Cities: Skylines

Cities: Skylines

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Nevan City Mods
   
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Description
Mods, which are needed to run the game without errors. + LUT
Items (51)
Norderhaven (European)
Created by Bugfix
Norderhaven is a typical Dutch and German inspired north sea coastal landscape. The map consists of a lot of flat land and large river outfall suitable to build a big harbour. PLEASE NOTE You have to use a map theme that supports sand instead of dirt. Char...
Adaptive Prop Visibility Distance
Created by BloodyPenguin
Prevents large props (like planes, containers etc.) from disappearing on zooming out. Adjusts LOD distance for trees depending on their size. The larger is prop/tree, the further it is visible! For small props visibility distances should remain the same as...
Advanced Toolbar
Created by CWMlolzlz
Advanced Toolbar introduces new functionality to the toolbar including an expandable asset panel and auto icon centre. Too many icons on your bar? Center them all by enabling Auto Centre in the options. This will shift them so they are easier to access. Th...
Airport Roads
Created by SamsamTS
Compatible with Cities Skylines 1.10.0-f3 (Park Life) Fixed version of Runways and Taxiways mod. Adds runways and taxiways to the airport menu. Runway has the same cost as Highway road. Taxiway has the same cost as Small road. This mod doesn't change the p...
Better Bulldozer [Park Life Compatible]
Created by rollo
It's now working with Park Life. Latest update is sponsored by -> https://steamcommunity.com/id/bloody_penguin https://www.patreon.com/bloodypenguin History: Recompiled for parklife by BloodyPenguin Updated with fix for latest patch thanks to BloodyPenguin...
Building Themes
Created by boformer
This mod makes possible to apply building themes to a district or the whole city. Only buildings which are contained in one of the selected themes will grow in a district. You can subscribe to theme mods from the workshop, or create your own themes in the ...
Building Eyedropper Tool
Created by hyperdrive_engage
Adds a hotkey (T key) to copy ploppable buildings. To use, press T when hovering over a building. Press T again when done to finish copying. If copying a growable, the copy must be placed in an area zoned as the correct type (ie if copying an office buildi...
Clouds & Fog Toggler
Created by BloodyPenguin
https://i.imgur.com/vGVs7xb.png Disable clouds and distance fog that blocks your view when zooming out. Also allows to disable industrial smog and edge fog. (configurable) I made this mod because clouds & fog rendering changed in After Dark update complete...
Marked Incompatible ]  Control Building Level Up v0.4
Created by DirtyDan
This mod enables you to control your city development by preventing buildings from upgrading to a certain level. Simple select a (growable) building of your choice and click on one of the level-up progressbars and the building won't exceed over this select...
Cross The Line
Created by BloodyPenguin
Allows to build your infrastructure (e.g. highways) outside of city limits You need this mod if you want to edit highways, railways, trees, electricity lines and water/sewage lines outside of city limits and/or 25 tile area. This mod also allows you to pla...
Crossings
Created by Spectra
Update: I've just pushed a new version that re-enables the Harmony-based implementation, this time using the CitiesHarmony compatibility layer. Hopefully this will improve interaction with other mods without breaking stuff using older Harmony versions. I k...
Marked Incompatible ]  Dynamic Resolution
Created by nlight
THIS MOD IS NO LONGER MAINTAINED AND MAY OR MAY NOT WORK AT ALL. YOU CAN STILL GET THE SOURCE FROM THE GITHUB LINK BELOW. FEEL FREE TO FORK AND RE-RELEASE IT UNDER THE TERMS OF THE MIT LICENSE. Better anti-aliasing. Upscale/ downscale from any resolution. ...
Extended Road Upgrade
Created by Wiliz
Updated for the After Dark and Snowfall expansions! NOTE: This mod was originally created before the ability to upgrade between one- and two-way roads was added into the game itself, so it is no longer essential, but it's available for those who prefer its...
Extra Landscaping Tools
Created by BloodyPenguin
Allows to place natural resources in-game + provides configurable tree brush&pencil, terraform and water tool. https://i.imgur.com/CYNzkiJ.png Provides some Map Editor tools in-game (like Resources Tool) and movable 'Brush Options' toolbar. Available throu...
Extra Train Station Tracks ( ETST )
Created by BloodyPenguin
https://i.imgur.com/CYNzkiJ.png Adds more train station track assets for custom train stations. This mod was created before custom network assets were a thing and is still needed for stations created with its tracks. These tracks are only available to asse...
Marked Incompatible ]  Larger Footprints (Snowfall)
Created by boformer
THIS MOD IS NO LONGER SUPPORTED. PLEASE DON'T USE IT FOR NEW BUILDINGS! Instead of that, use the new Sub Buildings Enabler. It can be used to create even bigger buildings, it does not cause collision errors, and the mod can be disabled at any time without ...
Marked Incompatible ]  [deprecated] Multi-Track Station Enabler 1.2.0
Created by DontCryJustDie
Deprecated Doesn't work with newest version. New version by BloodyPenguin. Compatible with 1.5.0-f4 Found a bug? Please use this thread for bug reports. Updated version of Multi-Track Station Enabler originally by Sims firehouse. Anyone who subscribes to t...
Marked Incompatible ]  [INCOMPATIBLE] Network Extensions Project (Newest Version in the Description)
Created by Katalyst6
🚨 Please Update to Network Extensions 2 🚨 https://steamcommunity.com/sharedfiles/filedetails/?id=812125426 This version of NExt has run it's course, but it has been fun (; ~ PVPositivity & Staff Roads and Highways pack v. 2.7 *New* First assymetrical roads...
No Border Limit Camera
Created by Nate and Mimsy
Removes the boundaries on the camera location. You will now be able to move the camera anywhere on the map....
No Water Check
Created by boformer
Press CTRL + U to enable/disable the water check for props and trees. It is recommended to enable the check before you unpause your game. I developed this to make nice shorelines with the cobblestone ground texture props I released....
NoPillars ( v1.1+ compatible )
Created by BloodyPenguin
https://i.imgur.com/vGVs7xb.png Its name says everything about it This is my fixed and improved version of some danny's excellent NoPillars mod.Original mod seems to be abandoned and I've adopted it. This version of NoPillars is compatible with European Bu...
Not So Unique Buildings
Created by BloodyPenguin
Now you can plop unique buildings and wonders (a.k.a monuments) as many times as you wish https://i.imgur.com/vGVs7xb.png This mod doesn't unlock any landmarks, it just allows them to post them more than one time. GitHub repository This mod uses Harmony ve...
Ploppable RICO
Created by AJ3D
Updated for Industries DLC by Bloody Penguin. This mod will allow you to plop buildings that function as: Residential Industrial Commerical Office The Ploppable RICO mod will convert any compatible ploppable asset to a RICO building. For example, parks can...
Precision Engineering
Created by Simie
http://i.imgur.com/oLnq6h3.png Precision Engineering augments Cities: Skylines by adding angle snapping, guidelines and additional information to assist you when building roads, train lines, pipes and power lines. http://i.imgur.com/voLHeOi.gif Installatio...
Quay Anarchy
Created by BloodyPenguin
https://i.imgur.com/vGVs7xb.png Allows to place quays and flood walls anywhere. Also fixes 'Height too high' for quays, flood walls, cargo and passenger harbors For those wondering what quay is, word 'Quay' means the same as 'Wharf'. Draggable quays were a...
Marked Incompatible ]  Rush Hour II
Created by Colonel Panic
Rush Hour is no longer in development. For similar features please subscribe to Real Time instead. It's been good fun working on this mod since 2016, and I hope you've enjoyed using Rush Hour as much as I enjoyed building it. Thanks to everyone who's donat...
Marked Incompatible ]  Sharp Junction Angles
Created by Thaok
This mod allows to create junctions with angles sharper than 45° and no bended segments. allows to create close parallel roads and tracks. includes Road and Building Anarchy. (also see BloodyPenguin's Prop and Tree Anarchy) Besides a generally more flexibl...
Sub-Buildings Enabler (DEPRECATED)
Created by boformer
This mod is now deprecated! The game developers added official support for sub buildings in the asset editor! Sub-buildings are separate building assets which can be used to create assets which are larger than 16x8. For example, the feature is used by the ...
Marked Incompatible ]  Sun Shafts
Created by Ulysius
Adds glorious sun shafts to the game! You can toggle the effect in the F8 menu. Please note that you will probably lose a couple of fps using this mod. Recommendations: - nlight's Dynamic Resolution - Ambient Occlusion - Hingo's Bordercities 2! Feel free t...
Super Demand
Created by Klyte45
https://i.imgur.com/z8nO6Sc.png Make all demands stay high forever. Works with new and previous-saved cities. The Cims even don't care about basic items (water, sewage, etc) before construct their buildings by consequence of it. Enjoy! WARNING: This mod do...
Toggle Traffic Lights
Created by Craxy
Note: Toggling traffic lights is possible with Traffic Manager: President Edition. Version 11.0 even added the option to disable traffic lights. That means TM has basically every feature of Toggle Traffic Lights -- while offering a lot of additional stuff....
Unlimited Trees Mod v1.12
Created by DRen72
UNLIMITED TREES MOD v1.12 https://i.imgur.com/vGVs7xb.png Current code by BloodyPenguin and mod site hosted by DRen72 Latest Code Update: May 24, 2018 (Compatible and tested with v1.12.2 and Campus DLC) This mod unlocks the games limitation of 262,144 tree...
Unlock All + Wonders & Landmarks
Created by BloodyPenguin
https://i.imgur.com/vGVs7xb.png This mod unlocks all from beginning, including all Wonders (a.k.a. Monuments ), Unique Buildings Levels I-VI, European biome Landmarks, (if you have Deluxe Edition) Deluxe Edition Landmarks + DLC specific unique buildings an...
Ultimate Eyecandy v1.5.2
Created by Judazzz
Hey all, I've been enjoying Cities: Skylines basically since release day, immensely helped by all the awesome stuff the community created. So after so much taking, I figured it was time for a little giving. In real life I'm a web developer (mainly front-en...
LOD Toggler (deprecated)
Created by boformer
LOD Toggler is officially deprecated. Use my new mod Ultimate Level Of Detail instead! Press CTRL + '.' to toggle the LOD distance check. This has several effects: Increases the building LOD render distance Increases the tree LOD render distance Increases ...
Remove Need For Pipes
Created by Overhatted
This mod removes the need to place pipes all over your city. If you also don't want to waste time building power lines you can use my Remove Need For Power Lines mod. How it works This mod works simply by storing the water, sewage and heating produced in s...
Fill The Houses
Created by Nohealforu
Residential buildings currently only fill up to about 80% of full capacity (i.e. 8/10 households) due to some quirks with how the system works. I think it is mostly intentional behavior, but I would prefer my residential buildings to fill up more when unem...
Prop & Tree Anarchy
Created by BloodyPenguin
Place props & trees wherever you like With this mod enabled you can place props & trees: - under water - on roads - within building's footprint This is useful when placing props with More Beautification mod. I also recommend to use Prop Snapping to snap pr...
MoreTrainTracks v0.4.1 (obsolete)
Created by Simon Ryr
This mod is not maintained and it is recommend you stop using it. The same features are avalaible using Network Skins , Railway 2 Warning ! Disabling this mod will probably break save games ! Use the RON mod to remove all networks of this mod from your gam...
No Abandonment
Disable Building Abandonment This mod disables abandonment in your game. Useful for people who like to play in complete sandbox mode and not worry about their carefully placed buildings being abandoned. Already abandoned buildings are not affected. Enjoy! ...
Employ Overeducated Workers
Created by Akira Ishizaki
Compatible with patch 1.4.0-f3 (SnowFall). This mod aims at helping low-level buildings to employ overeducated workers. Highly educated people will work in indusries without minding it! 高学歴でも低レベルの工場などで普通に働いてくれるようにするのが目的のMODです。 In this mod, highly educated ...
First Person Camera: Updated
Created by tony56a
An update of nlight's First-person camera! Also: a fix for the light flickering issue when following a vehicle/pedestrian. adjustable vehicle camera offset positioning increased field of depth options for a more "isometric camera"-y feel ( reduce field of ...
Photoreal Colour Correction
Created by Graham/Talon
High fidelity photorealistic colours for all three biomes...
No Radioactive Desert And More!
Created by BloodyPenguin
Brings sanity to ground color and makes trees lush green no matter how much pollution there (Configurable) IT'S A MOD, NOT A THEME! YOU CAN USE IT WITH ANY THEME YOU LIKE In addition to pollution and shoreside colors this mod can disable natural resources ...
True! color correction
Created by Whiskey
IMPORTANT: I've heard that the After Dark DLC will break this LUT. I won't be updating it any time soon due to work and personal life. Please consider this LUT discontinued. Sorry! Stays true to the intended game colors while improving the lighting and bri...
Super Vibrant
Created by Mikevp
A vibrant, clear and bright color correction preset with fresh greens, warm reds and yellows and clean blue water. Make your city look colourfull with Super Vibrant!...
More natural colors
Created by signum_temporis
Settings with lower level of saturation and more natural colors (mainly on buildings, greenery and sky)...
CrispWarmContrast
Created by einermusstot
Since I couldn't find a LUT that I really liked I did one for myself. Maybe someone else likes it too....
Blockbuster Color Correction
Created by co
Color Correction which brings a blockbuster look to Cities: Skylines...
[LUT] The future is Bright
Created by Drosovila
"The future is bright(and overexposed AF)" themed LUT Color correction. I dont really have much experience with LUTs but I found that it looks decent, so here it is :). Looks best on tropical themed maps IMO and with some graphical mods like "Moving sun","...