy to completely ignore them, specially in the late game, when they are no more than a nuisance. They are pretty inconsequential. Now, if a system with pirates stays unnattended for too long ...
UI Overhaul Dynamic
Erstellt von Orrie
For 3.12.X ✔️ https://i.imgur.com/txc9Oaf.png 📜 Changelog 📜Beta VersionOlder Versions3.11.33.10.4Paradox Mods ⛓️ Mod Compatibility & Patches ⛓️🏗️ Submods 🏗️Can be used in multiplayer, even with players who doesn't use it! 🛠️ Interface Modified 🛠️ This mod ...
UI Overhaul Dynamic - Ascension Slots
Erstellt von Orrie
For 3.12.X ✔️ - Compatible with save games. https://i.imgur.com/ugRr97n.png It does require the main mod to run. This is a submod for UI Overhaul Dynamic that increases the ascension slots from 8 to a maximum 100, depending on user selection. The vanilla U...
UI Overhaul Dynamic + Extended Vanilla Palette Fix
Erstellt von Gabriel
• This should be forward and backward compatible with any version of the game. (I think its broken) • Multiplayer, Ironman, and pre existing save-file compatible. • Incompatible with any other mods that edit the color data or palette UI. This mod fixes the...
Unique Ascension Perks
Erstellt von DrBLOOD95
◿ INTRODUCTION Hello guys, are you looking for more gameplay and unique features not seen anywhere else? Do you want more Ascension Perks granting you amazing stuff instead of only some annoying modifiers? Then you've come to the right place because that's...
Upgradable Resource Collectors
Erstellt von Saxon
https://i.imgur.com/gvoTFYV.png https://i.imgur.com/3wsFrbs.png https://i.imgur.com/aXoWV0x.png This mod adds new resource gathering buildings in three technological tiers to the game, including upgraded versions to the ones that already existed in the bas...
Upgradable Resource Refineries
Erstellt von Saxon
https://i.imgur.com/gvoTFYV.png https://i.imgur.com/3wsFrbs.png https://i.imgur.com/aXoWV0x.png This mod adds new resource refinery buildings in three technological tiers to the game, including upgraded versions to the ones that already existed in the base...
(Legecy) Upper Limits V2.5+
Erstellt von Guluere
This mod aims to go above and beyond the normal game, allowing players to research techs above tier 5 and more! Currently only in english! Thanks for checking this mod out! Mod thumbnail by Oskar Woinski! I don't own his work, but, it might be ok as long a...
Vassals Expanded and Reworked
Erstellt von lpslucasps
For Stellaris 2.4.1 This mod expands how vassals work. It adds 9 new types of subject empires for default countries (1 for each ethics + 1 for hives), 9 new types of subject empires for megacorporations (1 for each civic) and 12 new types of subject empire...
Weyland-Yutani Corp
Erstellt von OnlyAnderson
Weyland-Yutani Corp from the ALIEN films. This adds their logos and emblems into the "Empire" > "Flag" selection menu....
Ecofuturistic Cityscape
Erstellt von Doctor Verum
Confirmed to work perfectly fine for v.2.7.2! It only says "outdated" in the launcher because the mod was created for an earlier version, however as far as I know there are NO BUGS. Do let me know if there are any. Unfortunately, updating mods made with th...
Expanded Megacorp Civics: Family Business
Erstellt von mouseshepherd
This is a spin-off mod of the Expanded Megacorp Civics mod ( https://steamcommunity.com/sharedfiles/filedetails/?id=1836740736 ), split off from that as this alters the core capital buildings file, supremacist faction file, and xenoist faction file, and th...
Ketaros Loadscreens
Erstellt von Ketaros
This mods will add 42 hand-picked/curated SciFi thematic loadscreens to the game. https://i.imgur.com/5j7EHIk.png https://i.imgur.com/eSszFFz.png https://i.imgur.com/zS76oYt.png https://i.imgur.com/fY4BRZJ.png and many more like this... :) Why you could ne...
Planetary Curios
Erstellt von AnnaLerahk
https://i.imgur.com/zZsBis2.png Planetary Curios For version 3.10+ of the game. Compatible with all DLC. DLCs not required. Compatible with most mods. https://i.imgur.com/RF9zfDA.png What does this mod do? 8 Brand new dig site chains! 2 new relics! A new s...
Starbase Buildings and Modules
Erstellt von Saxon
https://i.imgur.com/gvoTFYV.png https://i.imgur.com/3wsFrbs.png https://i.imgur.com/aXoWV0x.png This mod adds new buildings and modules for starbases and orbital rings designed to enhance the utility and add character to starbases with descriptions and gra...