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Description
Arma 3 AI mods
Items (62)
Vcom AI V3.4.0
Created by Dominic
DEV UPDATE: 8/7/2023 - Vcom AI is officially on hold. I have been working with ArmA for over 17 years. I enjoy the ArmA series but have decided to take a break with working on AI. Unfortunately, Bohemia has made it rather difficult to directly control the ...
Ai accuracy fix
Created by legs
AI is just too damn accurate. This mod lowers all AI accuracy in campaign and single player missions to more human levels. Now updated with a bikey for multiplayer comptability. Hope it works. requires CBA3...
AI Combat-pace animation Fix
Created by Liber-Tea
This addon will change AI's Combat-pace animation to player's one. It's tiny change but now you can't distinguish between player and AI by looking their animation. This addon is only consist of script. There are no animation files. Kronk's rested weapon mo...
bCombat
Created by Fabrizio_T
2015, February 16th: bCombat UPDATED to v0.18 FINAL. See CHANGELOG. bCombat is an all-in-one Single Player infantry AI mod. It aims to achieve both a more aware and human-alike infantry AI. It features an unique ecosystem, including an event-driven AI mora...
Project injury Reaction (PiR)
Created by Cucumber
Description: This project adds different types of reaction on injury. As well as the ability to first aid and drag the wounded. All this works for player and AI. https://steamuserimages-a.akamaihd.net/ugc/1870683450030445788/ABB36D7E7149481A985F1898C1356B2...
LAMBS_Danger.fsm
Created by nkenny
A considerable expansion of vanilla Danger.fsm. Added are features which extend the enemy response and reaction to fire. Reuploading to Steam Workshop is not permitted. Summary The overall goal is to make buildings part of the AI's available terrain. The A...
LAMBS_RPG
Created by nkenny
LAMBS RPG This mod is a config level tweak shoulder fired launchers and SPG9 vehicle mounted recoilless cannon. The AI will act more aggressively when equipped with these weapons. RPG7 weapon and ammunition configs are tweaked to allow the AI to target air...
LAMBS_Suppression
Created by nkenny
LAMBS Suppression This is a small mod which alters Arma AI Brain config settings to create an AI more susceptible to suppression and stress. The overall goal is to increase durations of fire fights without sacrificing first hit deadliness. Changes * Soldie...
LAMBS_Turrets
Created by nkenny
LAMBS TURRETS This mod tweaks many turret based weapons (including static HMGs) to increase dispersion, especially at shorter ranges. ...
Integrated AI Voice Control System
Created by Asaayu
https://i.imgur.com/3NIA8mR.png https://i.imgur.com/u4A7TLR.png Important Information - This mod is not compatible with 32-bit Arma, it must be run in 64-bit. - BattlEye will block loading of non-whitelisted DLL files, if the mod has been recently updated ...
{ALPHA} DCO Squad FSM
Created by Tally
DCO AI A3 PRESENTS: DCO SQUAD FSM IMPORTANT 1. This is an experimental alpha release!! - Do not expect this to act as the final product. 2. Expect bugs and changes that may break your missions. - We might change features that could potentially break your m...
DCO UnitScanner
Created by Tally
DCO UnitScanner Functions library that allows the user to identify any kind of vehicle, weapon, ammo-type and infantry gear without the use of CFG_names. The purpose of this library is to provide a global system that identifies anything regardless of mods ...
DCO Vehicle.FSM - Vehicle AI Enhancement (No longer updated)
Created by Tally
DRAGON COMPANY VEHICLE FSM IMPORTANT!!! We are in process of developing VFSM 2.0 which means we no longer have the resources to update the current version! A gamechanger in terms of vehicle survivability and effectiveness! Inspired by the "Smarter Tanks" m...
Advanced AI Command
Created by duda
SP & MP Compatible. Full replacement for high command. Completely optional, but if you want to give back for any of my addons, I would greatly appreciate Donations! Have questions or comments? Check out the BI forum page: https://forums.bistudio.com/topic/...
CBA_A3
Created by CBATeam
CBA: Community Based Addons for Arma 3 What does the name Community Base Addons mean? It is a system that: Offers a range of features for addon-makers and mission designers. Aims to have community wide acceptance and to be used as much as possible by commu...
AI avoids prone
Created by Dj_Rolnik
Just a simple config created with the help of BI Forums members preventing the AI hitting the dirt when encountering hostile forces or reacting to events - the prone position is literally disabled for their automatic use - they will either crouch or do som...
ASR AI3
Created by Robalo
ASR AI3 by Robalo AI modification for ARMA3 For full info, comments/suggestions, visit https://forums.bistudio.com/topic/163742-asr-ai-3/ ...
DCO Soldier FSM
Created by YipMan
DCO Soldier FSM Enhanced AI for infantry soldiers! ABOUT: DCO Soldier FCheck out the latest (Alpha) update here...SM is the first AI enhanment mod for individual soldiers. The mod greatly enhances a soldier's survivability and efficiency by giving it a "re...
Drongo's Defensive AI
Created by Drongo
This mod adds variety and unpredictability to AI defensive positions. Tested in SP and MP DDAI makes defensive positions more challenging by garrisoning troops in structures (using LAMBS Danger), spawning and garrisoning bunkers, placing camo nets over veh...
injured Ai
Created by Persian MO
Injured Ai mod provide a little more realistic fight against Ais for the player. When player shot ais , there is a chance that ais fall down with ragdoll and injured and unconscious with animations and begging for help. - Ais unconscious with animations an...
AAS
Created by piko
https://www.bilibili.com/video/BV13S4y1f7Xh/ https://www.bilibili.com/video/BV12R4y1g7Ut?share_source=copy_web https://www.bilibili.com/video/BV1oK411X7Tk 1.受到攻击后会选择最近建筑物进入. 2.在建筑物内AI受到攻击会在建筑物内随机移动. 3.AI在分配目标后开始向目标移动。.玩家小队取消该功能 4.AI会根据掩体尝试使用更合理的姿态. 5.AI会分享...
ZluskeN Hors de combat
Created by ZluskeN
This mod adds in a "Hors de Combat" mechanic for the AI, When Laws of War came out I thought this kind of mechanic would have been a no-brainer, but apparently not. AI will now surrender when they consider themselves "overrun". In this state they are to be...
Tactical Combat Link - TypeX
Created by StraitSatSuma
*****THIS IS NOT MY MOD***** All credit goes to snkman This is an AI mod, more details found on his BI Post here: https://forums.bohemia.net/forums/topic/221659-tactical-combat-link-typex/ If owner wants me to remove then i shall....
Tactical Combat Link - TypeX v.1.0.31 ( Hotfix )
Created by Spaz
This Mod Belongs To snkman https://forums.bohemia.net/forums/topic/221659-tactical-combat-link-typex/ __________________________________________________________________________________________________________________________________________________________...
RNG AI
Created by Toksa
RNG AI - (Run and Gun AI) ---This mod is work in progress, but is playable to some extent.--- Main Features This mod is aimed to make the AI more "arcade-ish" in combat situation, by increasing their mobility, but still may add challenge depending on diffi...
Drongo's Better AI Gunners
Created by Drongo
tl;dr Better AI gunners in player vehicles (SP/MP) DEFAULT KEYS Designate target: space Suspend system: shift+space Become commander: alt+space There is a detailed README in the mod folder. Check my profile for a link to my Discord. Discord for my mods My ...
Captive Your Enemies
Created by Ibragim
Description: This mod adds new behavior of AI enemies. In case unit flees from the battlefield and at the same time is suppressed by fire, he stops moving, drops its weapon and surrenders. CBA settings Only player can take captive Setting allowFleeing to 0...
Battle Buddy AI
Created by Ampersand
AI squadmates that better help you fight. Magazine Passing When you load the last magazine of any particular type, or when you try to reload with no compatible magazines remaining, nearby AI squadmates who have a compatible magazine will pass it to you. If...
ACSTG AI Cannot See Through Grass
Created by claudiopolez
With this mod the AI will lose sight of the player if its line of sight (LOS) is obstructed by grass. Unlike with Real Engine and Dynamic Camo mods, this means you can be hidden while on tarmac, bare ground, with wrong camouflage, you can be prone, crouchi...
AI Cannot See Small Drones
Created by claudiopolez
By default, AI soldiers shoot down small drones even when they fly 100m above them. With this mod, the AI will ignore the player's small drone when it's above 80m alt - although they are not super-strict with this number, both ways. This mod makes no chang...
Platoon Commander 2
Created by Ibragim
Platoon Commander 2 Tags: SP - Milsim - New Mechanics - Command Platoon Commander 2 mod gives the player the opportunity to command a platoon consisting of a player squad and three AI squads. With this mod, an ordinary mission with a linear plot can be tur...
EFT VOICE FOR AI
Created by McVipeR
EFT voice for AI this mod contains Scav(Guer), Usec(West), Bear(East) team Credits: BATTLESTATE GAMES LIMITED. All Rights Reserved...
Immersive AI
Created by RisenYah
Packed Mod does not work at the moment. Please use the script version, which is in the modfolder under Scriptversion.Altis, copy the scripts into the missionfolder where you want to use the mod and play it. All esteem to Yahuah for giving me the ideas and ...
Platoon Leader: High Command Mod 1.3
Created by Jellyfish
Platoon Leader: High Command Mod This Mod, was originally a private mod I made for myself but I have now decided to share it. I always loved the Idea of High Command, but playing it always felt lackluster. As soon as Combat started the Ai Groups became unr...
ROS AI Revive Demo and script v5.1
Created by RickOShay
** MAJOR NEW VERSION ** * Fixed numerous timing, stalling and animation issues * Smoothed the approach anim positioning * Fixed AI driving to incapped position rather than dismounting and running long distances * AI in their own group will return to their ...
SOG AI
Created by Johnnyboy
SOG AI was reviewed by PCGamesN!!! Pretty cool! SOG AI simplifies squad control for any mission where player commands AI. It also makes the Prairie Fire campaign playable and fun for the Single Player. You can also play any Steam Workshop mission or Editor...
VAC Voice Command Training
Created by JojoTheSlayer
Learn how to use VAC voice commands to command troops in ArmA 3. VAC voice commands now also for Arma 3. A repacked profile with tweaks to make it easier and more compactable to use with A3, new training mission via SteamWork Shop or Armaholic and better i...
Unit Voice-overs
Created by Sceptre
OFFICIAL RE-UPLOAD The original author cut ties and removed the mod from the workshop. I will maintain it for now. CURRENT VERSION: 2.0.7 Using NWI's Insurgency voice sound library, this mod attempts to improve the overall experience and bring dynamism to ...
Threat AI To Talk At Gun Point
Created by Benchmark
Second version is out with ACE and extra step! Check it here: https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=2714872905 Just a small scenario that allows the player to extract information from an AI with some "persuasion". Change anything...
[AI] Efficient Info Share
Created by LegendWood
Video 1: EIS mod general feature showcase in singleplayer. Video 2: EIS mod + EP mod showcase in singleplayer. Video 3: EIS mod multiplayer test on dedicated server. Video 4: EIS Radio Dependency Binding feature showcase. General Provide an interface for o...
Extended Morale System
Created by Baigaman
Description Bored of the AI always fighting to the last man, with no regard to their own safety? This mod adds a level of realism to the AI behaviour. The AI will now flee, surrender or make a fighting retreat when morale gets too low. Surrendered enemies ...
=BTC= AI Paths
Created by SombRero
=BTC= AI Paths Ever dreamed of having invisible walking path for your players and npcs? That row of crates to be walkable? Guess this addon was made for you! Engine limitations still apply: AI will randomly fall off: Ask BIS to implement actually working n...
A3 Wounding System - AIS Revive
Created by Pfandgiraffe
AIS - "Alternative Injury System" This revive system is mostly useful if you want to combine it with AI soldiers. Also it will work for SP missions. The goal is to bring more realism, possibilities and importance to the role of the medic's gameplay, withou...
CF_BAI
Created by honger
https://i.imgur.com/3Qd4tiO.gif Original mod has been created by BrightCandle and shared on Github under GNU GPL v3 license. This fork will not be updated, fixed or upgraded unless necessary. ------------ A dynamic AI mod that adjusts the AI sub skills bas...
HumanBots AI
Created by Hitman
Мод имеет две медицинские системы. Первая только для ботов это PiR. Вторая только для Игроков это ARMOR PLATE. в ARMOR PLATE - сами настройте количество здоровья и прочность бронеплит. И Death and Hit reactions тоже настройте сами. The mod has two medical ...
HumanBots AI 2 PiR
Created by Hitman
Мод имеет медицинскую систему PiR. Высокий Реализм. The mod has one medical system PiR. High Realism. Bots as Human. I was use differents mods in one fail. Боты как люди. Я использовал разные моды в одном файле. In addition to AI, there are other mods for ...
Swap Your Weapons
Created by Ibragim
Have you ever had a situation where you want to command your AI partner to fire a sniper rifle or a launcher, but you understand that it is better for you to do it yourself? Now you can take the weapon from your partner's hands and do it yourself! Descript...
HCC - High Command Converter 1.5.5
Created by Igitur
HCC - HIGH COMMAND CONVERTER Version : 1.5.5 Author : Igitur Videos : 1. Advanced Waypoints synchronization (v1.3.0). 2. Static weapons, tanks and artillery (v1.3.1). 3. Leading a Platoon (v1.4.1). 4. Convoys (v. 1.5.4). 5. Manoeuvering a Company (1.5.5). ...
Fire on my shot! Engage mode
Created by Ibragim
Description: Do you need your units to open fire at the same second and not wait for the player to scroll with the mouse, select the Open fire order and shout the command? This mod adds a new fire mode in which the group ceases fire and opens it only after...
Drongos AI Fire Support
Created by Drongo
OVERVIEW This mod provides a module that allows AI units to call air and artillery support. The module provides several customization options (accuracy, chance of support being granted, frequency of checks, etc). If Drongo's Air Ops is installed, aircraft ...
Commander Turret Override
Created by Seb
Commander Turret Override FEATURES: - Allows a commander to force the turret of their vehicle to look a certain way - Works for AI, Players or Empty vehicles - Fully signed - Works for modded vehicles - Gunners may lock their turret to disable override. - ...
AI Behavior Modification Core (AI_BM)
Created by Ren
A vanilla-based AI modification mod! ・AI uses explosives appropriately (uses grenades for diversion and GL in CQB) ・RPG launcher is used for anti-personnel and anti-aircraft (carried over from previous version) ・Integrated LAMBS_Turrets and fixed bugs (the...
Auto-Medic
Created by DH
I was checking out Automedic by bardosy http://www.armaholic.com/page.php?id=25534 and decided to make it into a mod. I've chanded the code around a bit and added a little functionality, but the idea is still the same: All AI units that have First Aid Kits...
Better CAS Environment (BCE)
Created by [TW]Aaren
Major Update - Add "CE - RHS USAF HMDs" Compat - New Marking System for cTab (video) - - for ATAK, Tablet, TAD - Sync with Vanilla Map (ACE Compat) - ACE Map pointer Compat /// It may have some changes in the future /// - ATAK - Redo Video Feeds for ATAK (...
foxMod: AI Tweaks
Created by fox
Maxes out skills and abilities for all AI within the player's group, making them more useful in lieu of real players. Also enables usage of IR lasers for all AI within the player's group; they will use lasers when in active combat stance, but not in stealt...
Go Go Go & Move Faster Modes
Created by Ibragim
Update: Added a similar function to the Move menu. Units move faster and do not react to enemy fire. Acceleration stops when the stamina ends or the enemy totally suppresses the unit with their fire. Description: Have you ever had cases when you need to ab...
isky's A.I Skill Tweaks
Created by isky
This mod aims to improve the survivability and overall drag fire fights out for just a little longer. A.I Features: Improved use of countermeasures and smoke grenades Prone Less often (terrain and cover based) Vehicles drive better(avoid having collisions ...
LifeLine Revive AI
Created by Bendy
LifeLine Revive AI *Major Update!! 2025.05.03. Check 'change notes' tab LifeLine Revive AI (LLR) enables AI units to heal and revive, compatible with ACE Medical and vanilla systems. Designed for maximum workshop mission compatibility, it enhances immersio...
LOGIC FSM
Created by angel618
LOGIC FSM ALL LOGIC Menu Open <Hold down "Right Windows key">!!! A considerable expansion of vanilla LOGIC: Artillery is the most formidable weapon. Artillery fire is opened automatically, in the presence of reconnaissance data - from aircraft, helicopters...
Smarter Tanks
Created by {RP}Alan
This is Alarm9K´s smarter tanks mod. This mod has been brought up to date with the addition of the: 1. X66 Mammoth tank. 2. Bourne's armoury Challenger and Abrams tanks. 3. Red Hammer Studios USSR and USA mods. 4. Bundeswehr mod (BW mod). 5. CUP vehicles. ...
Tova's AI improver
Created by Tova
A bunch of AI edits I use so my friendly AI is better and smarter :) The mod makes: -Friendly AI more accurate -Friendly AI more resistant -Adds a custom command menu (to breach buildings for instance) Custom menu features : -Breach building -Limit vehicle...