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번역 관련 문제 보고
A custom weapons project I help out on TF2Classic (I animate weapons) took an interest in your weapon, and we wanted to implement it to it's full potential. This branch of the game uses a hybrid system for c_model animations and v_mod animations, the former for any weapon that works fine on stock anims and v_model is wholly custom anims. We're also able to use custom item schemas for attributes and assigning new sounds and particles, so we can do quite a bit without the use of sourcemod.
I'm asking here because a user managed to get their hands on the sketchfab assets of the model, and it didn't sit right with me. I'd rather use the original work of the author and contributors with proper permissions instead of a workaround.
Hope to hear from you soon!