Cities: Skylines

Cities: Skylines

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Precision Engineering
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0.042 MB
May 19, 2015 @ 11:56am
Mar 29, 2016 @ 12:34pm
9 Change Notes ( view )

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Precision Engineering

Description


Precision Engineering augments Cities: Skylines by adding angle snapping, guidelines and additional information to assist you when building roads, train lines, pipes and power lines.



Installation
Click the subscribe button above to install, then enable the mod in the Content Manager on the Cities: Skylines main menu.

Key Features
Note: For a more visual guide to the features, click here[imgur.com].

- Adds angle and distance measurements when building roads, train lines, pipes and power lines.
- Hold CTRL to enable snapping to angles (in 5 degree increments).
- Hold SHIFT to enable additional information display.
- (NEW) Hold ALT to enable snapping to guidelines.
- Display height of the road you are placing relative to ground level
- Display height difference between start and end point of a road (when placing, holding SHIFT)
- Does not override the default NetTool, so should be compatible with most other mods.

Can be safely removed at any time. Does not modify your save game file or need to be active when loading a save that previously used this mod.

Donate[www.paypal.com] |
Source Code[github.com]

If you like this mod and want to see more of my work (primarily Unity3D tools at the moment), check out Stompy Robot[www.stompyrobot.uk].

Maybe you'll like my Spotify playlist, Music to Code By[open.spotify.com]?

This mod uses the detours library[github.com] created by cope. A big thanks to him for sharing that code, many mods on the workshop would not be possible without it.

Having Issues?
- Make sure you have the mod enabled in the Content Manager.
- Bugs/Crashes? Try disabling all other mods and running with just Precision Engineering enabled. If you are sure it is not caused by another mod, please post your logs in this thread and I'll try and take a look.
- I don't own any of the DLC so can't test with them installed. Users report that the mod works fine, however.


Do you like the mod? Buy me a coffee as thanks![ko-fi.com]
Popular Discussions View All (16)
9
May 5 @ 2:10pm
Highways don't snap to road length when I use this mod.
General Grievous
39
Apr 1 @ 4:16am
PINNED: Having problems? post your logs here.
Simie 🐍
2
Jun 15, 2019 @ 10:01am
[request] Have an option to show the slope of the new road.
Rose
< >
853 Comments
yom14 8 hours ago 
Thanks
Radhog 13 hours ago 
Imperial units are hella stupid Are S got a point here
SlippedWalnut May 31 @ 5:30pm 
@Are S. Just learn Chinese, and start to use it, like most of the world does. If you cannot do that, download google translate.

Shitty argument, if he knows imperial units it'd be better because he has a feel for long things can be.
Are S. May 28 @ 7:55pm 
@sLurMz
Just learn SI units, and start to use them, like most of the world does. If you cannot do that, divide # metres by 3 to get approximate # feet.
sLurMz May 28 @ 7:50pm 
Any way to change units to imperial?
jygnux May 26 @ 10:35pm 
Great
ChiefZunTime May 26 @ 6:22pm 
This mod is buggy, at least when using it for the toll road, somehow it seems to be great if i want to fix the fix toll, but once i try fixing the position of a second toll, the first toll gets all messed up without even touching it, idk why is that but seems pretty disappointing since this could fix a lot of aesthetic issues.:steamfacepalm:
Miko36110 May 25 @ 12:04am 
Tarantinazo May 24 @ 9:26am 
wow
Jecvay May 22 @ 12:17pm 
really nice