xB33
Denis   Slovakia
 
 
:steamsalty::steamsalty::steamsalty:

I ( occasionally) make stuff.

Winner of '16 Saxxy Overall
Winner of '18 Saxxy Extended
Map Makers Medallion - pl_munitions
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Artwork Showcase
Arm Cannons
10 1 2
Workshop Showcase
Pedal your way through the battlefield in this precision-engineered, state-of-the-art, soviet era mechacial transport device. Credits: XB33: Model, Texture The Winglet: Animation, Rigging Vipes: Concept Technical Details: - Intro: frames 0-67 - Loop: frame
65,938 ratings
Status - Pending, Created by - Vipes, xB33, and The Winglet
Workshop Showcase
A tribute to Dr.Grordbort's sets from the olden days of TF2 with custom particles, sounds and reload animations. xB33 - Concept, Model, Texture Cobalt - Texture, Posters Winglet - Animations Taco - Particles Pumodi - Sounds https://i.imgur.com/icV10oH.png
5,709 ratings
Status - Pending, Created by - xB33, Pumodi, CoBalt, The Winglet, and ember
Artwork Showcase
Saxxy 2016 : Timeless Thief Crew
32 4 3
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The Winglet: Fan Group - Public Group
This is a group for all the fans of "The Winglet" on YouTube.
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Raptor Dan Apr 15 @ 7:21pm 
I was informed by a peer who had previously uploaded to the workshop that submitters can download the file that was uploaded to the workshop. Does the uploaded file include sources, animations, sounds, particles, or is it just the weapon model and materials by itself?
Raptor Dan Apr 15 @ 12:57pm 
It'd be greatly appreciated, thank you for the response.
xB33 Apr 15 @ 12:27pm 
Sure, assuming I can find the source files...
Raptor Dan Apr 15 @ 9:16am 
Howdy, I was wondering if the assets for the Dr. Al Coholic's 4th Law would be made available for use? I recall you reaching out to creators.tf for consideration but they're now defunct, and the weapon remains unavailable.

A custom weapons project I help out on TF2Classic (I animate weapons) took an interest in your weapon, and we wanted to implement it to it's full potential. This branch of the game uses a hybrid system for c_model animations and v_mod animations, the former for any weapon that works fine on stock anims and v_model is wholly custom anims. We're also able to use custom item schemas for attributes and assigning new sounds and particles, so we can do quite a bit without the use of sourcemod.

I'm asking here because a user managed to get their hands on the sketchfab assets of the model, and it didn't sit right with me. I'd rather use the original work of the author and contributors with proper permissions instead of a workaround.

Hope to hear from you soon!
Spektral Jan 26 @ 9:20pm 
Hey wanted to ask if you would like to collaborate on a Halloween map with Lizard of oz, Panckakebro, and I? I'm looking for someone who can do cool map assets! :]
supra #poLANd.tf Dec 3, 2023 @ 12:50pm 
got questions about modeling stuff