Stellaris

Stellaris

496 ratings
Jump Gates
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File Size
Posted
Updated
15.329 MB
May 7, 2018 @ 4:52am
Jan 4, 2019 @ 10:26pm
7 Change Notes ( view )

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Jump Gates

Description
Replace System Arrows on the map with Jump Gates
Windup still exist, no effect on game play.
Intended to make the fact that you must move to ftl points to leave a system slightly more reasonable.

--This MOD was discontinued. For 3.0+ version compatability, please go to https://steamcommunity.com/sharedfiles/filedetails/?id=2470880590
--


---------------------------------------
Corelated Mod: X3 Map (Not necessary, this is a standalone graphic mod )
https://steamcommunity.com/sharedfiles/filedetails/?id=1378332071
X Reunion -Distant Star Expanded
https://steamcommunity.com/sharedfiles/filedetails/?id=1393596158&tscn=1527603640
166 Comments
xRevolution91 Feb 20, 2023 @ 8:04am 
this mod break my game indeed.
Pitlos Tails Sep 21, 2021 @ 2:52am 
newest update with this mod destroys stellaris
사랑한데이 Apr 28, 2021 @ 6:32pm 
I uploaded steam version of Logan 'Grey' Fox's fix.
https://steamcommunity.com/sharedfiles/filedetails/?id=2470880590
사랑한데이 Apr 28, 2021 @ 6:21pm 
@Logan 'Grey' Fox Thank you so much. I downloaded your file and followed the instruction and it's working well.
Philosopher of Aesthetics Apr 28, 2021 @ 5:35am 
Can someone update this? This was such a great mod. I hate those normal FTL arrows.
Logan 'Grey' Fox Apr 26, 2021 @ 11:02am 
Fixed (sort of); works with 3.0 update, doesn't need any additional mods.
Files: https://www.dropbox.com/s/c2ogkcq52kxhrra/Jump_Gates_3.0_FIX.zip?dl=1

These files are for MANUAL installation. For those not familiar with the procedure:
https://stellaris.paradoxwikis.com/Modding#Creating_a_mod
After local mod folder is created, unzip archive content into it. Don't forget to include your local mod into a playset.
Also, check out "path=" line inside ".mod" file that launcher creates. Only latin symbls are allowed there, so change the line and move mod files, if nesessary;
example: "C:/Games/Stellaris_mods/Jump_Gates".

The problem was in changed game directory structure and shader definitions. I'm not experienced shader coder, so you, guys, may fix them better.
CabooseDaReaper Apr 17, 2021 @ 11:06pm 
Please update! This is a fantastic mod! :D
Bashumgood Mar 5, 2021 @ 4:27am 
this mod is still breaking the game right in the intro screen, please fix cause it is a really good mod.
Thank you.
Final_B0ss Jan 24, 2021 @ 3:45pm 
updateeee
Fisicosaurio Nov 26, 2020 @ 7:16am 
Update please