STEAM GROUP
Fixed Camera Appreciation Society FiCaApSo
STEAM GROUP
Fixed Camera Appreciation Society FiCaApSo
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August 27, 2021
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ABOUT Fixed Camera Appreciation Society

Let us fix that (camera) for you.

Check our Curator and the most extensive list of Fixed Multicam games on every platform!




Spills! Thrills! Low Tripadvisor rating, high adventure rating!




We appreciate games with direct character control and multiple predefined third person views per room! (Eg. Alone in the Dark, Resident Evil 0, Dino Crisis...)

Fixed multicam is a niche, but a healthy one - the Resident Evil Remake sold 1m copies in three months, which made it Capcom's "fastest selling digital title in history across Europe and North America"[www.pcgamesn.com]. Heavy Rain and Detroit sold gangbusters and Telltale's multicam take on The Walking Dead was met with enormous critical and commercial success.

With a wave of new fixed multicam titles like Tormented Souls, The Medium, Contagious Memories and Alisa, it's never been more exciting for this cinematic form of gaming!



When fixed multicam pays off, the visuals speak for themselves - all the while handing the designer an interesting level of authorial control over player pacing and situational awareness. It's nothing less than the ability to directly frame the player's visual understanding of the game world, establishing and depending upon a bond of trust between player and developer.

There's an untapped vein of criticism about this approach and the analysis of games that employ it. In a medium that values smooth controls and player comfort, fixed multicams can disorient the player... But is that a fatal flaw, or an unsolved and an interesting design problem? One that could be solved with cinematographic consideration or a pure input approach, or...!

Games covered by this Steam Group should feature multiple third-person 'fixed' cameras per-room that frame a character controlled directly by the player (usually no point-and-click).

Positioning and orientation of cameras cannot be directly controlled by the player (eg. as with 'chase' or 'orbit' cams). As players move in and out of 'shot', the game will 'cut' between cameras (mimicing filmic editing). Tracking and pivot movements of the camera are rare in comparison to 'cuts'.

The Associated Games section on the right of this page only covers titles on Steam, but I'll try to add some relevant links for notable games or moments... Please check our Fixed Multicam Resources for lists of related PC & console games!

Let us know if you have thoughts or comments in the discussions! Here's to an intentional view!

--Rev
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STEAM CURATOR
Fixed Camera Appreciation Society reviews
"3d games with direct character play from dev-authored fixed third person views! (Eg. Alone in the Dark, Resident Evil 0, Dino Crisis...)"
Here are a few recent reviews by Fixed Camera Appreciation Society
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5 Comments
Reverend Speed Aug 27 @ 5:04am 
I had no idea what it was! =D
Stoibs Aug 27 @ 5:02am 
Haha wow, 3d movie maker.. I spent way too much time on that back in the day then I care to admit. That was good fun :steamhappy:
Reverend Speed Aug 20 @ 4:38pm 
Currently wondering if we need to include 3D Movie Maker [en.wikipedia.org] in one of our lists. We're the rats...
Reverend Speed May 12 @ 8:19am 
Alone In The Dark's Emily Hartwood [imgur.com] - as far as I know, the first polygonal female lead character in gaming. The exact release date is proving tricky to pin down (June 1st? August 3rd?), but the year was 1992 - which makes this year the 30th anniversary of fixed multicam survival horror. It'd be nice to start giving Emily her share of the spotlight...!

UPDATE: Welp, seems like that's wrong! AFAIK (now), the first playable 3D female gaming character appears to be... any player-designed female character in the game 4D Boxing (1991) ! Interestingly enough, it's kind've a fixed cam game...!
Dreamlight Games Oct 29, 2021 @ 1:16pm 
And Fear the Dark Unknown? :steamhappy:
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