Stellaris

Stellaris

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!Jump Gates RS Compatibility Patch
   
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Aug 2, 2019 @ 5:33am
Oct 28, 2019 @ 4:36pm
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!Jump Gates RS Compatibility Patch

Description
This patch adds compatibility to use the Jump Gates mod together with the Real Space mod.
The patch doesn't add content on it's own, it just makes Jump Gates and Real Space play nice.
It's meant for v2.5.*

A version for v2.3 can be found here:
https://steamcommunity.com/sharedfiles/filedetails/?id=1887270585

You should install this patch only if you're going to use both Jump Gates and Real Space.

For more information about the mentioned mods, please, visit their mod page.
11 Comments
CabooseDaReaper May 7, 2021 @ 9:31pm 
Hey there! Any possibility you may ever update this to work with https://steamcommunity.com/sharedfiles/filedetails/?id=2470880590 Would love to enjoy the Jump Gates once more! :D
Chubby  [author] Oct 28, 2019 @ 4:42pm 
Update the mod to v2.5
Since the new version, it does not seem to display the ring. As I'm not a graphics guru, I do not see what is wrong at this time.
豆子 Oct 27, 2019 @ 12:33am 
这个补丁增加了使用跳转门模块和真实空间模块的兼容性。

补丁本身并没有添加内容,它只是让跳门和真正的空间发挥良好。

是为2.4版设计的



v2.3的版本可以在这里找到:

https://steamcommunity.com/sharedfiles/filedetails/?编号:1887270585



只有同时使用跳转门和实际空间时,才应该安装此修补程序。



有关上述mods的更多信息,请访问mod页面。
Chubby  [author] Oct 16, 2019 @ 3:13pm 
@gunney456
I had another check in the Paradox Interactive/Stellaris directory,
and the dlc_load.json file where the new modmanager keeps the subscribed mods.
In there, the mods are also in the order I specified:
first the patch (1822717103), then jumpgates (1380293767) and
then realspace (937289339).

If you would keep on having problems, I would open that file in a text editor
and see how the order is of the mods and change them manually if needed.
Chubby  [author] Oct 16, 2019 @ 3:04pm 
@gunney456

Hi,

I just had a look at the mod manager > Mods > Manage mods and the order
for me, top to bottom is this:

!Jump Gates RS Compatibility Patch
Jump Gates
Real Space 3.4

Seems like you have the order reversed.
Your reasoning is correct howeve: first Jumpgate and Realspace need
to be loaded, order of those two is not important and lastly,
this compatibility patch.

You would think the mod manager first loads the top mods and then the
bottom ones but I'm not sure. Thing is, I think it has to do with what
mods people had active when the patch hit and what order they mods where
then. Also might be because I use my mod as local mod.
I think if you unsubscribe and suscribe that it can mess up the order.

Anyway, try it once like I have them and if that doesn't work, I would
unsubscribe them and subscribe them back in order: first the 2 base
mods, then this patch mod.

Let me know how it went.
gunney456 Oct 16, 2019 @ 12:31pm 
Hi so, what's the load order? Cause I can't seem to get it to work with the new launcher. My current one is this patch, Jump Gate, then Real Space 3.4. Bottom to top I might add.
사랑한데이 Aug 9, 2019 @ 8:04pm 
This looks cool
Fabian Aug 8, 2019 @ 3:29pm 
x3
Athens Aug 8, 2019 @ 8:06am 
respect++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Muatra Aug 8, 2019 @ 4:50am 
Great!