TheNameBrand
Brando Calrissian
Utah, United States
Independent Game Critic & Enthusiast -- https://TheNameBrand.co

Looking for a game to play? I have a huge amount of Steam Reviews, have connected my YouTube channel to my profile with even more reviews, and frequently update a curator page (under TheNameBrand), to help anyone and everyone find something to play.

Random friend requests on Steam are ignored. Send me a chat if you'd like an exception.
Independent Game Critic & Enthusiast -- https://TheNameBrand.co

Looking for a game to play? I have a huge amount of Steam Reviews, have connected my YouTube channel to my profile with even more reviews, and frequently update a curator page (under TheNameBrand), to help anyone and everyone find something to play.

Random friend requests on Steam are ignored. Send me a chat if you'd like an exception.
Currently Online
Video Showcase
After 20 Years, Star Wars: Republic Commando is Still an Absolute MASTERPIECE | 2025 Review
Review Showcase
This review in video form!

I'm going to recommend you install some mods. Apparently it has terrible mouse controls without fixes, and a lot of widescreen formats. So google the RC Reskin Remaster Mod from ModDB, follow the README, have a better time. I didn't realize you could boot the game from Steam after installing mods, so I used a different EXE which did not track playtime (but this is after about 9 hours).

Star Wars: Republic Commando is a Linear Action based First-Person Shooter, with tactical team management. In a galaxy far, far away, the clone wars have begun. You play as RC-1138, nicknamed "BOSS", a genetically enhanced clone. "38" is assigned by the Republic to lead "Delta Squad", an elite team comprised of 3 other enhanced Commandos. You and your squad mates must work together to accomplish critical missions across 3 key locations within the galaxy in order to turn the tides of the war. Pretty exciting stuff!

The game is a first-person shooter. You always carry two main weapons, the DC-15s Side Arm Blaster (which is underwhelming but has infinite ammo) and the DC-17m Modifiable Blaster Rifle. The blaster can be configured into two alternative modes, a sniper, and a heavy grenade launcher. Alongside these four options, you have a free slot that you can use to store weapons you find in the field, or more likely take from the broken bodies of your enemies. It's a shame you can only carry one additional weapon because they're fun to use. But, the way the game is structured , you'll likely need every weapon you find because ammo can get to be pretty scarce when the enemy is throwing huge waves of tanky enemies at you.

But your weapons will only take you so far. It's your team, and how you command them which is the real weapon. Let's talk about it.

Around any given map, you'll see world objects that when targeted, show you icons and holograms of your team. Push the interact key to command one of your squad mates over to it and they'll take that position. There are many different types of these: the sniper point is pretty common, you can have a guy lob grenades from a point, you can even have them man enemy turrets after you free them yp. Sometimes you can have them set traps, or explode obstacles in the way of weapons caches. Whatever you think the best strategy is in any given moment, you can command your boys to carry it out. Even if there isn't a world object, if you're looking at an enemy, you can use the same interact key to have your team focus fire on that enemy, which is key for taking down a big or important target, and critical to success in some missions. On top of these, there are four generalized commands that determine what your squad is doing at any given time.

I was initially a little hesitant about all of these systems and being in charge, because it sounded overwhelming at first. But, it's extremely intuitive and makes for an incredibly satisfying gameplay experience, which I was actually really quick to pick up on. All combined, the blending of each and every one of these systems, brings out a unique gameplay feeling... of playing a puzzle type game.

If i'm being honest, Republic Commando is a pretty simple game. But you're graced with glorious moments where it challenges you. Where you're faced with a tactical situation that seems impossible. Where it seems like winning would be against all odds. You really MUST command your brethren, in a smart way, in order to survive, and succeed. There are some missions that I would consider extremely difficult if you can't think strategically about the environment, your weapons, the enemies, and the battle that will commence.

There are several of these missions in the game, at least one per locale, and I have to say, they are the exquisite desserts to this fine meal of a game. When you're really thinking critically, commanding your team effectively is super satisfying. And sometimes, you do it so right, that your squad leaves without a scratch on them.

As an entire package, I cannot believe that we have not got a sequel or a spiritual successor because this formula is electric! I simply could not get enough of it. I beat it on Medium, then immediately started up playing on hard difficulty again. It's that good!

So now for the question everyone is wondering. Is Star Wars: Republic Commando worth playing 20 years later? Honestly, even today, I am considering this to be a masterpiece game. I feel it's important to note that this is an extra weighty recommendation from me because I have no nostalgia for it! This was my first time playing, and it plays extremely well. Republic Commando gives you a gameplay experience that you can't put down until you beat it. It's so fun to command Delta Squad, to hear their banter one with another, to participate in some of Star War's most iconic prequel battles, to use the weapons from them, and be the boots on the ground within them. Hope you give it a try! Thanks for Reading.
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0.9 hrs on record
last played on May 4
7.8 hrs on record
last played on Apr 30
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last played on Apr 25
Comments
TheNameBrand Apr 23 @ 9:35pm 
For anyone stalking my profile's comments, I did in fact get in touch with gummy who got me a copy of the game. I played it, reviewed it, and gave 'em feedback on it. Was fun! I hope it was helpful for them. My review for their game here: https://steamcommunity.com/id/TheNameBrand/recommended/2111860/
gummy Mar 12, 2024 @ 1:37pm 
Hey there!
I'm interning with an indie game devs team. I noticed that you're a big fan Roguelites and auto battlers, and figured our game might be right up your alley. And I am approaching to offer you a key to our game.
If you've got a second and wouldn't mind throwing some feedback or tips my way about the translations or how the game plays, please add me as a friend for further discussion, this would be super helpful for our game's improvement. Can't wait to hear what you think!
ALPHABYTES Apr 2, 2019 @ 8:57pm 
Thanks boss!
Bigtargyle Oct 3, 2011 @ 2:28pm 
The cake is a lie, but the cube is for ever.
TheNameBrand May 7, 2011 @ 11:47am 
Not in cruelty,
Not in wrath,
The reaper came today.
An angel visited this gray path,
And took the cube away.