Stellaris

Stellaris

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Jinx's [3.3+] Compatible ̶D̶i̶c̶k̶ (Libra) Collection (117 Mods)
   
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Description
Even more mods have been added to this collection, (Version 6) Everything here should supply a better experience, although cosmetic changes are limited. Everything seems to work together if you don't screw up the ordering.. I recommend keeping as close to the order of this list where possible.
Good luck and enjoy.

Recommendation: If your looking to download most/all of these mods I recommend playing max difficulty, scaling off if your really looking for a more challenging campaign.

PS: If you like the collection or any of the mods here then do leave a like and go show the corresponding mod maker(s) some love, it goes a long way. (Kisses optional)
Items (104)
!!!!!No AI Biologic Ascension
Created by flyinghamster
Currently brain-dead AI creates sub-species in EVERY SINGLE TIME, if AI has access to advanced gene modding. It just keep gene modding forever, not only creating massive lag through massive lag by job-selector calculation due to having too much sub-species...
!!!Universal Resource Patch [2.4+]
Created by Narvindar
Updated for 3.*.* Patch to display the added strategic resources from different mods. For Stellaris +2.4.* Thanks to the new launcher the order in which mods are loaded is changed, if you have trouble getting the mod to work try moving it to the bottom, di...
~~Ariphaos Unofficial Patch (3.13)
Created by Ariphaos
AI • Bugfix • Mod Support • Performance This mod corrects several hundred issues in vanilla Stellaris. The game is faster, the AI is smarter, mods are better supported, and fewer bugs will be encountered. https://ariphaos.com/images/Ariphaos_Patreon_Small....
!!Universal Modifier Patch (3.13.*)
Created by jasonpepe
Fix the modifier issue after the 2.2.6 update. With the release of 2.2.6, once again, Paradox fools buried countless of mods and modders into the abyss. This fix mod brings the missing modifiers that existed in 2.2.0 to 2.2.5 back to life. (via overweight ...
!-Separate Relics Activation-!
Created by DrBLOOD95
Compatible with 2.4.X ✔️ https://i.imgur.com/ilmZlI8.png INTRODUCTION Hey guys are you somehow frustrated by that limit only allowing you to active one relic at a time ? Then you have come to the right place https://i.imgur.com/4FuU1Y4.png FEATURES The fea...
18 Building Slots [3.12.x]
Created by Clamor_S
3.12.x ready Added 6 more building slots (18 in total) with planet view adjustments. This mod changes planet view and is incompatible with any other mod which changes this part of UI. If it is set prior to other UI mods this mod will overwrite any changes ...
3.1.x | Xenonion News Enclave
Created by PolarisWasInDenial
**I have tested this with 3.1.x and have not seen any issues; please do file bug reports if you get a crash with any DLC.** "Xenonion is an award winning pan-galactic news organization, and Stellaris' most trusted news source - according to four of the fiv...
A Deadly Tempest [3.13.☠]
Created by FirePrince
/i.imgur.com/QV4FTm5.png Ever wanted to be able to shut down access to the L-Cluster while an Awakened Empire, Horde, Crisis, or some other empire threatening you is ongoing? Just want to be Tall but isolated in the L-Cluster? Ever wished that the Gray Te...
Active Migration
Created by Steintim
This mod changes the conditions under which a pop can migrate to make the entire system less based on just moving unemployed pops to planets with jobs. In exact terms these changes are: Pops will only migrate from worlds with more than 10 pops. Unemployed ...
Additional Traits
Created by Granhyt
Stellaris is a game with infinite possibilities and an infinite potential. So why not start by adding more species traits to your game, for a more diverse galaxy ? This allow you different options and more varied handicaps .. and advantages. One of the obj...
Advanced Space Production (discontinued)
Created by Agress0r
Mod updated and optimized for version 3.3 ✔️ Not achevement compatible ❌ and I do not give a guarantee for work with versions below 3.0 https://i.imgur.com/fVVaDCS.gif ‼WARNING‼ ️ ⚠️The mod is at the testing stage (I'm still adjusting the values of random ...
Aggressive Crisis Engine
Created by OldEnt
Aggressive Crisis Engine (ACE, ACEMOD) is a collaborative Stellaris mod with new crisis AI and a great amount of crisis improvements. a.k.a. crisis is fixed --- Save compatible. --- I am stepping back from modding. If anyone wishes to take it over I highly...
AI No Habitats
Created by Azona
This Mod is no longer updated untill or if I ever return to Stellaris but I would not get your hopes up. If anyone wants to continue and update any of my mods are free to do so and all I ask is little credit where credit is due as I always did to orginal m...
Alex Gameplay Changes
Created by AlexNidhogg
A collection of Quality of Life features as well as a bunch of new traits, civics, origins, and a new ascension perk. Gameplay Changes Galactic Council cooldowns are significantly faster. Leaders' max level is increased to 20. Everyone gets 2 additional st...
All Anomaly Spawns
Created by Ariphaos
This is a simple mod that removes the null spawn chance from the ten (as of 3.10) non-AI anomalies that have it, so it will never silently fail to spawn. Some of these are pretty tame (I'm not sure why two of them are even so restricted), but four of them ...
All Caravaneers
Created by davfrs
Now coded for Stellaris 3.4.5 In vanilla, there are three Caravaneer fleets: Numistic Order, Vengralian Trium, and Racket Industrial Enterprise. However, only two of the three will spawn in a game. This small mod modifies the "megacorp_caravaneer_init" sys...
All Crises Happen
A simple mod which allows every crisis to happen in a single game. This includes War In Heaven, the Great Khan, and the L-Cluster. Modifies: Several different events accross the crisis_event files crisis_trigger_events.txt distant_stars_events_3.txt fallen...
All Enigmatic Technologies (Clean)
Created by jonjowett
I am no longer maintaining my Stellaris mods and, as a result, they are probably incompatible with the latest release. If you want to use my mods as the basis for your own, you are very welcome to do so. --- This micro-mod grants you the ability to researc...
All Unique Systems
Created by M4st3rM_
Have you ever wanted to see all the special solar systems the game has to offer, but been frustrated by the RNG? This mod guarantees that all unique solar systems will spawn, including both Distant Stars and Leviathan systems, as long as you own the releva...
Arcane Institute Fix
Created by Agarast
In the current game version, Paradox broke the "on_destroy" trigger for buildings. That caused a bug in Guilli's new planet modifiers mod, where you couldn't rebuild your Arcane Research Institute if you destroyed it. This mod is a workaround to let you re...
Archaeology Story Pack
Created by XVCV
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v3.9.* Compatible https://i.postimg.cc/yNgJTMGr/1.png A year ago, there was a contest to make archaeology event mod in my community. This mod is made as a reward for the contest. It adds 19 archaeol...
Armies for Alloys and Food
Created by unlomtrois
Have you ever thought that hiring armies for minerals is a quite silly? Like, are we living in the Stone Age? Wouldn't it be more interesting to hire them for alloys and food? And then also spend ......
At War: Advanced Ship Sections (3.8.*)
Created by Ambit
This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support. Other languages Im currently only updating english Localisation. I can be reached in the discord when some...
At War: Better Admiral Experience (3.9.*)
Created by Ambit
This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support. Other languages Im currently only updating english Localisation. I can be reached in the discord when some...
At War: Carrier Improvements (3.9.*)
Created by Ambit
This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support. Other languages Im currently only updating english Localisation. I can be reached in the discord when some...
At War: Defense Platform Longevity(3.9.*)
Created by Ambit
This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support. Other languages Im currently only updating english Localisation. I can be reached in the discord when some...
At War: Planetary Cannons (3.9.*)
Created by Ambit
This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support. Other languages Im currently only updating english Localisation. I can be reached in the discord when some...
At War: Starbase Improvements (3.9.*)
Created by Ambit
This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support. Other languages Im currently only updating english Localisation. I can be reached in the discord when some...
Automatic Pop Migration (3.8.*)
Created by Ambit
This mod is a continuation of the original, created by The Dadinator, following his expression to discontinue support. Original Mod Original Description (links culled to avoid misdirection): =================================================================...
Awoken Empire Border Access
Created by Nobody
Are you tired of awoken empires trotting around your empire sniping random ass systems? Are you sick of opening the L-gate only to have some mid-life crisis ♥♥♥♥ yoink terminal egress and cuck you out of those dank nanites just because they somehow already...
Banned! (3.1)
Created by AlphaAsh
When suppressing a faction just ain't good enough This mod adds the ability to ban factions that aren't supporters of your government ethos. For example, a militarist government cannot ban the militarist faction. You must suppress a faction before you can ...
Beautiful Universe v2.0
Created by Avel
This mod changes vanilla skyboxes and brings more beauty to the game. As references were used NASA photos, EVE Online skyboxes, and various digital art. Compatibility: - Use it with any other mod freely and no fear. If you are using mod Real Space subscrib...
Better Ether Drake Trophy Relic
Created by Play For War
This mod gives a moderate buff to the Ether Drake Trophy Relic. The Ether Drake Trophy originally only gave +10 unity as a passive effect, and once activated gave +10% pop happiness, which isn't exactly transcendant. This mod adds a +15% to unity empire pr...
Better Prethoryn Queen Relic
Created by Play For War
This mod buffs the Prethoryn Queen Relic quite significantly. The Prethoryn Queen Relic originally spawned a small 8.9k (with no modifiers) prethoryn fleet, which, given the fact that getting it required at least some fighting of the enormous prethoryn fle...
Buffed Surveyor
Created by titanopteryx
Adds Zro and Living Metal to the pool of resources the Surveyor Relic draws from....
Caravaneer Buffed
Created by Kontol X Memek
non steam version: https://mods.paradoxplaza.com/mods/33530/Any Just a mod that SIGNIFICANTLY, RIDICULOUSLY, LUDICROUSLY, HORRENDOUSLY, STUPENDOUSLY, EXTREMELY, INARGUABLY, HILLARIOUSLY BUFFS OUT the caravaneers... not sure if this is a good idea or not ho...
[3.12] Claims Decay - Dynamic Diplomacy
Created by Toaster
Version 3.12.* Ever been unable to invite a long-term associate to join a federation because of a war they had with a member 200 years ago? Can't form a federation in the first place because you took a system someone wanted of a mutual enemy 100 years ago?...
Colony Designation: Ecumenopolis Commercial
Created by corsairmarks
Overview Tired of your city-planets not being top-tier trading hubs? Then this mod is for you! This mod adds an "Ecumenopolis Commercial" colony designation that boosts the build-speed of commercial buildings and commercial arcologies by 25% and overall tr...
Compatible Erudite, Cyborg, Psionic and Brain Slug Traits
Created by Q
Out of date? I recommend Leader Traits: All Eligible Species Traits. Cyborg, Erudite, Psionic and Brain Slug traits all playing nice together. This doesn't modify ascendancies or anything, so you still need a mod that lets you combine them. I recommend Bet...
Deassimilate Machines
Created by corsairmarks
Overview Ever been disappointed at all the wasted Pops when you conquer or integrate a Machine Intelligence? This mod is for you! Now you can de-assimilate the Machine Units into Robots once you have discovered the Positronic AI technology. This mod also f...
Deassimlated Machine Worlds
Created by corsairmarks
Overview Have you ever conquered a Machine World as a regular empire? Or perhaps you ended up with one after integrating a machine subject? The build-in Replicator job is not usable by regular empires - so this mod set out to fix that. However, instead of ...
Downscaled Ships
Created by Kondi
Compatible with 3.2.* Compatibility patches: DLC: -Aquatic ship set DLC Mods: -AI ship set. -Sins of the Prophets. -EAC: At War Patch Graphical mod only. No gameplay changes. This mod fixes a couple of problems with the default visuals: Fleets are too tigh...
Dynamic Political Events
Created by Caligula Caesar
Описание мода на русском языке (Russian Description) Descrição do Mod em Português (Portuguese Description) Chinese Version Stellaris empires lack life. It often does not feel like one is leading a stellar empire with real citizens whose opinions matter. I...
Endless Frontier: An Event Mod
Created by mzilli
Endless Frontier is an event mod that adds dozens of new anomalies, events, archaeological sites, and more to the galaxy, adding tons of new content to your Stellaris games. Some of these are harmless fluff and world-building, some are moderately useful, a...
Engineers of the Void
Created by Skogen
This mod is pretty much a standalone version of the "Space Engineers" ascension perk from Unique Ascension Perks , but without the special project to make a defensive citadel anywhere. The ascension perk now also requires Mega Engineering to be researched....
Ethics and Civics Alternative - Redux
Created by LordOfLA
This started out as a rework of my edit and fix patch for Petruxa's original mod Ethics and Civics Alternative. However, I ended up touching so many files I was only a few short of re-publishing the mod, so that's what this is. This is standalone from Petr...
Ethics Evangelism
Created by starchitec
A New Diplomatic Stance Think your fellow federation member should lighten up on the whole slavery thing? Want to show the light to your materialist rival? Or at least stir up some trouble amongst their populace? Now, through the wonders of persuasion and/...
Expanded Espionage and Diplomacy
Created by Tovius
For Stellaris 3.13 This mods adds various features and events centered around diplomacy and espionage. Major features include more varied opinion modifiers, new resolutions and operations, and the ability to form the Galactic Republic. Feature List Diploma...
Expanded Gestalts: Forgotten Queens
Created by Complex
https://i.imgur.com/85HPEwW.png Hive Expansion Pack - New Mainscreen - 4 New Rooms - 2 New Origins - 8 New Civics - 2 New Planet types - 6 New Ascension Perks - 4 New Personalities - 4 New Portraits - New Advisor - New Sound Effects - New jobs - New events...
Extragalactic Cluster Start
Created by Draconas
Start in an Isolated Extra-Galactic Constellations This mod takes the excellent constellations from Extra Galactic Clusters and makes it possible to have any of them as a starting location for your civilisation (Note only the Constellation, not the content...
Faster Galactic Community
Created by Kalani Ball
Description I personally love the Galactic Community, but at times it can be painfully slow. To solve this problem, I made a mini-mod that speeds up how fast the Galactic Community goes through its "Cycles" (the Voting Session and Session Recess combined),...
Five Civics Points
Created by AngleWyrm
Gives five civics points for race creation for Stellaris v3.x With mods that add more civics there is also a need to increase the number of civics a species can have. Works for player and AI. Load Order Place below all your civics mods ...
Galactic Market Foundation Tweak
Created by nighthawk
Are you tired of small empires establishing the galactic market within their borders? - Then this is for you! Empires with higher trade income are now even more likely to host the galactic market! As of Federations, the base game included a small deliberat...
ABANDONED - Gigas Stellar Manipulation
Created by Quollveth
This submod for Gigastructural Engineering adds new systems centered around collecting and using stellar plasma to manipulate stars to a much higher degree https://i.imgur.com/3TmSDCY.png https://i.imgur.com/bdemgG0.png With a new ascension perk called Ste...
Gigastructural Engineering & More (3.13)
Created by Elowiny
https://i.imgur.com/nx8tZI4.png Do you like megastructures? I sure do! This mod aims to expand on the concept of megastructures by adding more megastructures you can build, with a wide range of effects, and sizes ranging from large space stations to system...
Grand Custodianship
Created by CursedAuroran
3.0.* compatible Grand Custodianship For as long as the custodian has been around there were questions. Questions about increasing the power of the custodian. Now, they shall be granted to their fullest extent. What this mod adds It adds an option for the ...
Guilli's Planet Modifiers and Features
Created by Guilliman
https://i.imgur.com/v0c7ibh.png Guilli's Planet Modifiers For version 3.12+ of the game. A big content expansion mod focusing on Planetary Modifiers. With hundreds of modifiers and lots of content that interacts with them. DLC's not required though some fe...
Guilli's Technologies
Created by Guilliman
Guilli's Technologies For version 3.7/3.8/3.9/3.12+ of the game. Compatible with all DLC. DLCs not required. Compatible with all mods. English and German Localisation 125 new technologies Vanilla-like technologies Some rare technologies Some gestalt, hive ...
Guillified Precursor Story Pack (Compat Patch)
Created by Ishmael Tibbs
If you're like me, you love the Precursor Story Pack. If you're more like me, you also love Guilli's Planet Modifiers, and the precursor stuff it adds. If you're a lot like me, you're probably annoyed by the fact that the precursor systems added by the sto...
Higher Influence Cap
Created by Alphasaith
Raises the Influence Cap from 1,000 in vanilla to 1,000,000. Unless Paradox changes something substantial about how the resource caps work, this mod should always function, even when marked as "outdated" by the launcher. Known Bugs (as of 3.2) * When above...
Imperial Projects
Created by Smug
Compatible with Stellaris 3.2 OUTDATED Imperial projects adds 5 Emperor tier megastructures, each unlocked through the galactic empire Unleash a lethal bioweapon on your unruly subjects, infuse the hyperlane network with the anguished screams of zro dosed ...
Improved Transport Ship Behaviors and Transport Upgrades!
Created by Chirumiru ShiRoz
NOTE : This mod adds only transport-related techs. Anything else you see on the image previews are from other mods!! "Improved Transport Ship Behavior and Transport Upgrades" Pilot : OMG! There's a corvette incoming....WHAT DO I DO??? WHAT DO I DO?? I AM P...
Infinite Reliquary (3.4.*)
Created by Red-Eyed_Gelynome
For Stellaris 3.4.* This mod is the same as the old "Infinite Reliquary" mod posted here at the workshop. I just updated it to the latest version. Features: -Lootboxes every 15 days (It's not really infinite but a limit of 1000 lootboxes. I set it that to ...
Legendary Worlds 3.2.x ONLY
Created by Kyllian
3.3 update here will be avaiable soon, updated by original author Legendary Worlds 3.2.2 Updated with the kind permission of the author. Original mod here: https://steamcommunity.com/sharedfiles/filedetails/?id=1373224279 Updated Planetary Diversity compat...
Light Borders
Created by Agami
Makes borders more transparent and thin. Achievement-compatibe. The mod also: - removes star pins - slightly raises borders - doesn't highlght borders under nebulas Alternative versions: - with star pins: https://steamcommunity.com/sharedfiles/filedetails/...
[3.12] Loyal Subjects Have Nothing to Fear (From the Colossus)
Created by Toaster
Version 3.12.* Federation members and associated are perfectly OK with you cracking enemy planets. Your vassals, however, are not. This mod fixes that, by editing the world-cracking/assimilating/pacifying/etc. script to give your loyal subjects the same bl...
Magnum's Mods - No Piracy
Created by Magnum
Updated to version 2.6.* (Federations) Disables the complete piracy mechanic. Even on trade routes. This is savegame compatible. However existing pirates stay spawned. And piracy on trade routes persists until you reduce it to zero....
More Events Mod
Created by Malthus
COMPATIBLE with Stellaris 3.13.* Are you looking for more action and interesting events to show up while you are doing your day to day enslaving and conquering business? If, like us, you find the mid to late game a little lacking of interesting diversion, ...
More Insults
Created by Hong Meiling
Compatible with 3.12 "You wouldn’t dare!" Ever wanted to deliver some burns the strength of a thousand burning suns to some star slime? Wish to tell that fanatic spiritual moron next door that their god doesn’t exist? Tell some pacifist coward that they de...
More Orbital Deposits
Created by Cian
This extremely simple mod increases the rate of orbital deposits simply by reducing the chances of null deposits. Less chance of no deposit means increased chance of everything else to be there, but the balance of what that something is stays the same. It ...
More Origins Mod
Created by Malthus
This mod adds multiple new origins to the game, most of which are once per galaxy and may appear in randomly generated ai empires if all conditions are met. List of content: by Malthus: A House Divided You start out with your two starting colony targets al...
Music - Merged
Created by Artem Volk
Concealed Judgement Gaming Community Presents: Music - Merged A large collection of music mods merged into one to reduce clutter on the stellaris mod menu: Civilization beyond Earth Music Mass Effect Music Steven Wright's Music Mod Star Trek Music...
Music Pack
Created by Fyren85
Some new music for your space conquering. The tracks i choose fits perfectly into the space genre. Ironman/Achievement compatible. 105 Tracks at the moment. Maybe i will add more when i have the time. Mod is compatible with other music mods, if there are n...
No Influence Abandon Planet
Created by Septus
No Influence cost for resettling the last pop to abandon a planet. Energy/unity cost unchanged. Note- Previously this mod also removed influence cost to resettle any pop but as of 3.4(Cepheus/Overlord) this was changed to Unity instead which is not removed...
No More Charging Battleships Or Titans
Created by BurningRaptor
Why Do I Create This Mod Recently when I came back to play Stellaris, I noticed that there is ALWAYS a single battleship charging forward like a fool, leaving others behind. If there's a titan, then it is its turn to charge. See the following pic. https://...
No More Exclaves
Created by MrFunEGUY
I was tired of seeing single, isolated systems that weren't attached to any part of their home nation. Pre jump drives, this is an untenable situation. How can the starbase get supplies if all connecting hyperlanes are controlled by someone who doesn't let...
Origins Extended
Created by QUENTOPOLIS
Last updated for Stellaris version 3.6 ("Orion" update). Next updated delayed. Due to a change in material circumstances, I am currently unable to work on updating the mod. The re-write update is therefore postponed indefinitely. If anyone wishes to work o...
Pinwheel Galaxy
Created by Agami
Play in a real galaxy, Messier 101, or the Pinwheel. Achievement-compatible. Mod adds: - background texture visible from the start of the game - dust texture - golden nebulas - subtle particle effects in the core and the middle of the galaxy Purple version...
Planetary Curios
Created by AnnaLerahk
https://i.imgur.com/zZsBis2.png Planetary Curios For version 3.10+ of the game. Compatible with all DLC. DLCs not required. Compatible with most mods. https://i.imgur.com/RF9zfDA.png What does this mod do? 8 Brand new dig site chains! 2 new relics! A new s...
Planetary Wonders
Created by Namfoodle
For Stellaris: 3.12.* Adds many new Planetary Wonders, with custom icons, images and events. Wonders are buildings that take up a district slot, a lot of resources and time, but provide many jobs and bonuses. Only one allowed per planet, more can be unlock...
Precursor Story Pack
Created by XVCV
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v3.9.* Compatible https://i.postimg.cc/yNgJTMGr/1.png There was an ancient civilization before us... this is their story. This mod adds 3 precursor stories written by the community members. This is ...
Proactive and Mobilised AI
Created by Carniak
Compatibility Notes This mod changes only "common\defines\00_defines.txt" Based on this, please note the following: Glavius Ultimate AI: Currently, the Glavius Ultimate AI mod includes an unmodified "00_defines.txt" file. This will unfortunately break any ...
Robot Rights
Created by Ratzfatz
This simple mod allows xenophobic empires to give their robots full citizenship and allow them to participate fully in the armed forces. They no longer consider their own creation as "too alien". This mod affects the following files under Stellaris/common/...
Sensor Expansion
Created by Ariphaos
This is a simple mod that makes sensors fail at seeing into or out of more systems than just nebulae, space storms, and sealed systems / the L-Cluster. It also adds sensor jamming and a (very late game) way to breach it. As of 3.13, it also reduces sensor ...
Slower Slave Market
Created by sussy baka
NOTE: According to the 3.3 patch notes, the "AI will no longer instantly buy ever single slave pop on the slave market". Hopefully, this should mean that this mod is now obsolete! As such, I'll be keeping this mod on 3.2. for now. However, for versions 3.3...
Species Diversity
Created by Dillyo
Description "Why should Lithoids have all the fun? Why don't all the various kinds of species have traits unique to themselves?" If you too have had these thoughts, this is the mod for you! 74 brand new traits for modifying species based on the species por...
Starbase Solar System Exploitation
Created by Draconas
Starbase Solar System Exploitation (3.13) A small mod for enhancing starbases so they can provide a greater economic boost to your empire and have a greater impact on the planets in system, inspired by some of the features of Stellaris Immortal. Each one i...
Storypack: The Nyblax and the Collector
Created by Complex
https://i.imgur.com/tUsp6jp.png Storypack! Digsites! Relics! Midgame Crisis - 2 New Midgame Crisis: The and - Lots of custom new events - 6 New original digsites - 7 New relics - Custom initializing empire to interact with - Unique mechanics for relics - V...
Susvassals: release capital
Created by Reyzel
Should be compatible with 3.5+ The sector/subject system is absolutely SUS. You want to release a vassal with specific borders? Well Paradox says "you out of your luck idiot, everything within 4 jumps gotta go too, take it or leave it!" This mod is very si...
Technology Ascendant
Created by starchitec
Dynamic Research Have you ever felt technology across the galaxy was too equal? No one rising to the top in a certain field, but lagging behind in others? Do you miss institutions from EU4? I know I do. This adds thirteen breakthrough technologies, one for...
The Great Khan Expanded [3.13.☠]
Created by FirePrince
Ever felt like the Great Khan doesn't really do anything great? Then this mod is for you! Prolog This is a continuation of The Great Khan Expanded (2.7) by Kinneyj47. It has been completely overhauled and extended, several fixes, compat, +built-in Crisis M...
[Deprecated] The Zenith of Fallen Empires 3.0
Created by Kolyn
The Zenith of Fallen Empires 4.0 is now LIVE They were promising once. The big-eyed, fluffy primitives that pleased our ancestors were uplifted, in hopes they would contribute to galactic community that we built. But all things must end. Our ancestors were...
Tiny Outliner v2
Created by Ivam
Compatible with version v3.8.x. **THIS MOD WILL NOT UPDATE ANYMORE.** YOU CAN USE SOME ALTERNATIVES LIKE: https://steamcommunity.com/sharedfiles/filedetails/?id=2948301103...
Titan Hangars
Created by jonjowett
I am no longer maintaining my Stellaris mods and, as a result, they are probably incompatible with the latest release. If you want to use my mods as the basis for your own, you are very welcome to do so. --- This micro-mod adds hangar ship sections for tit...
Traditional Thinking (3.1)
Created by AlphaAsh
New Tradition Tree Choices This mod provides eight additional tradition trees, each restricted to particular ethics. Compassion - Pacifists Culturalism - Xenophiles Discipline - Authoritarians Introspection - Spiritualists Prowess - Militarists Realism - M...
Unlimited Precursors
Created by Hibiki_RT
This mod removes the limitation that the event chains of Precursors can be triggered only one in each game. Updated:Reduce cooldown of artifact precursor clue actions from 1800 to 180. The Baol or Zroni Precursors sites will spawn at once if the planet is ...
Venture Politics
Created by hanson825
Expands gameplay options for Megacorps by adding a dozen new civics. Designed to help Megacorps play up their advantages in trade value generation while remaining balanced with standard empires. New Civics You can see the ingame descriptions in the image a...
Very Soft Hyperlanes [deprecated]
Created by Agami
The mod is no longer needed, you can change hyperlane transparency in the settings. I won't be updating it. Makes hyperlanes barely visible. Made mainly for recording timelapses. I'm not sure you can comfortably play with it....
Void Dwellers traits fix 3.0.4
Created by OldEnt
Stellaris 3.0.4 only. End Of Life. Void Dwellers will no longer receive negative trait when settling Ring World or custom habitats from supported mods: Planetary Diversity - Planetary Habitats Starborn: Improved Voidtouched Dyson Swarm - colonizing space V...
What Does This Tech Unlock (WDTTU)
Created by lyra_tcm
When looking at what techs to research it can be a pain to decided what techs you need to reach your to your intend techs or just wanting to know what other techs a tech unlocks, this mod allows you to check that with out having to bring up a full tech tre...
Ziaskehorn: an Ancient Relics Story [DEPRECATED]
Created by QUENTOPOLIS
A new archeology story, digsite, and special relic! Description This is an original story for Stellaris told via the the previously brand new digsite mechanics introduced in 2.3 "Wolfe" and the Ancient Relics storypack. The story includes a special relic e...
Zoom Out (lvl 3)
Created by Agami
Zooms out further when you leave a system. Default zoom level is 1, this mod changes it to 3. NOT compatible with achievements....
Music of the Old Republic Era
Created by Bosmeri
Music of the Old Republic Era A collection of music from the Jedi Civil War through the Great Galactic War! This mod is a collection of tracks that act as an add-on to the soundtrack already in "Legacy of the Old Republic" but can be used independently as ...