Stellaris

Stellaris

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Sins of the Prophets: Stellaris
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File Size
Posted
Updated
1.546 GB
Aug 24, 2016 @ 10:43pm
Oct 22, 2025 @ 10:03am
89 Change Notes ( view )

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Sins of the Prophets: Stellaris

Description
Sins of the Prophets: Stellaris v0.4.0

Compatible with 4.1.*

Come join our Discord: https://discord.gg/9durxEz

Sins of a Solar Empire's best Halo mod has come to Stellaris!

Sins of the Prophets is an award winning and critically acclaimed mod for Sins of a Solar Empire: Rebellion. Swarms of fan requests to port the mod to Stellaris has lead to what you're about to experience!

We've brought our high quality ships and structures from the main mod on SoaSE over to Stellaris to allow you the chance to act out all your Halo space empire building fantasies! In addition, we've partnered with lossaa of Halo Universe Human Species and Halo Covenant Species to bring you UNSC style human portraits and cities plus portraits of multiple Covenant client races, with Geoffers747 from the Halo UNSC Overhaul mod to bring you a complete UNSC namelist, with Winters from Halo Emblems to give you access to a great selection of emblems, as well as with Trace Projectile of Trace's Empire Customization to bring you Covenant and Sangheili cityscapes! A big thank you goes out to Fal' Soram, who set up the engine trails for many of our vanilla UNSC units, and taught us how to do so for the future.

If you enjoy playing with our ships in Stellaris, but desire a more visceral combat experience please come take a look at the primary mod on Sins of a Solar Empire: Rebellion at http://www.moddb.com/mods/halo-sins-of-the-prophets

Some Covenant assets have been created in a partnership with Homefront, a Homeworld 2 Halo mod: http://www.moddb.com/mods/halo-homefront/

Features native support for "Aesthetic Cinematic Gameplay", "Planetary Assault Army & Ship", "Space Combat Expanded" (Carrier/Dreadnought), and "Stellar Expansion - Voidcraft".

For a version to use with achievements and ironman mode, please see: https://steamcommunity.com/sharedfiles/filedetails/?id=1431928288

For compatibility with "New Ship Classes & More" please get this patch in addition to this mod: http://steamcommunity.com/sharedfiles/filedetails/?id=840482374

For compatibility with "Realistic Ships" please get this patch in addition to this mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1437630372

For compatibility when using "Real Space - System Scale" and "Gigastructural Engineering" at the same time please get this patch in addition to this mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2465565751

For compatibility with any mod that changes the default Humanoid portrait group please get this patch in addition to this mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=1422287488

UNSC models:
Construction ship: Scholte
Science ship: Winter
Colony ship: Phoenix
Transport ship: Phoenix Refit
Corvette: Paris
Frigate: Charon
Destroyer: Halberd
Cruiser: Marathon
Battleship: Valiant
Titan: Infinity
Colossus: Artemis
Juggernaut: Thanatos
Mega Shipyard: Titan Factory
Fighter: C712 Longsword
Bomber: C709 Longsword

Covenant models:
Construction ship: DRA
Science ship: DAS
Colony ship: ACD
Transport ship: DSC
Corvette/Frigate: CAR
Destroyer: CPV
Cruiser: CCS
Battleship: ORS
Titan: Esgem-pattern CAS
Colossus: DOS
Juggernaut: OSS
Mega Shipyard: Unyielding Hierophant
Fighter: Type-27 Banshee (aka. Space Banshee)
Bomber: Seraph

Do not redistribute without permission.
Popular Discussions View All (20)
161
Feb 25 @ 6:31am
PINNED: Bug Reports
Unikraken
89
Sep 28, 2025 @ 4:11am
PINNED: Frequently Asked Questions
Lavo
72
Feb 18 @ 10:58am
General Feedback and Discussion
Unikraken
2,959 Comments
al-Mamluk Apr 17 @ 2:59pm 
I'm getting the same issue where Covenant races are not showing up in game
The Angry Cheese Apr 17 @ 3:35am 
So... any word on a 4.3 update?
Abenoidbelt Apr 9 @ 5:42am 
Game works great but for some reason I am unable to get flagships working.
Black Spiral Apr 6 @ 12:55am 
With the NSC3 patch is seems to work however the frigate model seems to be missing in the shipset selection for UNSC, Covenant, and Sangheilli
Crowus Apr 5 @ 10:12pm 
same here
snakedoc6579 Apr 4 @ 7:23pm 
yes i having issues with all halo mods right now and i trying too get my story going for my community and other halo mods are not updating
thomashorton Mar 29 @ 10:42pm 
Is anyone else having issues with the various Covenant races? They aren't showing up in game and end up being replaced by whoever I was just talking to in terms of portraits.
The Paragon Mar 28 @ 10:37pm 
With how the Frigates have been made more like destroyers than corvettes, I wonder if there's any thought to switching up the models in this mod for the corvette and frigate classes. Something like using the Paris model for the frigate and making something like a Gladius model for the corvette.
Terror of Dimensions Mar 27 @ 9:15pm 
It's due to how Stellaris overhauled ships in the Biogenesis update. They'll have to fix that to make the ships "artificial," or you'll have to own the Biogenesis DLC.
TheSandboxFoxx Mar 27 @ 11:51am 
I'm seeing these ships as Organic for some reason?