XCOM 2
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Long War of The Chosen MOD Collection
   
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File Size
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14.539 MB
May 17, 2024 @ 8:22am
Aug 31 @ 12:40am
325 Change Notes ( view )
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Long War of The Chosen MOD Collection

In 2 collections by Tiaz
Long War of the Chosen 2025
400 items
Long War of the Chosen MOD Collection
26 items
Description
ABOUT MOD:
After playing Mod Jam for LWOTC, I decided that I liked some of its elements, but not all of them. So, I started making this mod that contains pieces of Mod Jam that can be used independently of the full collection.

COMPATIBILITY:
Don't use this mod with Mod Jam for Long War of the Chosen. MOD JAM has its own configs that will conflict with these.
Don't use this mod with Ted Jam for Long War of the Chosen. TED JAM has its own configs that will conflict with these.

MODS INTEGRATED:
- [WOTC/LWOTC] Heavy Barrel Gun Attachments Fixed Icons
- Shield Rework
- Extensive Information Overhaul for TedJam-LWOTC
- Hunter Rifles LWOTC Bridge
- Immolator + Chemthrower LWOTC Bridge
- Iridar's LW2 Laser and Coil Weapons LWOTC Bridge
- Spark Arsenal LWOTC Bridge
- Rocket Launcher LWOTC Bridge
- [WOTC/LWOTC] Cryolite on Blackmarket
- Negative Mobility Fix
- [LWotC] Skip Gatecrasher

LIST OF MODS COMPATIBLE WITH LWOTC:
- Rocket Launcher
- Hunter Rifles
- Spark Arsenal
- Immolator Overhaul
- Immolator + Chemthrower Abilities
- Psionics Ex Machina MELD Standalone
- Gene Mods - now cost MELD
- Ballistic Shields
- Ability To Slot Reassignment
- Additional Ammo Types
- Additional Vest Types
- Bayonets
- Corrosive Rounds
- Scouting Protocol
- System Infiltration 2.2
- Underbarrel Attachments
- Wrecking Ball
- SPARK Launchers Redux
- Iridar's LW2 Laser and Coil Weapons - Assets
- Dual Wield Melee
- Dual Wielded Pistols 2.0
- Jet Packs
- Bitterfrost Protocol
- True Primary Secondaries
- Combined Workshop and Laboratory
- EU Psi Armor
- Spart's Standalone Sawed-Off Shotgun
- Iridar's ADVENT Arsenal - Ghost Templates
- Iridar's Autopistol Overhaul
- Playable Titan Armor
- Tactical X4
- AP Grenades Redux
- Psionics Overhaul V3
- Gun Raise Animation
- Battle Rifles and Strike Rifles
- Explosives Destroy Corpses
- Disposable Rocket Launchers v4
- Spark Minigun
- Heavy Elemental Alchemical Throwers
- Chemthrower Addon Redux
- TeslaRage's Loot Mod

You may or not subscribe to all or any mod you wish to play with LWOTC.

SUPPORTED MODS:
Only when you subscribe to all mods supported by My MOD Collection (don't need MOD/TED JAM)

- Spark Classes for LWOTC/Tedjam
- MEC Troopers for LWOTC Redux
- Mod Jam Refinements For Requiem Legion
- Tedster's Requiem Tweaks mod
- Playable Aliens
- Expanded Playable Aliens
- Playable Advent

SUPPORTED ALIEN MODS:
If you want to have full experience and a harder campaign, subscribe to my collection of alien bridge mods.
- Long War of the Chosen MOD Collection

CREDITS:
To all modders for making mods that I made compatible with LWOTC.
Big thanks to Kiruka for making MOD JAM.
Thanks to Mrvecz for allowing me to use his MOD's.

UPDATE:
Balance changes to Autopistols. Now +15 Crit chance and from -2 pierce to -1 pierce change.
152 Comments
Aonova Sep 8 @ 6:55am 
Thanks for the confirmation.

Reasonable, but imo T2 plating comes out really quick even on legend and is a great early alloy/corpse dump (since you can extract corpses every mission). Making that feel rewarding is a worthwhile tradeoff to the occasional dramatic rookie one-shot ( usually my fault anyways :P ).

Been running 2/4/6/7 ablative and it feels GREAT to tech up.
Tiaz  [author] Sep 7 @ 1:34am 
@Aonova
Yes i change plating to give more shield hp there are alot modded enemies that can kill in one shot for early missions.
Added Skip Gatecrasher to integraded mods.
Aonova Sep 6 @ 12:06pm 
I can also confirm this mod includes gatecrasher skip by default:
OPTC_SkipGatecrasher.uc

Worth putting that on this page desc so folks like me don't get confused imo.
Aonova Sep 6 @ 11:36am 
I see the plating does start at 4 in this:
[code]
[LW_Overhaul.X2Ability_LW_GearAbilities]
CERAMIC_PLATING_HP=4
ALLOY_PLATING_HP=5
CHITIN_PLATING_HP=6
CARAPACE_PLATING_HP=7
[/code]

This is in contrast to base lwotc 2/3/4/5 plating. Given the extra dot and aoe abilities used by enemies in this pack, I suppose the extra 2 HP is intended to keep injuries similar to base lwotc for cheap squads, at the expense of making tech and paid upgrades feel less impressive (e.g. alloy plating goes from +50% -> +25%).

I always felt early injuries was part of the mod jam experience though, so I adjusted to 2/4/5/6 (juicy +100% for alloy to reward investment, makes tanks like hoplite more important). Feels better already.
Aonova Sep 6 @ 11:10am 
For clarity I am using the LWOTC 2025 collection by Tiaz (and no other mods) with AML -- I dont see any mod with keywords related to gatecrasher except the random loadout one.
Garr Incorporated Sep 6 @ 9:17am 
Skip Gatecrasher is usually a separate mod...
Aonova Sep 6 @ 9:07am 
also it seems to skip gatecrasher (gives perfect completion) on new campaign, unless I am being dumb and these are updates to base LWOTC
Aonova Sep 6 @ 9:00am 
Is the free ceramic plate available at start intended to give 4 ablative or did I mess up the install? 4 ablative basically makes injuries impossible until later FLs
Tiaz  [author] Aug 31 @ 1:37am 
This mod don't do anything with Intrusion Protocol.
xiaotang Aug 30 @ 10:21pm 
i find IntrusionProtocol can not hack chest,workstation and door.Do anyone have the same problem?