Stellaris

Stellaris

2,470 ratings
Downscaled Ships
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4.142 MB
May 18, 2016 @ 1:18pm
May 14 @ 6:28am
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Downscaled Ships

Description
Compatible with 2.7.*

Graphical mod only. No gameplay changes.

This mod fixes a couple of problems with the default visuals:
  • Fleets are too tightly packed and ships often clip through each other. Once you have a big and especially if you have allies, you can't even tell one ship from another. Not to mention the far bigger mess that two large fleets crashing into each other creates. Downscaling every ship type fixes this.

  • You don't get a proper sense of capital ships and escort ships because the scale between ship classes increases more or less linearly and corvettes for example are just too big compared to battleships. This mod creates a clear distinction in scale between corvettes/destroyers and cruisers/battleships.

  • Turrets are scaled down relative to ship sizes to make ships feel bigger.

  • Engine exhaust trails and some weapon effects are scaled down as well.

  • Also rescaled: starbases, habitats, stations, defense platforms and various creatures and objects around the galaxy.

No trails mod: https://steamcommunity.com/sharedfiles/filedetails/?id=886734961

Reporting scaling issues:
-Use the console command "tweakergui mesh.names" in-game and give me the name of the ship model. Any part of the actual ship, just not the turret models.

Compatibility/information:
-Multiplayer: every player needs to have this mod enabled.
-Not achievement compatible.
-This mod is not made for improving performance.
-Mod compatibility: mods that add new ship models need a compatibility fix. Otherwise they will look bigger compared to the vanilla ships. See the list below or search the workshop (not all patches are listed here).

Compatibility patches:
-AI ship set.
-Sins of the Prophets. - updated
-EAC: At War Patch

Requesting additional compatibility patches:
-It's not complicated to make one but it is tedious (see the tutorial here). I recommend making one yourself by looking at how the other compatibility patches were made. I may create one every once in a while (when I'm bored and I feel like creating one as long as the patch doesn't require a lot of work) but I will not actively create patches for every ship mod out there.

Change log:
10/12/2017: fixed oversized ship preview images
23/02/2018: rescaled titans, colossi, starbases
24/02/2018: rescaled mining/research/terraforming/observation stations, defense platforms, pirate ships and stations as well as other neutral things around the galaxy, laser beam width
15/12/2018: fixed L gate builder ship sizes

Donations: http://www.paypal.me/chondrite126
Popular Discussions View All (6)
11
May 20 @ 12:21am
Revert change?
Otto von Bismarck
9
Jan 21, 2019 @ 8:43am
Compatibility patch for Star Wars Ships.
DoorMatt
2
May 8 @ 7:26pm
Asari Civilization ships patch?
Starkiller
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836 Comments
lolic_lol 10 hours ago 
Thanks, works perfectly in 2.7.2.
Caramellol May 26 @ 10:17am 
Doesn't seem to be working for 2.7
GoldenGod48 May 22 @ 10:01am 
Do you still need the nsc patch or does this mod now have built in compadability? I only ask because the nsc patch hasn't bee updated in about 2 years and it is not group with you other patches up in the discription.
Amaranth May 21 @ 2:47am 
Nice Mod. Does anyone know a Mod to seize down stations as well? Will this be part of the mod in the future?
xTRACKERx May 17 @ 12:36am 
needs 2.2 the launcher says :(
KingSwaga86 May 16 @ 9:11am 
Leon
I assumed it was abandoned because of all the people in the comments with their problems. I should've read the description first lol.
Jarn May 14 @ 12:16pm 
No, it doesn't help with lag, it just reduces the amount of clipping between ships, battleships/titans in particular.

Also, to those of you who whinge about updates, keep in mind that the latest patch was released in the middle of a regular work week, not all modders do have the time or energy to just jump in and start bug-hunting after work. Just chill.
ZombieKiller8989 May 14 @ 9:55am 
So ive never tried this mod, does it also help reduce the endgame lag?
Leon May 14 @ 7:55am 
lol "given up" it's been barely two days, chill. Anyway, great mod, makes the ships look less like toys and more like ships!
KingSwaga86 May 13 @ 8:49pm 
So since I assume you have given up on this, would you be willing to let other people take over? I don't know much about modding but I can learn and at least attempt to try to manage this mod.