Total War: WARHAMMER III

Total War: WARHAMMER III

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Marked Chaos Giants (Updated)
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Tags: mod
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Posted
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30.943 MB
Jun 26, 2024 @ 8:45am
Mar 27 @ 4:33am
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Marked Chaos Giants (Updated)

Description
Hi, just an update of the original mod (Linked here: https://steamcommunity.com/sharedfiles/filedetails/?id=3033684436&searchtext=marked+chaos). Don't activate the original mod when using this but please rate and show you appreciation there.

Adds special giants to the four monogods (Slaneesh, Tzeenth, Khorne and Nurgle) with abilities that fit their gods.

I've also added them to The Deamons of Chaos. If you dedicate a capital to one of the gods you will get access to them at tier four. Making Daniels faction stronger.

All credit goes to Airborne Seals for making the mod. I've just updated and made sure it worked.

It works with warband upgrades, you can upgrade them from the regular giant.

But report any issues or questions and I'll try to fix/answer them.

Also if you think I should change the balance on some of them. (Some are weaker then others).

Have a nice day!
28 Comments
Kentathor  [author] Mar 22 @ 6:34am 
@purpleV it would be better if someone who plays sfo does that, I don't know the balancing or extra abiltites.
purpleV Mar 21 @ 2:41pm 
Hi, cool mod thx for updating.
Could you do a sfo version?
Judassem Jan 31 @ 12:19pm 
@Kentathor Ok, thanks!
Kentathor  [author] Jan 31 @ 7:47am 
@Judassem Yes
Judassem Jan 31 @ 6:22am 
Hi, is this mod currently working with the latest patch?
Kentathor  [author] Jan 31 @ 2:17am 
@Judassem Yeah, the latest update only changed minor things. I've yet to test if the new chaos faction can recruit them but they should be able to.
Judassem Jan 30 @ 11:33am 
Does this mod work with the latest update?
Kentathor  [author] Dec 29, 2024 @ 4:47am 
It looked liked it worked but I've not been able to play much. My new monitor will arrive soon and then I will try (the old one broke).
Solaire Dec 29, 2024 @ 12:17am 
Did it work fine?
Kentathor  [author] Dec 14, 2024 @ 10:21am 
No error's in Rpfm, will try it in-game in the next couple of days. Should work. But I might need to add the Khorne one to the new character and make sure his new skills etc work for it (if applicable).