Stellaris

Stellaris

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Items (63)
(dead mod xd) Traditional Trees
Created by edri
THIS MOD WILL NEVER BE UPDATED, STOP ASKING. Do you want to have a more classic tree for traditions? Do you feel like the vanilla tradition system was a serious let down? This mod might just be for you as it redoes the entire tradition system to feel more ...
!!District Overhaul
Created by RevansSchatten
District Overhaul 2 has just released, make sure to download it here Have you ever thought that nearly every planet is the same (except some special ones), well this mod will change your gameplay of Stellaris forever. Why should you be able to farm on a de...
!!Lots of Traditions - AlphaMod Patch *Read Description*
Created by Thane-Stus
Several changes made to !LoT have made it so this mod is no longer needed for !LoT to be compatible with AlphaMod. As such this mod will no longer be updated. My Other Mods & My Discord Server...
!AlphaMod/GPM CP (2.3)
Created by AlphaAsh
Integrates AlphaMod's hostile habitable planet classes into some scripted triggers in GPM. This should prevent inappropriate modifiers being spawned on these planets. Energy and minerals orbital deposits are considerably nerfed as GPM spawns a lot of addit...
!AlphaMod/MoN CP (2.3)
Created by AlphaAsh
Common sense and balance changes to Masters of Nature's decisions, so you aren't making subterranean developments to habitable asteroids (because you're already subterranean) or molten worlds (because there's way more lava than you can put a cave in), or p...
AlphaMod: Civic Virtues (2.3)
Created by AlphaAsh
Rough and I decided we wanted to make civics a lot more characterful than in vanilla, and to tie them heavily into all the new content AlphaMod brings to the game. We wanted to be excited again when we were creating empires, and surprised again when we enc...
!!Universal Modifier Patch (3.12.*)
Created by jasonpepe
Fix the modifier issue after the 2.2.6 update. With the release of 2.2.6, once again, Paradox fools buried countless of mods and modders into the abyss. This fix mod brings the missing modifiers that existed in 2.2.0 to 2.2.5 back to life. (via overweight ...
Unlimited Megastructure Projects
Created by 苏白@夢璃花
https://imgur.com/BkzMQ3b.gif Description Megastructures were, well, they were awful at the initial release of Utopia, they were just some fancy toys that looks good, and still kind mediocre after several buffs. Every one of them should be a mega project p...
Additional Traits
Created by Granhyt
Stellaris is a game with infinite possibilities and an infinite potential. So why not start by adding more species traits to your game, for a more diverse galaxy ? This allow you different options and more varied handicaps .. and advantages. One of the obj...
! Reworked Advanced Ascension
Created by scroll
Adapting to Stellaris 3.12 This mod is to add new advanced ascensions based on vanilla ascensions 30 new Advanced Ascensions The upper limit of the ascension slot has been increased, which requires UOD series for UI support Future development of this MOD h...
All Unique Systems
Created by M4st3rM_
Have you ever wanted to see all the special solar systems the game has to offer, but been frustrated by the RNG? This mod guarantees that all unique solar systems will spawn, including both Distant Stars and Leviathan systems, as long as you own the releva...
AlphaMod 2.5
Created by AlphaAsh
Open Beta of AlphaMod 2.6 is now live here: https://steamcommunity.com/sharedfiles/filedetails/?id=2036963534 An unofficial expansion for Stellaris https://i.ibb.co/nsYM21J/alm-banner-features.png New ascension perks. https://i.ibb.co/kBbx0JY/am-banner-per...
Auto Auto-Explore
Created by folk
Auto-auto-explore gives all empires the "Automated Exploration Protocols" tech at game start I thought it was sooo silly that I had to wait until late game just to essentially offload and ignore one of the most monotonous aspects of Stellaris gameplay, so ...
Backgrounds+ Combined
Created by QUENTOPOLIS
Updated and working with Stellaris version 3.4 ("Cepheus" update). Features All of the Backgrounds+ mods in a single package. Including: 'Loading Screens,' 'Leaders,' 'Planet View,' and 'Anomalies.' FAQs Is it Ironman / achievement compatible? Yes, this mo...
Banned! (2.3)
Created by AlphaAsh
When suppressing a faction just ain't good enough. This mod adds the ability to ban factions that aren't supporters of your government ethos. For example, a militarist government cannot ban the militarist faction. You must suppress a faction before you can...
Beautiful Universe v2.0
Created by Avel
This mod changes vanilla skyboxes and brings more beauty to the game. As references were used NASA photos, EVE Online skyboxes, and various digital art. Compatibility: - Use it with any other mod freely and no fear. If you are using mod Real Space subscrib...
Bigger Colonies
Created by DrBLOOD95
Compatible with 3.0.X ✔️ https://i.imgur.com/ilmZlI8.png INTRODUCTION This is it guys! Now with Le Guin 2.2 update, the hard code blocking us modders from doing colonies bigger than size 25 has been removed! https://i.imgur.com/4FuU1Y4.png FEATURES When th...
Collection of Flags
Created by Condutiarii
DEPRECATED - No longer works with the new launcher Use new mod Flags in the void...
Colored Progressbars
Created by acideiffel
https://imgur.com/47IMZTx.png https://imgur.com/lpwCT6G.png 3.12. "Andromeda" Ironman / Achievement compatible! https://imgur.com/vvEaGXY.png Comments or suggestions are always welcome! https://imgur.com/C4khN4G.png Load Order (if you play with UI*Colored)...
Creation interface
Created by Spillik
I was always wondering why there is no modification that increasee race creation interface. Modification will help people who use a large number of mods. Changes: Appearance Name List Traits City Appearance Government & Etics Advisor Voice Ship Design In-g...
Crowded World (2.3)
Created by AlphaAsh
Start with a homeworld with too many pops. Adds a new civic that lets you start on an overpopulated homeworld. Expect some major challenges to deal with before being able to benefit from an excess of pops. COMPATIBILITY Built against Stellaris v2.3. No van...
Diverse Basics
Created by Blackfyre
https://i.imgur.com/V3Z5O15.png Stellaris' basic rooms are just that: 'basic'. I've always found them a little uninspiring and bland. Every single empire you encounter talks to you from a similar rectangular room, with a slightly different window, looking ...
Diverse Federation Names for 2.5 (OUTDATED - Updated Mod in Description)
Created by Gloomy
THIS MOD IS OUTDATED!!!!! NEW VERSION FOR 2.6 and above: https://steamcommunity.com/sharedfiles/filedetails/?id=2025732559 This mod extends the Federation Names from the 119 possible Names in Vanilla to a whopping 8742 possible Names. A few examples can be...
Dynamic Political Events
Created by Caligula Caesar
Описание мода на русском языке (Russian Description) Descrição do Mod em Português (Portuguese Description) Chinese Version Stellaris empires lack life. It often does not feel like one is leading a stellar empire with real citizens whose opinions matter. I...
Expanded Stellaris Ascension Perks
Created by Private Feelings
Stellaris 3.12.* /// Intro> This mod adds 45 new Ascension Perks to the game. Designate your planets as Forge Worlds or Garden Worlds, find new deposits and unlock special rare technologies to be discovered. Specialize your empire based on ideology and muc...
Expanded Stellaris Traditions
Created by Private Feelings
Currently non-maintained, see link for alternative version/h1] I currently do not have the time to maintain this mod as thoroughly as I would like. An update may happen in the future, but in the meantime consider this alternative version of it being mainta...
Fleet Manager Rejiggered (2.3)
Created by AlphaAsh
Changes the Fleet Manager UI for Intuitiverlyness I hated the layout of the Fleet Manager so I changed it. Tested on 1920x1080 only. UI scaling set to 1.3. No, intuitiverlyness is not a word. COMPATIBILITY Built against Stellaris v2.3. I don't care if it's...
Gecko's Traits
Created by Superepicgecko
CURRENT VERSION: 1.8 (Updated 7/21/2019!) Uploading on a sunday this week instead of the usual monday as I will be travelling tomorrow. 1.8 includes a couple icon tweaks, namely for wargear traits (biological pops) and reuse of some trait icons for robotic...
Gigastructural Engineering & More (3.11)
Created by Elowiny
https://i.imgur.com/nx8tZI4.png Do you like megastructures? I sure do! This mod aims to expand on the concept of megastructures by adding more megastructures you can build, with a wide range of effects, and sizes ranging from large space stations to system...
Gods and Guardians (2.3)
Created by AlphaAsh
New missions for Observation Posts and related events. https://i.ibb.co/TLqbv6Y/gnggods.png The natives are led to believe that you are their gods. You effectively enslave them from above. Cannot be used if policy disallows slavery. Can only be used on bro...
Guilli's Planet Modifiers and Features
Created by Guilliman
https://i.imgur.com/v0c7ibh.png Guilli's Planet Modifiers For version 3.12+ of the game. A big content expansion mod focusing on Planetary Modifiers. With hundreds of modifiers and lots of content that interacts with them. DLC's not required though some fe...
Guilli's Technologies
Created by Guilliman
Guilli's Technologies For version 3.7/3.8/3.9/3.12 of the game. Compatible with all DLC. DLCs not required. Compatible with all mods. English and German Localisation 125 new technologies Vanilla-like technologies Some rare technologies Some gestalt, hive o...
Homeworld Ethics (2.3)
Created by AlphaAsh
Unique buildings for an empire's homeworld Which can be built is based on the ethics and/or civics of the empire. Each fanatic ethic typically allows the player and AI to build both a fanatic and non-fanatic empire unique building on their homeworld. Each ...
Immersive Galaxy - Nightfall
Created by Dwaine
https://i.imgur.com/vaqbl2C.png http://i.imgur.com/MHQvkfj.png After reading a post on reddit about night lights, and more specifically how bad they look on earth, I decided to give a try at making my own. Working from NASA pictures, I remade the texture w...
Just More Flags (Achievement Compatible)
Created by EdFromEarth
Features: 93 Emblems & 25 Flag Patterns This mod adds a variety of new emblems and flag patterns for use with your custom empires in a slightly different style than the stock options. The included emblems are a monochrome white, similar to what you see on ...
Just More Traits
Created by EdFromEarth
Features: 57 New Species Traits This mod adds new species traits for both organics and robots, expanding the available selection by extrapolating higher or lower level traits that are 'missing' from the stock options. For example, the 2-point 'Long-Lived' ...
Just Name Lists
Created by EdFromEarth
Features: 44 Immersive Name Lists This mod offers new original content name lists that are thematically consistent with the base game. This is not a compilation of other mods nor a copy-paste of names from other sci-fi or fantasy settings, although I've dr...
Just Star Names
Created by EdFromEarth
Features: 6000+ Star Names This mod offers exactly what's in the title--a pool of about 4500 star names in addition to Stellaris' stock list of ~1500 for much more variety in your galaxy generation. It also includes modestly expanded lists of names for bla...
KUROGANE 2.X ships and stations
Created by COLA
         Modeling and textures by Grafxbox              Add new choice to ship appearance.              船の外観に新しい選択肢を追加します。   This MOD is not compatible with achievement.This MOD is compatible with ironman.          実績に対応していません。鉄人モードに対応しています。 https://i.imgu...
Masters of Nature
Created by starchitec
Sky Islands and Subterranean Cities Tired of mastering nature and thinking, all I got was two lousy districts? Well now you don't have to stop at flattening mountains and filling in the sea, you can create underground cities or even build islands in the sk...
More Civic Points [S-02a]
Created by Sovoeon
This Mod slightly increases your civic points. civic picks (vanilla >>> mod): 2 >>> 3 GL & HF Sovoeon -------------------- Check out my other mods: - More Trait Picks and Points https://steamcommunity.com/sharedfiles/filedetails/?id=1407329031 (v1) https://...
More Events Mod
Created by Malthus
COMPATIBLE with Stellaris 3.12.* Are you looking for more action and interesting events to show up while you are doing your day to day enslaving and conquering business? If, like us, you find the mid to late game a little lacking of interesting diversion, ...
My Precursor
Created by starchitec
Never Lose a Precursor System to that Annoying Neighbor Again Tired of doing decades worth of xeno-archaeology to find that fabled First League homeworld, only to find its location and have it wind up locked behind some jerk xenophobe empire with closed bo...
Neutral Zone (2.3)
Created by AlphaAsh
Got border friction you don't want? It's time to make a Neutral Zone! To create a Neutral Zone: Click into a system you own with no colonies. Click on the system's star. Click Decisions. That decision there, use that. Ding. The system will now be part of a...
New Civics and Traits Mod for 2.3.*
Created by ThyronDexter
DESCRIPTION This mod adds a handful of new Government Civics into the game, also adding new species traits. Some of them are simple modifiers that I felt had to be added into the base game as an extension for your empire, and some of them have pretty inter...
PJs :: Eight more Ascension Perks (8)
Created by PrinceJonn
With this mod you will have access to 8 more ascension perks through 8 (very expensive) technologies. I enjoy the limitations of only having a few APs, but I felt like I always picked the same ones over and over again (see screenshot), which didn't really ...
DEPRECATED Extra Civic Slot
Created by PrinceJonn
Deprecated This mod is deprecated and will soon be deleted. Don't worry - the contents of this mod will of course live on in my Game Improvements mod instead....
PJs :: Repeatable Technologies
Created by PrinceJonn
With this mod I am adding a big amount of new rare repeatable technologies. All of them (except 1) will cap at 4 right now. Please discuss with me why it should be more or less! New Repeatable Technologies Efficient Storage Patterns (Increasing our empire ...
Plentiful Traditions 3.x
Created by Abominus [GER]
Welcome to Plentiful Traditions, it wasn't always easy to implement everything Birdy made for 1.9 into 2.0 and further. NOW for the 3.x Please report bugs! :) Works with: Extra perks (addon) Extra Districts (addon) Extra perk spots Civics Advanced Ascensio...
Plentiful Traditions 3.x - Extra Perks
Created by Abominus [GER]
Welcome to Plentiful Perks! This is an addon for Plentiful Traditions. Dependency: Plentiful Traditions 3.x If you use Planetary Diversity Patch for Plentiful Perks and Pl-Di Features: 27 new Ascension Perks (some are for machines only etc. so don't expect...
Potent Rebellions (3.3 currently discontinued)
Created by Caligula Caesar
This mod significantly expands the Vanilla rebellion mechanics to make them a more significant threat to established empires. As it is, rebellions are fairly rare and pose virtually no threat whatsoever to your empire, as the revolutionaries start with hug...
Scientist Level Extension
Created by jasonpepe
SLE makes your scientist folks to the next level! For Stellaris version 3.11+ --- https://i.imgur.com/gCvW7CF.png https://i.imgur.com/sn08cR4.png https://i.imgur.com/4Z8X68t.png --- Compatibility Standalone, no vanilla files altered. namespace = sls global...
Shut Up, We Don't Care! (2.3)
Created by AlphaAsh
For when the AI still can't make up its effin mind. Ding ding ding. The constant ding of crappy AI continuously changing its mind about rivalries, defensive pacts and all that other s h i t I don't care about. Seriously, if I want to know, I'll look you up...
Simple Leader Skill Icons
Created by !TPDespair
A simple mod that changes the leader level icons to tags with numbers on them. Supports up to level 50. This mod does not change the level cap. Ironman and Achievement compatible ...
Stellaris *X* Federated (2.3)
Created by AlphaAsh
Start with one or more additional colonies. The mod adds a new civic, Federated Colonies, to the game. Take this civic and you'll start the game with several additional worlds already colonised and all the issues you'd expect with that (deficits... many). ...
STREGA 2.X ships and stations
Created by COLA
Modeling and textures by Grafxbox Add new choice to ship appearance. 船の外観に新しい選択肢を追加します。 This MOD is not compatible with achievement.This MOD is compatible with ironman. 実績に対応していません。鉄人モードに対応しています。 https://i.imgur.com/hw7KoIl.png Fix turret locator (fix weap...
Technology Ascendant
Created by starchitec
Dynamic Research Have you ever felt technology across the galaxy was too equal? No one rising to the top in a certain field, but lagging behind in others? Do you miss institutions from EU4? I know I do. This adds thirteen breakthrough technologies, one for...
Technology Repeated
Created by starchitec
More Repeatable Technologies Ever reach the late game and wonder if there is more to physics than slight buff to shields or energy weapons? This mod adds enough additional balanced and repeatable techs that you will not be forced to alternate between 4 opt...
The Utopian Dream (2.3)
Created by AlphaAsh
Game-changing Ascension Perks & earlier megastructures. Requires Stellaris: Utopia DLC. EARLIER MEGASTRUCTURE TECH UNLOCKS Several of the megastructure techs can be unlocked by other ascension perks. Enigmatic Engineering unlocks the Mega Art Installation ...
UI Overhaul Dynamic
Created by Orrie
For 3.12.X ✔️ https://i.imgur.com/txc9Oaf.png 📜 Changelog 📜Beta VersionOlder Versions3.11.33.10.4Paradox Mods ⛓️ Mod Compatibility & Patches ⛓️🏗️ Submods 🏗️Can be used in multiplayer, even with players who doesn't use it! 🛠️ Interface Modified 🛠️ This mod ...
Vassals Expanded and Reworked
Created by lpslucasps
For Stellaris 2.4.1 This mod expands how vassals work. It adds 9 new types of subject empires for default countries (1 for each ethics + 1 for hives), 9 new types of subject empires for megacorporations (1 for each civic) and 12 new types of subject empire...
VitesseDL's Expanded Traits
Created by Lylant
Mod Contents This mod adds 108 traits for species. This contains 20 special characteristic traits, 6 basic characteristic traits, 51 ordinary traits in total 77 traits for biological species and 8 special characteristic traits, 2 basic characteristic trait...
Change Shipset
Created by mzilli
This mod adds the ability for players (not AI) to change your shipset via a planetary decision on your capital planet. Plantoid, Humanoid, Necroid, Imperial, Aquatic, Toxoid, Cybernetic, and Synthetic ships only appear as options if the player (or the host...