Cities: Skylines

Cities: Skylines

2,955 ratings
Prop & Tree Anarchy
File Size
0.893 MB
Jan 5, 2016 @ 8:23am
Oct 20, 2017 @ 2:24pm
10 Change Notes ( view )

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Prop & Tree Anarchy

In 1 collection by BloodyPenguin
Penguin's Eye Candy
31 items
Place props & trees wherever you like

With this mod enabled you can place props & trees:
- under water
- on roads
- within building's footprint

This is useful when placing props with More Beautification mod. I also recommend to use Prop Snapping to snap props to buildings and elevated roads, like in asset editor (as well as its sibling, Tree Snapping).

Useful tip
This mod is also helps to load maps with missing tree or prop assets because it fixes buggy code of Cities: Skylines that causes errors on loading when some required trees or props are missing.

Use Shift+P (or Alt +P, or Ctrl+P - you can change that in options) key combination to toggle anarchy. This mod provides an options entry (see screenshot).

Please note that if anarchy is set to always on bulldoze trees before zoning areas that have trees if you don't wont them to grow through growables. Follow this guide by @sweetmanp[] to massively erase trees with Extra Landscaping Tools mod

If you need to use tree brush on steep slopes use my No Tree Brush Slope Limit mod.

Props Anarchy can be safely disabled at any time. But most props and tree you placed with this mod will become hidden eventually without this mod enabled.

If you need road or building anarchy (that includes so-called 'concrete brushes' a.k.a. fillers), use Sharp Junction Angles mod.

Latest update:
UPDATE 8 (10/20/2017)
Added: Korean translation (thanks to ToothlessFLY).

This mod uses awesome detours C# library[] by cope. Without it, this mod would've been impossible to make.

GitHub repository[]

Feel free to comment

Note: if you have any errors/exceptions, please, don't paste them or output_log.txt into comments. Use pastebin, dropbox or whatever. Please make sure that this mod is activated before submitting your reports.

If you like this mod and/or want to support me you can donate here:
You don't have a PayPal account? You can use link in 'Don't have a PayPal account?' section at the bottom of donation page to donate using your credit card information.
Popular Discussions View All (2)
Dec 26, 2018 @ 6:14am
How to solve problem with rocks and trees on Roads/Canals/...
Jan 29, 2017 @ 6:11pm
PINNED: *READ FIRST* Prop and Tree Anarcy Rules and Guidelines
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Dobrognev Nov 8 @ 12:15am 
Thanks for the great mod!
With whom can I discuss translation into another language?
Koli Oct 27 @ 4:48am 
It has same hotkey as Procedual objects and changes some props to procedual object (so it cannot be bulldozed but it has to be deleted as PO.
Oct 8 @ 8:23pm 
There is no tool window in asset editor after subscription.There is no tool window in the asset editor even after the subscription cancellation.
eighmy_lupin Oct 5 @ 10:33pm 
@NCCaretto I'm having the same problem.
drosera88 Aug 23 @ 6:58pm 
Lots of props can't be bulldozed or removed after placing when this mod is on for me. Seems random. Some can, while others can't. Can't be removed using the "Move It" bulldozer either. I'm having to turn off autosave and save games manually before I start placing props in case one becomes permanent. Any help with this?
NCCaretto Aug 23 @ 1:55pm 
I do not have anarchy defaulted to always on, and i do not turn on prop and tree anarchy, yet tress and props dont bulldoze when i place roads and grow through some growables. I am doing something incorrectly or should you bulldoze all trees regardless of whether you have anarchy always on?
Madfox Aug 7 @ 7:47am 
When I place roads the trees also stay. Sam thing when placing buildinggs like the farm or thingds in parks etc.
Max Steiner Aug 4 @ 2:13pm 
Same problem as jeffnaugh.
jeffnaugh Jul 31 @ 12:30am 
when i place roads, rocks wont delete
flyagainstthewind Jul 30 @ 12:12am 
My trees are flying, don't know which mod cause this issue. Any ideas?