Arma 3
1,087 ratings
ASR AI3
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Data Type: Mod
File Size
Posted
Updated
475.085 KB
Mar 10, 2016 @ 2:13pm
Oct 22, 2018 @ 3:11pm
19 Change Notes ( view )

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ASR AI3

Description
ASR AI3 by Robalo
AI modification for ARMA3

For full info, comments/suggestions, visit https://forums.bistudio.com/topic/163742-asr-ai-3/
Popular Discussions View All (18)
12
Aug 12, 2021 @ 2:33pm
Can you use both asr ai3 and vcom?
Duke of Judea
10
Apr 20, 2020 @ 10:01am
How do i test if mod actually work?
NeverMore
6
Aug 5, 2019 @ 9:32am
Issue with User Config on Dedicated Server
Tojo
308 Comments
Knut Chudney Nov 29 @ 12:23pm 
For those still wondering, ASR still works like a dream. If you're concerned about scenario interference just disable/turn to 0 the radio communication. Works better than Lambs and has much better performance than DCO etc. It's a no brainer to choose ASR
Logo110 Nov 13 @ 8:55am 
Is this discontinued?
Fimpen Oct 27 @ 10:33am 
ASR has always been the best IMO. Never played without it. ASR + ACE = even better.
RunForRest Oct 27 @ 10:14am 
Once in a while one can read comments here and there that this is outdated - COMPLETE BS claims!
Our group uses ASR AI on our servers since at least since ArmA2, maybe even ArmA1, cant remember. And it works like a charm. We use a very "stripped down version" though - many features disabled so mission builders have more control over the AI. Thats why we also never needed to touch something like lambs - ASR AI totally works and is very controlable. U just need to know how to use the AI properly and set up the server properly. The result is almost humanlike behaviour that NOTHING else on the market comes even close to. BUT this requires WORK - u dont just activate and be done with it!
Lelik Oct 24 @ 9:42am 
Because of the mod, units simply skipped many waypoints. For example, bots simply jumped from waypoint 3 to waypoint 16 (again, other waypoints just disappeared). Dude, WTF?
Terminus Apr 20 @ 2:23pm 
Is it me or do tank crews fixate on one target when using this mod? I've witnessed a tank sit in place and get hammered with shells because the target it was looking at was behind a rock
Fimpen Oct 22, 2023 @ 9:09am 
Also, settings for custom units in the userconfig doesn't seem to work. No matter what category I place a unit's classname in, it's locked to "asr_ai_level = 4". I also have filePatching enabled. Still, no dice.
outwardpanicjoe Sep 19, 2023 @ 1:53pm 
anyone have an idea how to keep AI for fixation on helicopters?
Fimpen Sep 11, 2023 @ 10:52am 
Wasn't AI surrendering part of this mod? I seem to recall so. I've seen AI actually surrender, but that was yeaaaaars ago. Is it broken?
badhabit_505 Jul 20, 2023 @ 9:17pm 
Would anyone by any chance know of the Script I would use on the init for the Alive CAS module to disable asr ai?