Space Engineers

Space Engineers

Iota's Modular Jump Gates
Zobrazuje se 21–30 z 38 položek
< 1  2  3  4 >
Aktualizace: 24. čvn. v 12.23
provedl IotaSphere

Made preparations for different terminal controls to be hidden
Fixed [Issue #4][github.com]
Fixed [Issue #5][github.com]

Aktualizace: 14. čvn. v 18.46
provedl IotaSphere

Fixed [Issue #2][github.com]
Removed unnecessary grid-merge/split events responsible for #ISSUE-2

Aktualizace: 9. čvn. v 13.43
provedl IotaSphere

Added jump space fit types - Adds support for longer less uniform shapes
Added missing items from the mod API
Added jump space fit types to the mod API
Incremented the mod API minor version by 1
Added convert to station and convert to ship to controller and remote antenna actions

Aktualizace: 9. čvn. v 11.43
provedl IotaSphere

Updated logging info for jump gate jumps

Aktualizace: 6. čvn. v 20.39
provedl IotaSphere

Fixed [Issue #1][github.com] crash relating to jump gate cleanup on clients
Fixed issue with not being able to reset remote controller antenna channel
Fixed crash relating to entities closing during jump

Aktualizace: 2. čvn. v 14.57
provedl IotaSphere

Fixed issue with remote antenna not disconnecting at range.

Aktualizace: 2. čvn. v 5.54
provedl IotaSphere

Fixed potential particle cleaning issue related to previous bug

Aktualizace: 1. čvn. v 20.50
provedl IotaSphere

Fixed "NullReferenceException" relating to certain jump gate activation effects

Aktualizace: 31. kvě. v 20.44
provedl IotaSphere

Public Release

Aktualizace: 24. kvě. v 0.21
provedl IotaSphere