Stellaris

Stellaris

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Items (45)
Mod Menu
Created by had
This is a mod resource for mods that use Mod Menu. Load order Put this mod after all other interface mods. Corrently supported mods: AutoBuild Is it alive? Heh. Board That Ship! Dynamic Difficulty - Ultimate Customization Core Game Mechanics Is it alive? D...
!RLF: Project Core
Created by Spectrum
http://i.imgur.com/WpgPjL8.png ПРОЕКТ ЗАМОРОЖЕН. ДАЛЬНЕЙШАЯ РАЗРАБОТКА И ПОДДЕРЖКА ПРЕКРАЩЕНА. ИСПОЛЬЗУЙТЕ РЕСУРСЫ НА СВОЁ УСМОТРЕНИЕ. Мод является ядром проекта "RLF", нацеленного на повышение качества русской локализации игры и представленного в Мастерск...
!RLF: Mod Translations
Created by Spectrum
PROJECT CANCELED. FURTHER DEVELOPMENT AND SUPPORT STOPPED. FEEL FREE TO USE ANY ASSETS. Mod translations collection created within the RLF project. Includes only the russian localization files and requires the installation of original mods for use. All cre...
!Utopian Dream Shipyard Fix (UD 1.9)
Created by Phoenixwarrior
Allows the Equatorial Shipyard megastructure from The Utopian Dream 1.9 to be built with non-vanilla ship sets. Does this by forcing a default ringworld culture instead of having the shipyard try and retrieve a culture it does not recognize. Note: Equatori...
'End Of The Cycle' Shroud Multiplayer fix [2.1.*] [Part of vanilla in 2.2]
Created by Mike
NOT UPDATED FOR 2.2 - PART OF BASE GAME NOW Enables the "Form a Covenant with the End of the Cycle" option in multiplayer. (The chance hasn't been modified) This mod is not Ironman compatible (Though why you would use it for singleplayer..?) Compatibility:...
((( NSC3 - Season 1 )))
Created by CaptainX3
May 11, 2024 - Season 1 - Update 9 (Mod Version 1.0.9) New Save Game is Not Required Fixed a bug where the Nanite swarmer sections were missing. Fixed a bug that was causing the transport ship models for the new shipsets to not show up. May 8, 2024 - Seaso...
Admiral Level Skills
Created by jasonpepe
ALS makes your 6-6-6-6 Admiral dream come true! For Stellaris version 3.11+ --- https://i.imgur.com/gCvW7CF.png http://i.imgur.com/8XuxjJs.png https://i.imgur.com/4Z8X68t.png --- As you may know in 3.10, admirals are now part of the commander group. That l...
Advanced Jump Drives (2.2+)
Created by Will pick sniper
See Change Notes for the latest info. 12/20/2018 : Now, I cleaned up the mod. Yes, that even script is gone now, since the mod has to be adjusted even further from 2.0 version at this point. I also changed an interface file to avoid potential mod comp issu...
[Abandonware] AI Rebalance
Created by __reth__
2016 JUNE 01 - UPDATE Updated for 1.1.*. I didn't make many of the changes I was planning, just some smaller tweaks that had to be done to fix the shared threat issue. Since Paradox did a lot to the AI on their end, I want to see how the 1.1 AI reacts to o...
Ascension Traits
Created by Argual
The mod has been updated by Zarathustra and can be found here. I'm not working on mods anymore! I've put out this information on my page a while ago, but I'm still getting comments asking for updates. More info here: https://steamcommunity.com/id/argual/ T...
AutoBuild (outdated)
Created by had
Disclaimer Hi guys, I played stellaris, and after 20 years my hand started to hurt (this is not a metaphor). Unfortunately, the developers removed the command for building of buildings in the patch 2.2. So I can not return all the functions of the mod. For...
Automated Behavior Ajdustment
Created by folk
Corrects combat behaviors to something more realistic. Please test, review, and let me know how it works. I desperately need detailed feedback. I do not actually play Stellaris, I only make mods. That is how I have fun. Since I do not actually play, I have...
Buildable Ancient Buildings
Created by MikeWe
https://i.imgur.com/rYuEeWx.png --------------------------------------------------------------------------------------------------- THIS MOD IS OUTDATED, PLEASE USE THIS MOD FROM NOW ONE: PJs :: Fallen Empire Buildings Unlocked ----------------------------...
Cadence's Extremely Lazily Written Genemodding UI
2018-07-22: Alright so, I don't have the time to keep updating this. I know, updating is literally just a few lines of text change, but I don't really play Stellaris anymore, and each major update makes me want to play the game less and less. If anyone wan...
Collection of Flags
Created by Condutiarii
DEPRECATED - No longer works with the new launcher Use new mod Flags in the void...
Colonize Unlimited©
Created by Thomahawk2k
What is Colonize Unlimited© Colonize Unlimited© is designed to allow the player greater freedom in their colonization, especially mid-to-late game. Instead of being limited to planets that already house life, with Colonize Unlimited© one will be able to co...
Color coded pop status icons
Created by ParasiteX
Color coded pop status icons by ParasiteX Simple little mod. Just adds color coded pop status icons that are easier to differentiate. Also recolors the building upgrade icon to green. Compatible with achievements in Iron Man mode. Each icon color represent...
Cybrxkhan's Assortment of Namelists for Stellaris
Created by cybrxkhan
Current Version 3.12.0.a (Released 5/15/24, Compatible with 3.12) Ironman Compatible, but NOT Achievement Compatible Discord Server Official Website for my mods Paradox Forum Thread Legacy versions (Manual Installation): Patch 3.3: https://www.dropbox.com/...
Diverse Rooms
Created by LastLeviathan
http://i.imgur.com/V3Z5O15.png PLEASE SIGN THE PETITION FOR A SCROLLABLE ROOM LIST! Stellaris' basic rooms are just that: 'basic'. I've always found them a little uninspiring and bland. Every single empire you encounter talks to you from a similar rectangu...
Enhanced Gene Modding
Created by ParasiteX
Enhanced Gene Modding by ParasiteX This mod will give you an extra menu that will pop-up after successfully gene modding a species, and will give you extra customization options. These options include: Rename species. Change appearance of species. Modify a...
Enhanced Robomodding
Created by C1CK
This mod is designed to enhance the late game robomodding by adding more advanced versions of existing traits Note: This mod makes robomodding a starting feature, therefore you do not need another mod that adds this feature. Partner Mods - Gigastructural E...
Expanded Colours [180 Colours]
Created by Veegi
3.8.* Compatible Are you tired of Stellaris' tiny selection of flag colours? This mod adds a bunch of colours all across the spectrum, for all your customization needs. Vanilla colours are also included. The AI has also been given 17,102 different colour c...
Flags : Emblems & Backgrounds [Outdated]
Created by swefpifh
Hello and sorry for the inconveniance. I won't update this mod because i take time for others things. Above all, I would like to thank "Charanth" for taking the time to continue updating this mod. So I invite you to join the new page of the mod : https://s...
Fox Leader Mod
Created by James009
Compatible for 3.4.*, this mod improves leaders, their capabilities, adds new planetary policies, and new army types. 3.4 update Check out… Fox Human Cosmetic Overhaul Mod Fox Leader Mod v10 Those that lead are paramount to our survival. This mod changes l...
Guilli's Planet Modifiers and Features
Created by Guilliman
https://i.imgur.com/v0c7ibh.png Guilli's Planet Modifiers For version 3.12+ of the game. A big content expansion mod focusing on Planetary Modifiers. With hundreds of modifiers and lots of content that interacts with them. DLC's not required though some fe...
Half Life Universe Emblems
Created by Epsilon
Time to conquer totally innocent and technologically inferior species to enslave, modify and add them to your soulless military machine! This mod has three variations of Combine flag which will justify all your aggressive actions. - Why the heck did you wi...
Homeworld20-25 (2.3.*)
Created by [THJ] Barton
Makes all new games have a minimum planet size of 20 to 25 tiles instead of the original 16 to 25 only on your THREE starting planets. Modifies the following; *\common\solar_system_initializers\empire_initializers.txt ...
Improved Space Battles [Graphics]
Created by Ankain
Improved Space Battles - expand your mid / late game with 5 new super-capital class ships, over 50 new technologies and 11 doomsday weapons - including planet destroying, star system destroying and anti-fleet super-weapons. Initial Compatibility Hotfix for...
ISBS: Doomsday Weapons & Ships
Created by Ankain
Improved Space Battles - expand your mid / late game with 5 new super-capital class ships, over 50 new technologies and 11 doomsday weapons - including planet destroying, star system destroying and anti-fleet super-weapons. Initial Compatibility Hotfix for...
KUROGANE 2.X ships and stations
Created by COLA
         Modeling and textures by Grafxbox              Add new choice to ship appearance.              船の外観に新しい選択肢を追加します。   This MOD is not compatible with achievement.This MOD is compatible with ironman.          実績に対応していません。鉄人モードに対応しています。 https://i.imgu...
More Galaxy Sizes
Created by Otty
This little mod is to give players additional 19 galaxy sizes. The mod requires cybrxkhan's "Cybrxkhan's Assortment of Namelists for Stellaris" mod to make it work properly! The mod is compatible with game ver2.7.* Features + 19 galaxy sizes with Fallen em...
No Megastructure Limits
Created by RESPECT THE SHOVEL!
With the 1.8 update, our greatest scientists and engineers managed to, for reasons unknown, become dense, daft, or dumb immediately upon completion of most megastructures, and not a single one could explain again how it worked or how to make it again. This...
Plentiful Traditions - Outdated after 2.x and up
Created by Artanis
MOD IN HIATUS - USE MY WORK AS YOU SEE FIT - I WISH YOU ALL THE BEST - BLESS YOUR FAMILIES AND CATS _ NO MORE TIME TO WORK ON THIS, MY CHILD IS YOURS Use "Expanded Stellaris Traditions" by Girion instead http://steamcommunity.com/sharedfiles/filedetails/?i...
Ruler Level System - Classic
Created by jasonpepe
This is the classic version of RLS and will not continue to update. Will stay at 3.0 version. If you are looking for the rework version of RLS, click Here. ------ Compatibility Standalone, no vanilla files are edited. namespace = play_as_ruler global_flag ...
Simple Leader Skill Icons
Created by !TPDespair
A simple mod that changes the leader level icons to tags with numbers on them. Supports up to level 50. This mod does not change the level cap. Ironman and Achievement compatible ...
Sins of the Prophets: Stellaris
Created by Lavo
Sins of the Prophets: Stellaris v0.3.11 Compatible with 3.8.*, 3.7.* Come join our Discord: https://discord.gg/9durxEz Sins of a Solar Empire's best Halo mod has come to Stellaris! Sins of the Prophets is an award winning and critically acclaimed mod for S...
SpeedDial
Created by MacAwesome
SpeedDial SpeedDial adds buttons at the top left of your screen once you establish communications with enclaves. The buttons act as a 'speed dial', allowing you to open a diplomacy window with them direct from the main screen without having to navigate to ...
[DEPRECIATED] True Hyperdrive-only
Created by Boristus
NOTE: This mod has been discontinued in 2.0, as its functionality has been included in the vanilla game. For those of you who still wish to use it with 1.9 and below, I am leaving it up. Normally, the FTL restriction option only affects standard empires, b...
Tiny Planet Overview
Created by folk
Tinyifies the Planets & Sectors management window! Compatible with 1080/1440 addons, NSC, Realistic Ships, and all that jazz. Probably. Like my other mods. Should work fine with iron man or whatever that stuff is called, this mod only touches the interface...
The Rick and Morty Overhaul 1.8
Created by AbracaDaniel
Features: Works with version 1.9.*.* 6 custom made empires from Rick and Morty, all with hand drawn portraits(the plan is to add 17+) Custom loading screens and custom menu music Many small graphical changes to make the game feel more like the show Unique ...
Colourful
Created by Tentakeltier🦑
The lack of alien colours annoyed me immensely, so I kept adding more and more colours over the year. My husband thought it would be nice to have the mod in the workshop, so here we go. This mods adds more colours to the following races, so each has at lea...
Auto Auto-Explore
Created by folk
Auto-auto-explore gives all empires the "Automated Exploration Protocols" tech at game start I thought it was sooo silly that I had to wait until late game just to essentially offload and ignore one of the most monotonous aspects of Stellaris gameplay, so ...
Enhanced Primitives
Created by MikeWe
https://i.imgur.com/qMT8y4Z.png Enhanced Primitives (1.9.X) w.i.p Do you think that primitives are too weak for your fancy ships? Think again! They will shoot you down with era unique weapons and boost their resources with new technology! What does this mo...
Tesla Anomaly
Created by csrr
Elon Musk has done it. A red 2008 Tesla Roadster now floats through space, blasting David Bowie’s "Life on Mars" into the vacuum. Of course, I had to make a modification for my favorite game to commemorate this achievement. This is a fairly simple mod, whi...
Tiny Leaders
Created by folk
Tinyifies the hired governors, scientists, admirals, and so on! Compatible with 1080/1440 addons, NSC, Realistic Ships, and all that jazz. Probably. Like my other mods. Should work fine with iron man or whatever that stuff is called, this mod only touches ...