Total War: WARHAMMER III

Total War: WARHAMMER III

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Trajann's Infantry of Khorne
   
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File Size
Posted
Updated
59.955 MB
Apr 4, 2023 @ 1:44am
May 15 @ 2:36pm
7 Change Notes ( view )

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Trajann's Infantry of Khorne

Description
Note: This mod is included in my Khorne Compilation. If you are subscribed to that mod then you don't need to be subscribed to this one.

This mod adds 8 new infantry units to Skarbrand, Valkia, the undivided Chaos lords, and Daniel*

The Roster
Listing every single new unit would take up way to much time. Just look at the images to get an idea of what the units are. As a general rule of thumb, the Khorne versions are very similar to the vanilla units they're based on. They all have frenzy, as well as an innate spell resist. They gain a small bump in weapon strength, melee attack, and a small decrease in melee defence. Some units have been made Daemonic, while others have had their battlefield roles changed. Play around with them to find out all their quirks!

Recruitment
Both Skarbrand and Daniel recruit via buildings. For the Warriors of Chaos, an additional mod is required in order to enable recruitment from buildings, Once this mod in enabled, the units will appear across various WoC buildings within Dark Fortresses. If you don't intend to play as the WoC, you can safely disable the additional mod.

*Daniel only has access to the Khornevermin, as they're the only one considered daemonic.

And that's it! I have now created every unit for Khorne that I wanted to (at the moment, anyway). So what does that mean? Well, I'll be going easy on Khorne now, and giving some other factions some attention. I have some lizard and high elf stuff planned, as well as revisiting my Tomb Kings sentinel project. Though I'll be taking a modding break until the Chaos Dwarfs arrive, and once they do I'm sure I'll be making some fun new stuff! Khorne will likely get some units first, but once that's done the projects for other factions will begin!

I wanted to say thank you for following me along this project. What started as a simple side hobby has quickly turned into a raging passion. While Khorne may be done, I have no plans to stop modding, and will continue to create content for you all! As always, any feedback or issues you have are greatly appreciated, and from the bottom of my heart, I hope you enjoy!

Donations
If you would like to support me, you can donate here: https://ko-fi.com/trajannv . It is by no means required, and even if I never receive a single cent, I will continue to make mods for as long as I have interest. But of course, any donations are greatly appreciated!

Screenshots taken using Ultimate Lighting 2.0 by Mazisky
31 Comments
Trajann V  [author] Feb 25 @ 6:12pm 
Updated to 4.2
Trajann V  [author] Jan 3 @ 10:20pm 
Mod has been updated with some stat adjustments, as well as bringing the units to the undivided lords!
Trajann V  [author] Sep 3, 2023 @ 7:54pm 
@cortesmontoya2002
No update is needed.
cortesmontoya2002 Sep 3, 2023 @ 2:22pm 
Update pleaseeee!!!!!!
Mortarch Of Blood Jun 21, 2023 @ 5:54pm 
And another thing, there's a mod that moves Skaarbrand over to the Jungles of the New World, and this mod and your khornate guard would make that fucking amazing to play, as if Khorne has corrupted the locals to fight for him :D
Mortarch Of Blood Jun 21, 2023 @ 5:52pm 
OMFG Ive only just seen your black dragons of khorne!! Oh please please PLEASE bring them or something similar over to VC!!

I will pay you in Mars Bars!! <333333333333333333333333
bbrogan98 May 23, 2023 @ 10:19am 
I would love to see a lord or LL looking like one of those spearmen, beautiful
Benedict Doverius May 6, 2023 @ 10:14am 
Great mod! Would you ever consider perhaps a Lord and Heroes of Khorne? As much as I love the rest of the mods, I feel like I want to keep it a bit more lore possible.
piratej71 Apr 25, 2023 @ 5:52pm 
Genuinely the best Khorne content I've ever seen, and some of the most beautiful designs as well. Good job.
Trajann V  [author] Apr 16, 2023 @ 3:33pm 
@atacool3
I checked out Amber Kingdoms and it's a very cool idea. However, I'll basically converted all the units to Khorne that I wanted to already, and creating an entirely new faction as in-depth as Amber Kingdoms is a little outside my skillset at the moment.