Arma 3
681 ratings
LAMBS_Turrets
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Data Type: Mod
File Size
Posted
Updated
36.249 KB
Sep 13, 2019 @ 1:39pm
Apr 20, 2020 @ 2:44am
4 Change Notes ( view )

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LAMBS_Turrets

In 1 collection by nkenny
Nopryl test server 2020
22 items
Description
LAMBS TURRETS
This mod tweaks many turret based weapons (including static HMGs) to increase dispersion, especially at shorter ranges.
51 Comments
[S.C.] Raptoid Sep 12 @ 9:12pm 
Any chance we could get an update that works with ACE realistic names?
Maybe asking a bit much here, but possibly even CBA settings which allow the dispersion amount, or per AI side and with vehicles?
Logic Aug 4 @ 8:51am 
Cow, what game are you playing, because it's not arma lmao
CowboiYEETbop Feb 12 @ 11:33pm 
There really needs to just be a mod to remove static turrets from the game entirely. I've never seen such a horribly implemented feature in my life. Bots just teleport into them from across a room or building and through multiple floors of said buildings. They also have laser trained aim on your person at the exact same instant as they teleport onto the gun. They don't have to take even that small moment from entry to turning it towards you. Its all just instantaneous. That crap alone makes it criminal for them to charge money for this unfinished tech demo in the first place.
Tollonen Jun 26, 2023 @ 6:05am 
@J-Money Sorry for late reply: Look in your arma workshop folder (it should be in your arma 3 folder): ACE3 folder in there, and addons folder under that. There's a file called ace_realisticnames.pbo in there. Either move it or delete it. Hope that helps.
J-Money Jun 19, 2023 @ 9:00pm 
sadly this mod doesn't work at all... not for vehicles, not for turrets. its a bummer, because any AI can just laser beam you.
J-Money Jun 17, 2023 @ 2:43pm 
can anyone make a compat for RHS? desperately need this mod to make my game playable.

VCOM and Lambs danger make the turret gunners terminators.
J-Money Jun 17, 2023 @ 1:13pm 
Tollonen, can you explain how to remove that ace_realisticnames?
i need these to work with RHS, because right now theyre just laser beaming us.
nayD Jun 6, 2023 @ 10:43am 
Is there any way to tweak this mod? I love it, but I would want to personalize it a little further if it is possible. :)
Tollonen Jun 2, 2023 @ 4:42pm 
just as a heads up for anyone using this and not seeing the effect: if you use ace, ace_realisticnames.pbo changes (and seemingly often breaks) the names of weapons and vehicles, therefore making this mod null and void except for maybe vanilla. Removing realisticnames makes the dispersion functional at least in CUP vehicles and MGs.
Engi May 9, 2023 @ 7:54am 
Is it compatible with Antistasi?