DBot
Russian Federation
I mod games. [gitlab.com]
I don't accept invites from strangers, even if we played together. / Я не принимаю приглашения от рандомов, даже если мы играли вместе.
I mod games. [gitlab.com]
I don't accept invites from strangers, even if we played together. / Я не принимаю приглашения от рандомов, даже если мы играли вместе.
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Expositor de Workshop
If game tells you that DLib is causing script errors, but the only mention of DLib in the error's text is "lua/dlib/modules/hook.lua", check if the error is reproducible without DLib installed first! Only report if DLib is actually causing these errors. Di
4.752 valoraciones
Creado por - YuRaNnNzZZ y DBot
Expositor de Workshop
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última sesión: 14 MAR
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última sesión: 14 MAR
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última sesión: 14 MAR
RainbowFox 6 MAR a las 7:50 
Ку, найс сыграли, прими в друзья ;3
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dounai2333 6 MAR a las 6:44 
Hi, wanna report a issue in DLib but GitLab doesn't service in China ( https://www.reddit.com/r/gitlab/comments/1hj6ern/gitlab_can_no_longer_service_mainland_china_macao/ ).
So I'll have to bother you here, sorry, I'm gonna make it short.
The "wepselect.lua in DLib" doesn't seems to handle "GM:PlayerSwitchWeapon" hook correctly, so if it returns "true", the code explodes and start to spamming weapon switch request until 2 seconds in real world passes. This is unexpected behavior, it should only trigger once, this spam will cause conflict with other addons. Either "BAHUD" and "4Hud" will trigger this issue.
You can test it by execute commands below and switch to HL2 pistol:

lua_run hook.Add("PlayerSwitchWeapon", "test", function(ply, oldWep, newWep) print(RealTimeL()) if newWep:GetClass() == "weapon_pistol" then return true end end)
ChinezKitty 19 ENE a las 1:01 
ur an h!
❤Neocka❤ 31 DIC 2025 a las 15:18 
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° 。 ° ˛˚˛ * _Π____*。*˚•• ˚ ˚
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˚ ˛ •˛• ˚ | 田田 門| ˚ ☃
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║╔╗║╔╗║╔╣╔╩╗╔╝ ★ NEW YEAR ☆
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etxmv08652 14 NOV 2025 a las 23:49 
👨‍👧🐤