DBot
Russian Federation
I mod games. [gitlab.com]
I don't accept invites from strangers, even if we played together. / Я не принимаю приглашения от рандомов, даже если мы играли вместе.
I mod games. [gitlab.com]
I don't accept invites from strangers, even if we played together. / Я не принимаю приглашения от рандомов, даже если мы играли вместе.
Currently Offline
Favorite Game
2,105
Hours played
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Workshop Showcase
If game tells you that DLib is causing script errors, but the only mention of DLib in the error's text is "lua/dlib/modules/hook.lua", check if the error is reproducible without DLib installed first! Only report if DLib is actually causing these errors. Di
4,778 ratings
Created by - YuRaNnNzZZ and DBot
Workshop Showcase
Recent Activity
13.8 hrs on record
last played on Apr 18
91 hrs on record
last played on Apr 18
381 hrs on record
last played on Apr 17
𝖘1𝖒𝖕𝖑𝖊 Mar 26 @ 8:29pm 
══════════ 🔷⭐⚡⭐🔷 ══════════

🟦✨ Elite Gaming Legend ✨🟦

🚀⭐ Let’s party up again soon ⭐🚀

🌟🔥 Wishing you an absolutely epic day 🔥🌟

⭐⚡⭐ +REP — This profile radiates power! ⭐⚡⭐

══════════ 🔷⭐⚡⭐🔷 ══════════
Excellent Mar 19 @ 1:59pm 
⠄⠄⡠⠺⠁⠄⠄⠈⠑⢦⠄
⠄⡜⠸⢰⡐⠄⠄⠄⠄⠄⣇
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⣼⣿⣭⣶⣶⣶⣶⣝⡻⣿⣿⡿⠿⡛⠁⠄⠁+REP ⠄⠄⣵⣿⣿⠟
⠹⣿⣿⣿⣿⣿⣿⣿⣿⣶⣶⣴⡸⣿⣧⣀⡤⣤⠄⠄⠄⠄⠄⢷⢰⠞⠄
RainbowFox Mar 6 @ 7:50am 
Ку, найс сыграли, прими в друзья ;3
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dounai2333 Mar 6 @ 6:44am 
Hi, wanna report a issue in DLib but GitLab doesn't service in China ( https://www.reddit.com/r/gitlab/comments/1hj6ern/gitlab_can_no_longer_service_mainland_china_macao/ ).
So I'll have to bother you here, sorry, I'm gonna make it short.
The "wepselect.lua in DLib" doesn't seems to handle "GM:PlayerSwitchWeapon" hook correctly, so if it returns "true", the code explodes and start to spamming weapon switch request until 2 seconds in real world passes. This is unexpected behavior, it should only trigger once, this spam will cause conflict with other addons. Either "BAHUD" and "4Hud" will trigger this issue.
You can test it by execute commands below and switch to HL2 pistol:

lua_run hook.Add("PlayerSwitchWeapon", "test", function(ply, oldWep, newWep) print(RealTimeL()) if newWep:GetClass() == "weapon_pistol" then return true end end)
ChinezKitty Jan 19 @ 1:01am 
ur an h!
❤Neocka❤ Dec 31, 2025 @ 3:18pm 
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