Total War: WARHAMMER III

Total War: WARHAMMER III

Fully Custom Garrison - 6.x Update
 This topic has been pinned, so it's probably important
BlackJackGear  [developer] May 19, 2024 @ 6:58am
Mod Compat
Info
To request compatibility with a mod or a list of mods, write a comment.

Mods that need special patches
[BETA] Adjustable Armies Updated - Patch here

Submodding guide:
https://steamcommunity.com/workshop/filedetails/discussion/3249979615/591768041678743645/

Individual Submods

Included Mods
Last edited by BlackJackGear; Jul 26 @ 2:05pm
< >
Showing 1-15 of 100 comments
rayden_solo May 20, 2024 @ 2:23am 
https://steamcommunity.com/workshop/filedetails/?id=2981528163

This mod increases garrison units ranks by +1 every 10 turns
will this work on customized garrisons too?
BlackJackGear  [developer] May 20, 2024 @ 5:05am 
It should work
This mod seems to work pretty seamlessly with radious. I've tested it quite a bit and it works great.
I'll test SFO when it comes out as well to see if there are any crashes or problems.
BlackJackGear  [developer] Jun 17, 2024 @ 12:41pm 
Thanks for testing, I don't personally play with Radious / SFO but I tried to stay as compatible as I could
k.cwirek Sep 26, 2024 @ 2:18pm 
I have a problem loading the game. I get an error and a window that says: the following mods cause crash to the database:

bjg_basic_custom_garrison.pack
The first invalid database record is 7817 in the table armed_citizenry_units_to_unit_groups_juncitions_tables and pack file bjg_basic_custom_garrison.pack

I've already played this mod and everything was fine
I didn't add anything new
BlackJackGear  [developer] Sep 27, 2024 @ 12:08am 
Thanks for the report @k.cwirek, update is on the way
mailasdqwe Dec 14, 2024 @ 4:18pm 
Does this not work with units and/or factions added by other mods or am I not doing something right? Playing Cataph's Southern Realms and I cannot any units to the garrison and all the units in the garrison recruitment panel have a recruit time of -1 turns and cannot be recruited.
I've seen the same issue with the -1 turns for Reikland when trying to recruit units from Guns of the Empire into the garrison.
BlackJackGear  [developer] Dec 14, 2024 @ 4:24pm 
To work with mod added units it needs a compatibility patch, just write me a list of mods you want compatibility with and ill add a patch for them
mailasdqwe Dec 15, 2024 @ 2:51am 
Thank you!
These are the big ones.

Cataph's Southern Realms - https://steamcommunity.com/workshop/filedetails/?id=2927296206
Dawi Thunder - https://steamcommunity.com/workshop/filedetails/?id=2895394906
Guns of the Empire - https://steamcommunity.com/workshop/filedetails/?id=2856619530

Will these patches be their own separate submods or will they be baked into the main mod?
BlackJackGear  [developer] Dec 15, 2024 @ 3:17am 
I plan to put all mod compatibility into one separate mod, prolly get around to it some time next week
BlackJackGear  [developer] Dec 21, 2024 @ 5:46am 
@mailasdqwe mod compat patch is out
What about this mod?
Elite Dwarfen Regiments (v3.3) - https://steamcommunity.com/sharedfiles/filedetails/?id=3333483130
BlackJackGear  [developer] Dec 26, 2024 @ 12:37am 
Sure I'll add it tomorrow
BlackJackGear  [developer] Dec 26, 2024 @ 11:45am 
Originally posted by asika22:
What about this mod?
Elite Dwarfen Regiments (v3.3) - https://steamcommunity.com/sharedfiles/filedetails/?id=3333483130

Added Compatibility
< >
Showing 1-15 of 100 comments
Per page: 1530 50