Space Engineers

Space Engineers

Iota's Modular Jump Gates
Menampilkan21-30 dari 38 kiriman
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Pembaruan: 24 Jun @ 12:23pm
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Made preparations for different terminal controls to be hidden
Fixed [Issue #4][github.com]
Fixed [Issue #5][github.com]

Pembaruan: 14 Jun @ 6:46pm
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Fixed [Issue #2][github.com]
Removed unnecessary grid-merge/split events responsible for #ISSUE-2

Pembaruan: 9 Jun @ 1:43pm
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Added jump space fit types - Adds support for longer less uniform shapes
Added missing items from the mod API
Added jump space fit types to the mod API
Incremented the mod API minor version by 1
Added convert to station and convert to ship to controller and remote antenna actions

Pembaruan: 9 Jun @ 11:43am
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Updated logging info for jump gate jumps

Pembaruan: 6 Jun @ 8:39pm
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Fixed [Issue #1][github.com] crash relating to jump gate cleanup on clients
Fixed issue with not being able to reset remote controller antenna channel
Fixed crash relating to entities closing during jump

Pembaruan: 2 Jun @ 2:57pm
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Fixed issue with remote antenna not disconnecting at range.

Pembaruan: 2 Jun @ 5:54am
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Fixed potential particle cleaning issue related to previous bug

Pembaruan: 1 Jun @ 8:50pm
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Fixed "NullReferenceException" relating to certain jump gate activation effects

Pembaruan: 31 Mei @ 8:44pm
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Public Release

Pembaruan: 24 Mei @ 12:21am
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