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I can post my full modlist for you as well if that'll help.
Thanks again for the super quick reply btw!
Still hoping for a fix and again sorry for kinda spamming.
Disabling the other mod, then importing (you do not have to reset the dead characters), should clear it up if that's the case.
Otherwise, you could upload the save and I could take a look at its active world states and overrides, see if I can identify what's going on.
Also went back to an earlier save to see maybe if an attack wipes The Hub out or something but nope. Managed to return there 5 hours earlier than the first time it was wiped out and it still gets destroyed as I get close to the city. Thankfully turns out I have a save that was made just as I was leaving the city so going to try that one now.
Looking forward to a reply and again, love the mod. Also sorry for the wall of text lol.
So I took out the Dust King and Seta but the Shek didn't take over The Hub. I already had a house there (the Bughouse next to the bar) with people in it 24/7 so I guessed that was the reason. I took out the leaders of the splinter Dust Bandit groups (had to take 2 of them out via the NPC Spawner because they just wouldn't spawn). And when I finally left The Hub for good the Shek finally took over.
Anyway after the Shek took over The Hub I sent a character back after getting far away from The Hub to see if the Golem Guy spawned and see what was different. There were tons of Shek warriors running around 'shopping' but no buildings were repaired not even the building that's supposed to turn into the Faction HQ and so the Golem guy wasn't there as well.
@Comrade Del - Yes, the Shek are currently the only route to upgrading the Hub. And you need to take out the Dust Bandits (and their splinter groups), the Black dragon Ninjas, and the HN for the full upgrades. There are partial progress versions of the Hub for if you have only taken out some of the leaders though.