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Recruitable Prisoners - with dialogue (pls read description)
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1.865 MB
Jul 17, 2016 @ 6:14am
Feb 2, 2022 @ 5:21pm
135 Change Notes ( view )

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Recruitable Prisoners - with dialogue (pls read description)

Description
Hi, welcome to Recruitable Prisoners!



Workshop icon render kindly provided by Schris. Find his twitter here!

This mod gives you the ability to recruit captured prisoners that you disarm. You can try as many times as you like, however the chance to join is low, and many have specific conditions to fufill before you can recruit them. The mod will also make some races playable on a new game, as a result of allowing them to be recruited.
There should be about a 1 hour cooldown between most recruit attempts in in game time.
This mod uses almost all original dialogue with hopefully decent variety and writing structure. If there's any typos/grammatical errors or the like, feel free to inform me!

For a changelog of recent updates, please see the change notes on the right. Mod will be updated on the 28th of every month, and sometimes will get a mini update on the 14th. If you'd like to see what is being worked on this month, please check this sheet! Planning & Progress Sheet[docs.google.com] - You can also find hints for how to recruit each character here!

Known Bugs
- New recruits will sometimes not get food from storage automatically- save and reload to fix.
- Turret gunners may shoot at new recruits - save and reload to fix
- Crossbow users may shoot at new recruits - save and reload to fix
- Kidnapped tag may stay after recruitment - pick the character up and put them back down to clear
Bug Thread
Request Thread

FAQ

Q . How do I use this mod?
You will need to have prisoner cages built within your base to use this. Once you have some, find an NPC you want to capture and is usable in the mod, knock them out or attack them until they're unconscious, then take them to your cage and talk to them when they're awake. Follow the dialogue tree and fufill what they need to recruit them to have them join you.

Q . Is <NPC> in the mod?
Any and all NPCs that are recruitable within the mod will be on the progress sheet, which you can find here.[docs.google.com] I'm not going to answer comments that ask this, so check the sheet if you want to know!

Q . I can't find an NPC in the spreadsheet. Are they recruitable?
If they're not on the sheet, they're not recruitable.

Q . I can't figure out how to recruit this NPC. Can you tell me how?
Please check the progress sheet for hints on how to recruit each NPC and what conditions they have. You can find it here.[docs.google.com]

Q . Can you make this NPC recruitable?
My workflow depends on what I have inspiration to do or ideas for, but if you have a request, please post it in this subforum!

Q . I don't like how difficult this NPC is to recruit! Can you change it?
If I recieve enough feedback that something feels too difficult, or too easy, I may change things. Otherwise, you'll need to go into the FCS and tweak them to your needs.

Q . I can't recruit this NPC even though the spreadsheet says I can and I followed all the right steps. What's going on?
That's a bug! Please report it in the bugs subforum here. Please give as much detail as you can, helpful information would be; Which character didn't work, what area did you get hem from, how did the NPC bug out?

Q. I've found some typos/spelling errors! How can I let you know?
Please report those in the comment section of the main mod!

Nexus Mirror
Prefer downloading from the Nexus? Find it here.[www.nexusmods.com] I use the nexus to push WIP to get user feedback and testing before going to the workshop for a stable patch.

Translation Patches
Russian Patch by Davelgo
Chinese Patch
Korean Patch by Licensed/BusanDaek
I'll try to keep this list updated as I'm informed of language patches.

Compatibility Patches
Recruit-able Prisoners and Reactive World Compatibility Patch by Shidan

Nanogiraffe's Mods
Kaiin - Poet Companion
Player Town Settlers
Lore-friendly foods

laVal's Mods
DialoguePlus+ (Currently not being updated)

As of the 9th of January (2020), the mod is now under maintenance & being updated by laVal rather than Nanogiraffe as Nano is moving on to other games and projects going forward. As such, give your love to them for maintaining the mod for so long, but please forward any feedback and requests to laVal instead!
Popular Discussions View All (169)
887
Jul 18 @ 11:09am
PINNED: Experinces recruiting
cacti_shammon
327
Aug 11 @ 11:06am
PINNED: Requests for New Recruitables
Lestrade
186
Jul 27 @ 12:21am
PINNED: Bug Reports
Lestrade
4,624 Comments
Aug 5 @ 12:54pm 
Bugmaster:

1121, you must obtain megaraptor horn first and have it in your inventory
Aug 5 @ 9:40am 
Flotsam ninja recruit pattern:

1112232212121311
Aug 4 @ 5:28pm 
the elder cant be recruited, there is no option to even speak to him
Jul 26 @ 2:21pm 
The mod doesn't allow recruiting prisoners which need food. No matter what food I have in the character's inventory I can't offer it to the prisoner. Just gives me the option to say "sorry no food".
Jul 26 @ 4:51am 
Is this mod still beeing worked on?
Jul 21 @ 4:46pm 
Couldn't figure out how to recruit Skeleton Bandits... So I went full autism mode and set up a compound with like 50 of them in cages trying to figure it out. There seems to be a lot of in depth dialogue for them but oddly none of it seems to get you anywhere. I gave up and spent a lot of time looking online but none of the info was really useful. Finally I came on here and read through the comments and found out that beating them nearly to death and and having a skeleton yell at them that they are human works. Well I did that for a couple hours and it worked... ONCE! I followed the exact same dialogue for a while with the rest of them and none of them would join.

I get that they are strong and shouldn't be crazy easy to recruit... but with the time I invested AFTER I knew exactly what to do I could have earned the money to buy slaves till I had 50 that stayed and trained them up to have stats that equal or surpass an Upgraded Skeleton Bandit.
Jul 20 @ 1:27pm 
Can I reclute the bugmaster? I put the bugmaster in my cage and he had a 2 dialogue option but it did't reclute him with neither of the two, is posible reclute him?
Jul 20 @ 6:07am 
the PW 2132144123143... works for all robots :D
Jul 18 @ 9:26am 
I don't know if anyone needs it, but here's the password for Rhinoceros: 1 3 2 1 4 4 1 2 3 1 1 4

не знаю, может кому-то понадобится но вот пароль для Носорога: 1 3 2 1 4 4 1 2 3 1 1 4
Jul 15 @ 9:19pm 
@Nanogiraffe ty