Kenshi
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Kenshi Comp. (UWE/RW/GM/IW)
   
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Description
The gud stuff
Items (63)
Weaklings Give XP
Created by ( * )
Fighting weak enemies gives XP, contrary to vanilla. In Vanilla, a high level character has a 90% XP malus, when fighting an enemy with 25 levels less than him. With this mod, the same 90% malus only applies, when facing an enemy 50 levels below you. Enjoy...
Weak Enemies' Squads
Created by ( * )
Adds weak Enemies squads (1 to 3 members) roaming around, ready for your team to train their fighting skills. Leveling the fighting skills in the early game is very difficult, as you will only encounter large squads of tough opponents. This leads you to av...
More Combat Animation
Created by AGO
このMODをマージしないでください。した場合は削除を求める場合があります。 MCAの互換性が失われるためマージしないでください。 マージしたい場合は許可を求めて下さい。 マージした場合はMCAと互換性がない事と、不具合報告を私の所へお送らない事を明記してください。 Do not merge this mod. If you do, we may ask you to delete it. Do not merge this mod as it will result in MCA incompatibili...
More Idle Animation
Created by AGO
The following sentences use the translation site. Add idle animation to vanilla's race. 13 Idle animations added in this mod now move more. Replacing some idle animation with new ones. So if you are introducing this MOD before, the appearance of your chara...
All NPC's have Names
Created by Abear
This gives names to all NPC's whereever possible. Highly recommend running it with the below mod that adds more names: https://steamcommunity.com/sharedfiles/filedetails/?id=1461137298...
Snowii's Meitou Crafting
Created by Aphelion
Functional Edge Type 2, Edge Type 3, and Meitou Crafting is finally here! Other mods will often not include meitou crafting as modding it has quite a few pain points (and often glitches), but it is completely functional as intended with this version. Edgew...
Let's Talk
Created by BLKCandy
Did you know that Kenshi gets quieter as time goes on? That is because so many dialogues are only ever spoken once! Now everyone can waste time speaking about the same things over and over again like real life! The Dried Gristle Flaps. The singing. And var...
Outland Coin Purses
Created by Vahagn323
Adds cats and string of cats to almost every character in the game, from Holy Nation Paladins to Empire Samurai, as well as Bandits, Swampers, Tech Hunters, Deadcats, Sheks, and many more. Also adds food to certain characters inventories, like farmers and ...
Animation Overhaul Mod - Crafting
Created by Blubb
06.07.2019: I made my custom race support mod (only jrpg_race for now) public. Feel free to test it, hope it works for everyone (make sure to test with a new game first!): https://steamcommunity.com/sharedfiles/filedetails/?id=1641530539 22.02.2019: No upd...
Gusoku Armor Set
Created by Dilbert
For all that want to make the armor less bulky, check out this addon below: https://steamcommunity.com/sharedfiles/filedetails/?id=1908044623 Made an armour variant that follows up as close as possible with the game's overall aesthetic/style, the purpose f...
Nice Map [Grid + Zones + Zone names]
Created by Djeeshka
It includes some colour adjustments, grid, zone outlines (in sort of scribbled style) and zone names. There are more variations of Nice Map that might fit your taste. Check these out at Hope you like it. Feedback is welcome. Have a nice time playing Kenshi...
Player Town Settlers Patch 2020
Created by Faylein
This is a patch for Player Town Settlers created by Nanogiraffe. You do need to be subscribed to his mod for this one to work. Place the original mod above the patch mod in the load order. Below is the link to the original mod. https://steamcommunity.com/s...
Distant Towns
Created by Shidan
Thanks to a new feature in the 1.0.52 update, lowres versions of towns can be rendered at a great distance, allowing you to identify and see structures and locations. But unfortunately not all locations actually use the system, only certain ones. This mod ...
Loading Screens
Created by CloudsInTheSky
24 nicely crafted loading screen that have been uploaded separately as a request from the original mod: UI Beautify - https://steamcommunity.com/sharedfiles/filedetails/?id=1821760056 If you want to remove the Loading Screen Tips to see the entire backgrou...
All Races Same Route
Created by FurtivePygmy
Fixes pathing issues by setting the water avoidance of all humanoid and pet races to the same value. In the vanilla game, some races will navigate through water differently than others, which causes annoying issues such as... - One character swimming and s...
Adventurers Guild - Lore Friendly Recruitment
Created by Haend
Have you recruited all the folks in the bar? Getting tired of checking every bars just for a measly recruit? Don't you wish you can just pay an NPC somewhere to find the recruits and bring them to your base? Well now you can! Adventurers Guild introduces a...
More Bounties
Created by Headhunter
UPDATE v.6: New & higher bounties! - Cloud Ninjas - Deadcat Fishermans - Flotsam Ninjas - Flotsam Jonin - Grass Pirate - Manhunter Boss - Blood Raider UPDATE v.5: Some higher bounties and optimations. UPDATE v.4: New Bounties on Blood Bandits, higher chanc...
More Bounties
Created by JayJrod
This mod is an extension for anyone who loves being a bounty hunter. It adds in 22 wanderers + 9 bodyguards who have bounties on them. They travel around the entire Northern half of the map. They all vary in strength and their bounty price also varies acco...
No Cut Efficiency
Created by Lyston
This is a mod that removes cut efficiency and applies that value towards cut resistance instead. Let me tell you about Kenshi's cut efficiency. In theory, it's a nifty idea to have a certain percent of resisted cut damage to be converted to blunt damage in...
No Cut Efficiency for Gusoku Armor Set
Created by Lyston
This is a continuation of the No Cut Efficiency mod to remove cut efficiency from Gusoku Armor Set, a popular armor mod by Dilbert. This mod does not supply the armor. It only modifies the Cut Efficiency and Cut Resistance of that mod's armors. As such, ma...
GenMod - No Cut Efficiency
Created by Seelenschwarz
This SubMod adds No Cut Efficiency Settings to armor and clothing from the vanilla version and GenMod (Colored Clothes/armors, Belt-Slot-Versions, Showing hair hat-versions...) . General Modifications: https://steamcommunity.com/workshop/filedetails/?id=12...
NPCs With Robotic Limbs
Created by Mad Scientist
Some of the characters you encounter in the world can have robotic limbs....
Enhanced Shopping Economy
Created by Matvey Traveller
Mod to rebalance economy to make in-town shopkeeping more viable and more interesting. Everyone wants to run a comfy inn, right? Now you can do it without every single peasant in town going broke from buying a single rice bowl and not regenerating money, b...
Cannibals Expanded
Created by Microwaved Roe
Mod development and updating currently on indefinite Hiatus This mod expands on the cannibal faction with new armors weapons and enemies! This will make the cannibals a more formidable force with several new powerful units like. The Mancatchers Tenderizers...
Player Town Settlers - UPDATED for 1.0
Created by Nanogiraffe
I'm no longer supporting this mod. However Faylein has kindly created a patch to keep it going https://steamcommunity.com/sharedfiles/filedetails/?id=2075414721 For Updates see change notes. IMPORT REQUIRED (sorry) Adds settlers of the Drifter faction that...
Recruitable Prisoners - with dialogue (pls read description)
Created by Nanogiraffe
Hi, welcome to Recruitable Prisoners! https://i.imgur.com/fVVaDCS.gif Workshop icon render kindly provided by Schris. Find his twitter here! This mod gives you the ability to recruit captured prisoners that you disarm. You can try as many times as you like...
Kenshi Cigarettes
Created by ViceCase
A simple mod that adds different types of stogies to various bars. There are 4 types of normal cigarettes and a hash pipe you can find across various bars and there are 2 bigger "Shark Cigars" that can only be found in swamp region bars. Highest quality of...
Item Grades+ DARK Vanilla UI Patch
Created by Niska24
This mod is meant to be used with DARK Vanilla UI by _ikarian. "-Made Specialist items and Edge tier weapons orange in colour on the tooltip, to differentiate them from Masterwork and Meitou respectively." Inspired by the above tweak made by Shidan and pos...
Kenshi Cigarettes Integrated
Created by Skiptomylou
Integrates Vice's hash cigarettes mod to the NPC's in Kenshi where it makes sense. Because you cannot add belt items to NPC's I made a duplicate version that uses the head slot. I also made it a somewhat low chance to spawn on characters so that the swampe...
Detailed Textures Pack - Faithful
Created by PALPUS
https://i.imgur.com/fVVaDCS.gif THIS MOD REPLACES MANY TEXTURES WITH A SHARPENED/ALTERED VERSION! All changed textures got a gritty and dirty look. There are no other changes This includes: - Armors - Weapons - Characters (Body and Faces) - Buildings - Ani...
TameBeasties
Created by Petrus.91
This mod lets you recruit Beasties after capturing them. Also available on the nexus! Chinese version here: https://steamcommunity.com/sharedfiles/filedetails/?id=1613805681 这是 驯服的野兽 中文翻译版本地址 Supports most if not all the vanilla critters. 1. Find unconscio...
Kenshi Rewritten
Created by Quirky Custodian
January 29th 2025 mod update: reverted deleted squad changes from The Cannibal Hunters, The Holy Sword, and Son of a Captain. Likely an accident on my part, or a personal change that got left behind. Fixed Flat Shelter description since it actually protect...
Dialogue Expansion Project
Created by Rustledjimm
Dialogue Expansion Project is an expansive mod aiming to add new, lore friendly, dialogue to every corner of the Kenshi world, bringing the world and it's people alive. https://i.imgur.com/NrstAKw.gif I am planning to add unique dialogue to every faction a...
Longer NPC View Distance - An increased view range mod
Created by Teirdalin
https://i.imgur.com/p7Fv1Z6.gif Not sure if this has been done yet, don't see why it wouldn't have been done if not. But here it is. The Longer Creature View Distance mod! Increases the distance in which you can see NPCs. If you like my mods, check out one...
General Modifications
Created by Seelenschwarz
Items New: Farmers Notebook: Buyable, Lootable Skeleton Repair Kits: Simple Skeleton Repair kits , Machine Creature Repair Kit Low Value First Aid Kit: Simple First Aid Kit Black Rag Loincloth Black Armoured Rag Skirt, Black Armoured Rags Black Hiver Leath...
GenMod - Interactive World Compatibility
Created by Seelenschwarz
This is a compatibility mod between GenMod and Interactive World, the main mods are needed. General Modifications: https://steamcommunity.com/workshop/filedetails/?id=1222324217 Interactive World https://steamcommunity.com/workshop/filedetails/?id=15077499...
Faction Caravans
Created by Shidan
Adds caravans belonging to many of the various factions in the world. They generally only spawn in the areas around their homes or outposts, so don't expect to find a Hiver Caravan up on the Leviathan Coast for example. They also tend to behave as you migh...
Reactive World
Created by Shidan
This mod is dedicated to filling out the areas left lacking by the dev's world reaction systems. Be it adding effects to locations and factions that got none, or adding more detail to certain vanilla ones. Now includes a world state checking character in W...
Gusoku Armor Less-Bulky version
Created by Space_Lettuce_OG
This mod takes the Gusoku armor made by Dilbert and makes it less bulky and makes it scale well when character bulk increases due to stats increases in things like strength and smithing. This mod also makes some alterations to the original mesh for my pers...
Escort Mission
Created by Stilldoll
I will add a Escort Mission to deliver the merchants and the wanderers traveling in various places to the town. NPC that can provide a Escort Mission Traders Guild Caravan Hiver Merchant caravan Slaver caravan Merchant Nomads Mercenary wanderers Drifter so...
Interactive World
Created by Stupendous Man
In this mod you can build up a camp, chop wood, harvest Moonshine Fungus and Yuca and...... All buildings dont make an outpost, so you can stay hidden. Mod is probaly not well balanced. Need some tester, ideas for more plants and so on. Preformance could d...
Player Faction Color 12 (UWE)
Created by TreadLightly77
A player faction color scheme to be used in conjunction with my mod: Universal Wasteland Expansion The color scheme in this mod is Baby Blue as the primary and White as the secondary. Place this mod near the top of your mod load order, as it only adjusts t...
Universal Wasteland Expansion
Created by TreadLightly77
A singularly developed mod with one vision and executed by one person. An expansion in every sense of the word... Universal Wasteland Expansion sets out to expand the world of Kenshi in many ways. Vanilla mechanics and lore were taken and expanded upon, in...
RP & RW Compatibility Patch
Created by Shidan
A compatibility patch for Reactive World and Recruitable Prisoners. Adding the recruitable dialogs to many of the characters added from Reactive World. You WILL likely experience many issues with world states if you recruit important unique characters, jus...
RW Distant Towns
Created by Shidan
A patch for Reactive World to enable the distant mesh system, allowing all locations from the mod to use it....
Moisture Farming
Created by Trinimac
Ever want to set up a hydroponics lab inside a town but were dissapointed you couldn't get water from the town well without micromanaging every click? Or perhaps you just want a way to get water in your desert base? Introducing the Moisture Collector! Gath...
Better Crop Fences
Created by Wunkay
FOR BEST RESULTS, IMPORT YOUR SAVE. NEW: Holy Farms should no longer have floating fences. If you find an NPC farm that has floating or strangely placed fences, let me know! Will require save import for changes to take affect on prior saves. Patch for Gene...
DARK Vanilla UI
Created by _ikarian
The original Dark Vanilla UI! All font colours etc. are straight from the UI itself, for that maximum consistency. Unfortunately the dialogue text colour is hard coded, so had to revert to less sophisticated solution and change the background colour. Incre...
Tie 'em up!
Created by blot
The rope will reduce athletics as much as possible resulting in your prisoners moving at a snails pace. Goes into the footwear slot, hiver rope goes into the pants slot. Sold by slave traders and stolen clothing vendors. Cred to @Michael24 for the idea....
Skeleton Upgrade Modules Reworked
Created by emeraldpopcorn
Adds 5 new "modules" for skeletons to be equipped in the belt slot. They can be found at robotics shops and they improve certain skills at the cost of others. The modules included are the Melee Combat Module, Stealth Module, Unarmed Combat Module, Scouting...
Universal Wasteland Expansion - Animation Overhaul Compatibility Patch
Created by TreadLightly77
A compatibility patch for Universal Wasteland Expansion and Animation Overhaul Mod - Crafting. Adding the created animations to all the corresponding races created within UWE, as well as adding corresponding animations to the created building fuctionalitie...
More Names!
Created by jbra1
Extended the random name lists for non-unique NPCs and recruits, so you should meet less people called "Hotlongs". Added around 700 names (almost four times what was there). Tried to keep it lore-friendly and immersive; mostly just strange phonetics, 'Name...
Universal Wasteland Expansion - General Modifications Compatibility Patch
Created by TreadLightly77
A compatibility patch for Universal Wasteland Expansion and General Modifications. All animal bags were made wearable by all corresponding created races. All created animal races were balanced across appropriate spawns....
Trade Routes Intensified
Created by jbra1
This subtly skews the economies of the different factions to open up the 'Trader' style of gameplay. It now becomes much more worth your while organizing trade routes between factions and regions, importing exporting goods. A faction will generally want wh...
Universal Wasteland Expansion - TameBeasties Compatibility Patch
Created by TreadLightly77
A compatibility patch for Universal Wasteland Expansion and TameBeasties. Adds all the corresponding dialogue, for recruiting an animal, into all created squads from UWE. The "domesticated" versions of animals are not a part of these squads, for the most p...
NPC enjoys more shopping
Created by love-tea
*Required import* In vanilla setting, NPCs who are shopping buy foods, alcohols and first aid kits. They never buy weapons, armors, books and so on. This mod adds drifting NPC who can buy many items. Their races are random, and sometimes have a hiring dial...
Universal Wasteland Expansion - Recruit Prisoners Compatibility Patch
Created by TreadLightly77
A compatibility patch for Universal Wasteland Expansion and Recruitable Prisoners. Adding the recruitable dialogs to all the corresponding dialogue packages utilized within UWE. You WILL likely experience many issues with world states if you recruit import...
Mediocre Hairstyles - version 2
Created by oi__io
VERSION 2 - THE GREAT BEARD UPDATE 21 new beard and facial hair now available for male human. ABOUT THIS MOD Lore friendly hairstyles, beard and facial hair. WHAT'S INCLUDED 8 hairstyles and 21 beard/facial hair for Greenlander and Scorchlander. Male and f...
Universal Wasteland Expansion - Reactive World Compatibility Patch
Created by TreadLightly77
A compatibility patch for Universal Wasteland Expansion and Reactive World. All town overrides were made compatible, everything else was already fully compatible, otherwise....
Universal Wasteland Expansion - More Combat Animations Compatibility Patch
Created by TreadLightly77
A compatibility patch for Universal Wasteland Expansion and More Combat Animations. Adding the created animations to all the corresponding races created within UWE....
Universal Wasteland Expansion - No Cut Efficiency Compatibility Patch
Created by TreadLightly77
A compatibility patch for Universal Wasteland Expansion and No Cut Efficiency. ...
CTF Dialogue
Created by iron codpiece
Chewin' the Fat - Dialogue immersion project. The goal of this mod is to provide the framework for a base npc interactive dialogue, providing many NPC's in the world with personality and interactivity. This dialogue is applied where immersive and sensible,...
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Feb 3, 2022 @ 4:47am
State of the Collection?
Gared