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https://forums.bohemia.net/forums/topic/191696-script-ai-detection-test-tool/
for sharing information. we have delays in them. that is from group to group information sharing. The inter group information sharing is something we cannot influence.
I want to support @Zabolotniy and say that AI, sometimes it also seems to me that AI sees through the foliage of trees or through smoke, however, later I justify this by the LAMBS feature in which the AI shares information with its allies (receiving information from allies, not only from self view field) Also I've never seen an AI see through walls.
Regarding AI-information sharing, I would like LAMBS to have a delay setting, after which the AI will share information with allied units. If the AI that detects the enemy will transmit in a split second information to all neighboring units, then this will not be realistic. It takes time to transfer information. In addition, the one AI who sees the enemy can be killed in one second. the dead are unable to transmit information. For these reasons, we need a live AI that has detect the enemy and some delay.
https://forums.bohemia.net/forums/topic/223493-ai-facts-myths-compilation-list/
you are experiencing ai communicating with each other or them hearing you,
yeah that is why we are deprecating them in the next release
@J-Money
Not setting any skill on the ai, just use the vanilla ai skill settings.