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Forever ? Regardless of what happens within a short distance or if you drag-drop them with Zeus ?
we check if pathing is enabled in many cases. you can also disable lambs on specific units and even groups.
github page -> wiki -> Variables
https://github.com/nk3nny/LambsDanger/wiki/variables
With the latest update, the AI will suppress empty skies less often, but it still happens. I have a question, can you finally fix this?
I can't figure out what could be causing the AI to do this? Is it really super hard to separate ground targets and air targets, and if there is not a single air target, then forbid suppressing the empty sky?
Just AI-shooting at an empty sky durring the ground fight looks really stupid