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Either with the next big patch or paid DLC release.
It is always a good practice to add new mods when starting a brand new save file rather than adding mods to an ongoing one, the risk of borking said file is way too high if you ask me.
There is still a chance that the mod still works just fine even in multiplayer but since I don't have any concrete and certain data regarding desyncs and other multiplayer related issues that could affect this mod at ANY point of a multiplayer campaign, It would probably be better to just avoid this mod and be safe and stick with mods that are actually tested and meant to be used in multiplayer.
You would probably be better off with a proper AI mod if you want the AI to perform better, though.
I want to find a good mod that improves Chaos Factions by using more late game units, will try this out, sounds good.