Cities: Skylines

Cities: Skylines

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Precision Engineering
 
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0.042 MB
May 19, 2015 @ 11:56am
Mar 29, 2016 @ 12:34pm
9 Change Notes ( view )

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Precision Engineering

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Description


Precision Engineering augments Cities: Skylines by adding angle snapping, guidelines and additional information to assist you when building roads, train lines, pipes and power lines.



Installation
Click the subscribe button above to install, then enable the mod in the Content Manager on the Cities: Skylines main menu.

Key Features
Note: For a more visual guide to the features, click here[imgur.com].

- Adds angle and distance measurements when building roads, train lines, pipes and power lines.
- Hold CTRL to enable snapping to angles (in 5 degree increments).
- Hold SHIFT to enable additional information display.
- (NEW) Hold ALT to enable snapping to guidelines.
- Display height of the road you are placing relative to ground level
- Display height difference between start and end point of a road (when placing, holding SHIFT)
- Does not override the default NetTool, so should be compatible with most other mods.

Can be safely removed at any time. Does not modify your save game file or need to be active when loading a save that previously used this mod.

Donate[www.paypal.com] |
Source Code[github.com]

If you like this mod and want to see more of my work (primarily Unity3D tools at the moment), check out Stompy Robot[www.stompyrobot.uk].

Maybe you'll like my Spotify playlist, Music to Code By[open.spotify.com]?

This mod uses the detours library[github.com] created by cope. A big thanks to him for sharing that code, many mods on the workshop would not be possible without it.

Having Issues?
- Make sure you have the mod enabled in the Content Manager.
- Bugs/Crashes? Try disabling all other mods and running with just Precision Engineering enabled. If you are sure it is not caused by another mod, please post your logs in this thread and I'll try and take a look.
- I don't own any of the DLC so can't test with them installed. Users report that the mod works fine, however.


Do you like the mod? Buy me a coffee as thanks![ko-fi.com]
Popular Discussions View All (11)
35
Mar 11 @ 2:21pm
PINNED: Having problems? post your logs here.
Simie 🐍
12
Feb 7, 2016 @ 12:33pm
Incompatible with Fine Heights?
sccolin
3
Mar 26, 2016 @ 1:43pm
snap doesn't seem to work on 1.4
Finglor
< >
737 Comments
zayd.newaz Sep 17 @ 8:32am 
@jobro_06 The vanilla game still is missing a lot of things, this mod allows you to see what height you are building your road and see the length in units.
Eason Sep 15 @ 9:33pm 
pretty nice
jobro_06 Sep 15 @ 4:40am 
@anyone - Is this mod still an essential mod or has its concepts been fully integrated with the vanilla game?
ol' rdtg Sep 14 @ 10:59pm 
I seem to be encountering a problem with this mod that cause the game to throw a looping exception* every time I try to place a road or any other network. I will grab a log later on when I am not busy and post it, but are there any incompatibilities known to cause an issue like this?

* the last time I checked the log it had mentioned a buffer overflow
CodePothunter Sep 10 @ 10:28pm 
THAT'S GREATTTTTT
okay mod. not as good as our super secret projects. we'd like to hire this moderately competent author for his work.
Meesmoth Aug 20 @ 8:31am 
No.
Quatchy Aug 20 @ 8:26am 
Hey, I encounter difficulties, since the parklife update. Any known issues with FineRoadAnarchy?
monsterhart Aug 18 @ 8:45am 
I love this mod :steamhappy:
Randall Palpatine Aug 7 @ 11:06am 
Oh my god, best mod ever