Kenshi
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Faction Caravans
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Oct 4, 2016 @ 11:56pm
Oct 2, 2022 @ 12:24pm
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Faction Caravans

Description
Adds caravans belonging to many of the various factions in the world. They generally only spawn in the areas around their homes or outposts, so don't expect to find a Hiver Caravan up on the Leviathan Coast for example. They also tend to behave as you might expect of their parent faction, so a Holy Caravan will not be too fond of other races.

Current Caravans
  • Deadcat
  • Flotsam
  • Holy Nation
  • Mongrel
  • Shek Kingdom
  • Tech Hunters
  • Trader's Guild
  • Western Hive

    It's always best to import after installing or uninstalling a mod. Make sure you do it. Enjoy! :)

    Looking for a place to discuss Kenshi or Kenshi modding? Feel free to join the Kenshi Community Discord[discord.gg] We're always welcome to new faces. :)
Popular Discussions View All (4)
1
May 14, 2023 @ 2:54am
caravans dont have money?
Dimossa
2
Jun 15, 2017 @ 1:31am
Not having much luck
Temper
1
Jul 16, 2017 @ 4:39pm
What ever you do dont lock your doors!
Sage Josh
212 Comments
ExCaedibus Jan 30 @ 5:46am 
I'd like to point out that if you use Clione's "NPCs Equip Robot Limbs" (/filedetails/?id=1785049811), the little Holy Nation Caravan with the Pack Bulls can get leaders which have robot limbs. It can be patched by replacing them in the Squad Template with the default character copy that that mod includes and already uses for the vanilla Holy Nation caravan (Caravan NW).
Yehoria Oct 19, 2025 @ 8:54am 
yeah thanks

Now i just need to find the culprit. For my peace of mind
Shidan  [author] Oct 19, 2025 @ 8:52am 
I pulled up both mods in the FCS at the same time, to see how they interact. Then checked this mod's caravans, and saw that I simply use the vanilla character "Caravan trader boss", which in my Equipment Distribution mods I did not add robot limbs to due to it being used in HN caravans in vanilla.

That said, making a copy like you're doing now should solve it, regardless of what mod it's coming from. The problem is some other mod editing the character, so by making a copy of the character you're preventing that. :)
Yehoria Oct 19, 2025 @ 8:52am 
wait no i think i'm stupid
Yehoria Oct 19, 2025 @ 8:45am 
And i thik* that i went through my whole subscription list without finding another mod that adds robot limbs.. sorry, but it seems that this is the only explanation...
Yehoria Oct 19, 2025 @ 8:42am 
Oh god i am sorry.

Wait whichone did you check? Because i am pretty sure trhat right now i am in FCS replacing the Caravan Holy leader from trader boss to a slightly different copy of that character, in my local copy of this mod...
Shidan  [author] Oct 19, 2025 @ 8:28am 
Heh, this is actually my mod as well. xD

Double checked here too just to be sure, and I'm using the same character as the vanilla HN trader in this mod's HN squads, so it's gotta be a different mod.

My guess would be it's another one that adds robot limbs to characters, as the HN's caravan leader is not clearly labeled as being part of the HN anywhere, and would be easy to miss for an author that is adding robot limbs to characters.
Yehoria Oct 19, 2025 @ 8:05am 
Due to you reusing wandering trader character for holy nation caravans, another mod will spawn them with robot limbs. I suggest making a copy of that character archetype with appropriate Hn stylee clothing to fix both this issue and his looks.
Marcusec Aug 19, 2025 @ 10:26am 
@Laughing Forest in order for caravans to get cash you need to set up artifacts if I remember well and they can't have more than 25k. there were a mod who did the change in the FCS but I don't remember the name