RimWorld

RimWorld

Vanilla Friendly Combat Overhaul
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Dr Zhivago  [developer] Feb 1, 2020 @ 6:22pm
Collection Updates
Once I find the collection to be stable, I will occasionally post update notices in here as new mods that have been tested are added.

Subscribe to discussion if you want to be notified about larger collection updates.
Last edited by Dr Zhivago; Feb 14, 2020 @ 11:35pm
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Showing 1-9 of 9 comments
Dr Zhivago  [developer] Feb 21, 2020 @ 3:45pm 
Unfortunately RimWorld 1.1 is going to break this collection. If you plan to use it in 1.0 you need to make local copies of these mods ASAP. I will probably not be updating this collection to 1.1 for some time. I apologize for the down-time that will occur, but the simplest way for me to update this will be to wait and see how the mods handle 1.1, which mods are obsolete, and which newer mods will be added. 1.0 and 1.1 are meant to be cross-compatible, but 1.1 will break mods using C#.
Dr Zhivago  [developer] Mar 10, 2020 @ 2:38am 
Updated to 1.1
Dr Zhivago  [developer] Apr 23, 2020 @ 8:41am 
Small update v1.1.1.1
Gunplay and YC3
Dr Zhivago  [developer] Jul 2, 2020 @ 11:04am 
v1.1.1.2

Decided to go ahead and update the collection, as the new ammo mod will take some time to be released. I am guessing anyway.
Last edited by Dr Zhivago; Jul 2, 2020 @ 11:08am
Dr Zhivago  [developer] Jul 9, 2020 @ 11:25am 
v1.1.1.3

A couple minor additions and the new Attrition to replace the old Ammunition mod.
Dr Zhivago  [developer] Oct 2, 2020 @ 1:02pm 
v1.2.1.4

Mod adjustments for v1.2 of RimWorld
Dr Zhivago  [developer] Oct 29, 2020 @ 2:44am 
Removed Thick Armor from the list, moved to "additional mods" in description. I believe Yayo's Combat will correct armor algorithms in such a way that it is no longer needed.
Dr Zhivago  [developer] May 12, 2021 @ 5:56pm 
v1.2.1.5

Some small mod changes, maybe some unlabled/forgotten, but here's two. Should be save friendly.

Avoid Friendly Fire removed > Friendly Fire Tweaks added
Field Medic removed > Dubs Rimkit added
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